Player Matchup

Arachne
Arachne
CheriGame
Arachne
Level 58
God Stats
87W - 98L
1,433 SR
Queue Stats
244W - 260L
1,388 Elo+
Solo
Artio
Artio
Legendarien
Artio
Level 118
God Stats
1W - 0L
1,680 SR
Queue Stats
5W - 18L
1,272 Elo+
Solo
Ullr
Ullr
Neon Primary
Ullr
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
278W - 343L
1,416 Elo+
Solo
Anubis
Anubis
ObliviousAli
Anubis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,660 Elo+
Solo
Thanatos
Thanatos
PabloBlanco710
Thanatos
Level 68
God Stats
2W - 1L
1,416 SR
Queue Stats
211W - 224L
1,459 Elo+
Solo
Team Averages
Level 83
1,506 SR
1,439 Elo+

VS

Team Averages
Level 119
1,502 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Increadabaddie
Gilgamesh
Level 98
God Stats
9W - 5L
1,722 SR
Queue Stats
254W - 245L
1,444 Elo+
Solo
Da Ji
Da Ji
PROlemicoXONE
Da Ji
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 29L
1,466 Elo+
Solo
Chronos
Chronos
V8slasher-_-
Chronos
Level 125
God Stats
0W - 1L
1,312 SR
Queue Stats
110W - 97L
1,473 Elo+
Solo
Ares
Ares
sincereapology
Ares
Level 191
God Stats
11W - 16L
1,477 SR
Queue Stats
307W - 314L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CheriGame
Arachne
13
5 / 0 / 0
7,345
668
4,376
6,466
2,186
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 5
6,386
581
4,539
9,274
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 3 / 4
6,001
546
5,833
7,712
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
11
1 / 3 / 0
6,271
570
3,318
7,652
2,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
9
1 / 1 / 1
5,644
513
2,518
8,300
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 3
5,978
543
5,144
4,172
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Increadabaddie
Gilgamesh
7
0 / 4 / 0
4,759
433
1,812
4,642
1,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
6 / 1 / 3
6,593
599
4,134
7,198
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
V8slasher-_-
Chronos
8
1 / 4 / 1
5,278
480
4,955
7,347
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
1 / 5 / 3
5,077
462
3,216
10,325
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
10
10
Deaths
15
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
3
3.5
W
Arachne
CheriGame
Arachne
5
0
0
5
L
Gilgamesh
Increadabaddie
Gilgamesh
0
4
0
0
W
3
3
5
1.83
W
4
3
4
2
W
Anubis
1
3
0
0.33
L
6
1
3
7.5
W
Thanatos
1
1
1
1.5
L
Chronos
V8slasher-_-
Chronos
1
4
1
0.38
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
19,261
39,404
Taken
33,684
15,715
Mitigated
12,164
16,929
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,144
1,465
0
0
4,172
675
58
2,663
1,509
32,987
0
W
Arachne
CheriGame
Arachne
4,376
3,407
0
3,612
6,466
2,186
574
236
6,230
0
49,662
L
Gilgamesh
Increadabaddie
Gilgamesh
1,812
880
0
488
4,642
1,270
0
0
4,642
0
16,504
W
4,539
714
560
3,404
9,274
6,107
116
3,359
5,915
18,585
0
W
5,833
2,735
0
1,892
7,712
2,448
277
3,769
3,943
0
29,803
W
Anubis
3,318
106
0
2,558
7,652
2,341
0
3,907
3,745
43,769
0
L
4,134
1,079
0
1,556
7,198
2,796
0
362
6,836
0
44,002
W
Thanatos
2,518
672
0
4,903
8,300
2,633
0
1,722
6,578
0
38,119
L
Chronos
V8slasher-_-
Chronos
4,955
1,511
0
642
7,347
1,817
0
2,552
4,795
24,217
5,216
L
3,216
559
0
826
10,325
5,606
0
2,280
8,045
14,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
27,685
286
Minions Killed
208
0
Camps Cleared
0
1,132,979
Distance Traveled
989,119
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,978
543
39
4
0
213,821
0
W
Arachne
7,345
668
90
8
0
251,418
0
L
Gilgamesh
4,759
433
40
4
0
105,514
0
W
Artio
6,386
581
17
2
0
236,832
2
W
Ullr
6,001
546
45
4
0
220,082
0
W
Anubis
6,271
570
69
6
0
195,509
0
L
Da Ji
6,593
599
72
7
0
239,136
2
W
Thanatos
5,644
513
65
6
0
229,138
2
L
Chronos
5,278
480
44
4
0
198,443
2
L
Ares
5,077
462
13
1
0
232,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role