Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CozyCastro
Awilix
Level 108
God Stats
1W - 3L
1,304 SR
Queue Stats
698W - 691L
1,470 Elo+
Solo
Bacchus
Bacchus
KISSANDKILL
Bacchus
Level 87
God Stats
3W - 3L
1,662 SR
Queue Stats
154W - 145L
1,435 Elo+
Solo
Olorun
Olorun
PersistantDrogas
Olorun
Level 119
God Stats
1W - 3L
1,508 SR
Queue Stats
215W - 235L
1,464 Elo+
Solo
Neith
Neith
issa-_-vibe9
Neith
Level 110
God Stats
5W - 12L
1,607 SR
Queue Stats
477W - 492L
1,420 Elo+
Solo
Team Averages
Level 110
1,516 SR
1,458 Elo+

VS

Team Averages
Level 125
1,491 SR
1,423 Elo+
Hercules
Hercules
Copenhagen
Hercules
Level 157
God Stats
2W - 3L
1,184 SR
Queue Stats
127W - 123L
1,401 Elo+
Solo
Anubis
Anubis
DanniInverse
Anubis
Level 69
God Stats
4W - 5L
1,715 SR
Queue Stats
327W - 353L
1,453 Elo+
Solo
Discordia
Discordia
Halokinq
Discordia
Level 126
God Stats
3W - 1L
1,671 SR
Queue Stats
349W - 358L
1,399 Elo+
Solo
Bacchus
Bacchus
iBomB3rmaN
Bacchus
Level 115
God Stats
2W - 1L
1,347 SR
Queue Stats
195W - 196L
1,459 Elo+
Solo
Cupid
Cupid
sumoRFC1
Cupid
Level 156
God Stats
4W - 5L
1,540 SR
Queue Stats
366W - 351L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 3 / 7
8,192
745
7,860
7,611
2,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
CozyCastro
Awilix
16
3 / 3 / 3
8,885
808
7,656
9,203
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
KISSANDKILL
Bacchus
14
2 / 3 / 3
8,331
757
5,898
14,580
16,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 4 / 4
7,245
659
4,861
8,245
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 3 / 4
7,329
666
6,993
8,131
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Copenhagen
Hercules
17
5 / 1 / 10
9,187
835
10,716
18,041
14,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
15
4 / 2 / 8
8,873
807
8,897
7,540
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Halokinq
Discordia
15
2 / 2 / 10
8,534
776
13,539
5,061
1,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
iBomB3rmaN
Bacchus
14
2 / 3 / 10
8,126
739
6,688
8,959
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
sumoRFC1
Cupid
15
3 / 1 / 9
8,626
784
4,484
4,912
1,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
9
Kills
16
16
Deaths
9
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
7
1.5
W
Hercules
Copenhagen
Hercules
5
1
10
10
L
Awilix
CozyCastro
Awilix
3
3
3
1.5
W
Anubis
4
2
8
4
W
Discordia
Halokinq
Discordia
2
2
10
3.5
L
Bacchus
KISSANDKILL
Bacchus
2
3
3
1.17
L
2
4
4
1
W
Bacchus
iBomB3rmaN
Bacchus
2
3
10
2.33
L
1
3
4
1
W
Cupid
sumoRFC1
Cupid
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,268
Damage
44,324
47,770
Taken
44,513
29,180
Mitigated
31,412
12,973
Healing
22,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,860
942
446
2,871
7,611
2,359
0
4,423
3,015
21,344
673
W
Hercules
Copenhagen
Hercules
10,716
3,479
703
10,403
18,041
14,735
133
7,654
10,387
0
22,439
L
Awilix
CozyCastro
Awilix
7,656
735
140
507
9,203
3,549
0
5,334
3,633
0
20,875
W
Anubis
8,897
50
699
1,615
7,540
3,149
326
2,336
5,204
23,234
697
W
Discordia
Halokinq
Discordia
13,539
168
0
122
5,061
1,583
0
2,464
2,597
28,420
0
L
Bacchus
KISSANDKILL
Bacchus
5,898
1,082
627
3,957
14,580
16,871
0
7,495
6,987
13,637
567
L
4,861
2,949
1,499
1,479
8,245
3,341
0
5,048
3,117
7,565
0
W
Bacchus
iBomB3rmaN
Bacchus
6,688
752
184
1,584
8,959
9,974
149
3,086
5,873
7,695
193
L
6,993
956
371
1,076
8,131
3,060
0
5,600
2,449
0
18,753
W
Cupid
sumoRFC1
Cupid
4,484
1,460
5,614
1,835
4,912
1,971
947
2,483
2,429
0
14,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,982
Gold Earned
43,346
111
Minions Killed
112
0
Camps Cleared
0
889,284
Distance Traveled
1,042,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,192
745
34
3
0
175,500
0
W
Hercules
9,187
835
21
2
0
233,604
0
L
Awilix
8,885
808
38
3
0
214,370
0
W
Anubis
8,873
807
24
2
0
213,255
0
W
Discordia
8,534
776
35
3
0
221,965
0
L
Bacchus
8,331
757
11
1
0
194,292
0
L
Olorun
7,245
659
3
0
0
138,447
0
W
Bacchus
8,126
739
4
0
0
177,182
0
L
Neith
7,329
666
25
2
0
166,675
0
W
Cupid
8,626
784
28
3
0
196,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role