Player Matchup

Maman Brigitte
Maman Brigitte
Gold IV
 
Maman Brigitte
Gold IV
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver V
VOXISAQT
Chaac
Silver V
Level 103
God Stats
2W - 6L
1,474 SR
Queue Stats
84W - 111L
564 MMR
Solo
Scylla
Scylla
Gold IV
juparopi2
Scylla
Gold IV
Level 139
God Stats
5W - 5L
1,723 SR
Queue Stats
268W - 261L
1,537 MMR
Solo
Artio
Artio
Gold III
xLightsOut2x
Artio
Gold III
Level 136
God Stats
1W - 3L
1,302 SR
Queue Stats
280W - 284L
1,448 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,500 SR
1,310 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,529 SR
1,329 MMR
Hachiman
Hachiman
Gold IV
Bol8ussaur
Hachiman
Gold IV
Level 139
God Stats
3W - 6L
1,418 SR
Queue Stats
285W - 299L
1,470 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
BoomBiootch
Jormungandr
Platinum IV
Level 145
God Stats
589W - 536L
1,557 SR
Queue Stats
644W - 672L
1,654 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
Dominicthebet9
Zhong Kui
Platinum V
Level 108
God Stats
15W - 13L
1,661 SR
Queue Stats
121W - 113L
1,684 MMR
Solo
Awilix
Awilix
Gold III
PlzUnbanMain
Awilix
Gold III
Level 123
God Stats
34W - 31L
1,562 SR
Queue Stats
195W - 196L
1,541 MMR
Solo
Vulcan
Vulcan
Bronze II
ThundaClappa639
Vulcan
Bronze II
Level 155
God Stats
2W - 4L
1,446 SR
Queue Stats
84W - 135L
297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
7
1 / 0 / 1
3,692
738
1,014
2,952
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
 
Danzaburou
6
1 / 2 / 1
3,137
627
1,811
3,057
815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
VOXISAQT
Chaac
4
0 / 2 / 0
2,911
582
815
2,730
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
juparopi2
Scylla
8
3 / 0 / 0
4,333
867
1,986
1,100
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 2 / 2
3,283
657
897
3,981
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Chang'eMulanMedusa

VS

Bans
ThanatosSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bol8ussaur
Hachiman
6
1 / 1 / 3
3,569
714
1,903
2,945
635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
BoomBiootch
Jormungandr
6
3 / 1 / 1
3,794
759
2,223
3,471
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Dominicthebet9
Zhong Kui
7
1 / 0 / 1
4,198
840
1,210
2,820
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
6
1 / 1 / 4
3,582
716
847
2,645
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 0
3,338
668
89
2,355
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
6
6
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
0
1
1.5
L
Danzaburou
 
Danzaburou
1
2
1
0.75
W
Hachiman
Bol8ussaur
Hachiman
1
1
3
2.5
W
Jormungandr
BoomBiootch
Jormungandr
3
1
1
3.5
W
Zhong Kui
Dominicthebet9
Zhong Kui
1
0
1
1.5
W
Awilix
1
1
4
3
W
0
3
0
0
L
Chaac
VOXISAQT
Chaac
0
2
0
0
L
Scylla
juparopi2
Scylla
3
0
0
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,523
Damage
6,272
13,820
Taken
14,236
4,759
Mitigated
4,637
5,161
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
1,014
83
0
1,467
2,952
671
0
0
2,952
15,891
244
L
Danzaburou
 
Danzaburou
1,811
874
0
707
3,057
815
0
859
2,198
0
12,995
W
Hachiman
Bol8ussaur
Hachiman
1,903
970
0
1,651
2,945
635
0
1,089
1,856
0
12,879
W
Jormungandr
BoomBiootch
Jormungandr
2,223
982
0
750
3,471
1,092
500
588
2,883
18,753
0
W
Zhong Kui
Dominicthebet9
Zhong Kui
1,210
577
0
2,160
2,820
1,646
0
218
2,602
22,770
4,674
W
Awilix
847
373
0
1,433
2,645
610
0
333
2,266
0
11,954
W
89
37
0
130
2,355
654
0
1,451
732
11,126
0
L
Chaac
VOXISAQT
Chaac
815
0
0
702
2,730
908
0
1,051
1,679
0
8,377
L
Scylla
juparopi2
Scylla
1,986
241
0
447
1,100
256
0
89
1,011
21,353
1,692
L
897
217
80
1,758
3,981
2,109
0
1,364
2,617
7,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,356
Gold Earned
18,481
141
Minions Killed
164
0
Camps Cleared
0
443,524
Distance Traveled
516,175
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
3,692
738
32
6
0
121,746
0
L
Danzaburou
3,137
627
18
4
0
97,447
0
W
Hachiman
3,569
714
28
6
0
102,646
0
W
Jormungandr
3,794
759
27
5
0
113,353
5
W
Zhong Kui
4,198
840
54
11
0
92,098
0
W
Awilix
3,582
716
35
7
0
110,957
0
W
Vulcan
3,338
668
20
4
0
97,121
0
L
Chaac
2,911
582
19
4
0
44,222
0
L
Scylla
4,333
867
61
12
0
87,739
0
L
Artio
3,283
657
11
2
0
92,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role