Player Matchup

Thoth
Thoth
Capyhawk
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,531 Elo+
Solo
Anhur
Anhur
DarthDaman
Anhur
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 66L
1,574 Elo+
Party 2
Maui
Maui
GeekedPanda
Maui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,630 Elo+
Solo
Yemoja
Yemoja
Rosta50
Yemoja
Level 118
God Stats
6W - 4L
1,539 SR
Queue Stats
206W - 202L
1,546 Elo+
Solo
Skadi
Skadi
THEBIGGRONKOWSKI
Skadi
Level 122
God Stats
6W - 2L
1,596 SR
Queue Stats
114W - 80L
1,571 Elo+
Party 2
Team Averages
Level 98
1,527 SR
1,570 Elo+

VS

Team Averages
Level 133
1,509 SR
1,505 Elo+
Kuzenbo
Kuzenbo
Alorik Ok
Kuzenbo
Level 124
God Stats
8W - 5L
1,621 SR
Queue Stats
191W - 202L
1,539 Elo+
Party 1
Susano
Susano
Chris665
Susano
Level 139
God Stats
0W - 2L
1,298 SR
Queue Stats
246W - 251L
1,496 Elo+
Solo
Hel
Hel
JURASSIC x MAN
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 137L
1,501 Elo+
Solo
Charon
Charon
PatrickStar1243
Charon
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 76L
1,454 Elo+
Party 1
Hachiman
Hachiman
Quantum Death
Hachiman
Level 144
God Stats
5W - 5L
1,623 SR
Queue Stats
413W - 438L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Capyhawk
Thoth
5
0 / 0 / 0
5,644
564
0
0
0
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
16
5 / 2 / 5
8,407
841
13,085
9,906
4,267
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 13
8,597
860
6,497
16,545
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Rosta50
Yemoja
15
3 / 1 / 7
7,802
780
4,836
7,846
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 1 / 9
9,010
901
11,622
8,761
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alorik Ok
Kuzenbo
15
1 / 1 / 3
8,129
813
4,586
13,605
15,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
Chris665
Susano
14
2 / 3 / 2
7,648
765
7,941
7,657
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
6,489
649
2,844
6,521
2,088
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 4
7,506
751
13,650
8,580
5,005
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hachiman
Quantum Death
Hachiman
13
2 / 4 / 2
8,335
834
9,671
6,944
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
14
Kills
5
5
Deaths
14
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Alorik Ok
Kuzenbo
1
1
3
2.5
W
Thoth
Capyhawk
Thoth
0
0
0
0
L
Susano
Chris665
Susano
2
3
2
1
W
Anhur
5
2
5
3.75
W
1
1
13
7.5
L
0
4
1
0.13
L
0
2
4
1
L
Hachiman
Quantum Death
Hachiman
2
4
2
0.75
W
Yemoja
Rosta50
Yemoja
3
1
7
6.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,040
Damage
38,692
43,058
Taken
43,307
29,518
Mitigated
27,493
23,690
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Alorik Ok
Kuzenbo
4,586
1,720
3,094
4,877
13,605
15,139
0
3,430
10,175
13,743
418
W
Thoth
Capyhawk
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Susano
Chris665
Susano
7,941
101
457
568
7,657
2,816
0
1,878
5,779
0
10,678
W
Anhur
13,085
6,898
478
2,776
9,906
4,267
0
5,612
4,294
0
29,281
W
6,497
1,236
739
6,296
16,545
15,699
0
7,683
8,862
10,034
381
L
2,844
324
2,496
996
6,521
2,088
0
2,091
4,430
5,228
0
L
13,650
1,320
457
3,331
8,580
5,005
0
2,343
6,237
21,972
0
L
Hachiman
Quantum Death
Hachiman
9,671
5,257
168
135
6,944
2,445
294
1,293
5,651
0
31,683
W
Yemoja
Rosta50
Yemoja
4,836
1,303
7,611
3,360
7,846
5,594
0
3,483
4,363
12,487
0
W
11,622
3,141
1,290
1,140
8,761
3,958
22
4,088
4,673
0
33,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
38,107
114
Minions Killed
96
0
Camps Cleared
0
760,603
Distance Traveled
886,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,129
813
9
1
0
217,032
0
W
Thoth
5,644
564
0
0
0
3,781
0
L
Susano
7,648
765
10
1
0
173,951
0
W
Anhur
8,407
841
32
3
0
189,574
0
W
Maui
8,597
860
9
1
0
207,039
0
L
Hel
6,489
649
6
1
0
139,243
0
L
Charon
7,506
751
15
2
0
177,275
0
L
Hachiman
8,335
834
56
6
0
179,324
0
W
Yemoja
7,802
780
13
1
0
161,649
0
W
Skadi
9,010
901
60
6
0
198,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role