Player Matchup

King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
Mirzinho
Bacchus
Gold IV
Level 116
God Stats
5W - 6L
1,406 SR
Queue Stats
145W - 152L
1,435 MMR
Solo
Chernobog
Chernobog
Bronze III
aantje
Chernobog
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,446 MMR
Solo
Janus
Janus
Gold III
killakee
Janus
Gold III
Level 123
God Stats
14W - 30L
1,299 SR
Queue Stats
385W - 383L
1,464 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,441 SR
1,469 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,473 SR
1,432 MMR
Discordia
Discordia
Platinum V
 
Discordia
Platinum V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold II
Bummbala
Thanatos
Gold II
Level 181
God Stats
5W - 4L
1,629 SR
Queue Stats
562W - 570L
1,555 MMR
Party 2
Chaac
Chaac
Silver I
Bårbie
Chaac
Silver I
Level 152
God Stats
19W - 29L
1,493 SR
Queue Stats
451W - 458L
1,161 MMR
Solo
Medusa
Medusa
Gold IV
ESPrieto
Medusa
Gold IV
Level 137
God Stats
5W - 7L
1,243 SR
Queue Stats
110W - 103L
1,396 MMR
Party 1
Cabrakan
Cabrakan
Gold II
Lga_92
Cabrakan
Gold II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 1 / 0
5,837
584
4,705
7,964
6,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
 
Apollo
11
1 / 0 / 0
5,590
559
1,142
4,052
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Mirzinho
Bacchus
8
1 / 4 / 0
4,834
483
5,427
7,639
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
aantje
Chernobog
10
0 / 2 / 1
5,667
567
5,291
7,482
2,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
killakee
Janus
9
0 / 5 / 0
5,280
528
1,030
4,881
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorBellonaAo Kuang

VS

Bans
MulanLokiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
6 / 0 / 1
7,546
755
5,153
3,389
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Bummbala
Thanatos
12
3 / 0 / 5
6,313
631
3,155
8,721
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Bårbie
Chaac
11
0 / 0 / 1
6,345
635
4,626
7,202
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
ESPrieto
Medusa
11
2 / 1 / 1
6,236
624
5,282
7,505
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Lga_92
Cabrakan
10
1 / 1 / 3
5,791
579
1,625
6,737
4,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Apollo
 
Apollo
1
0
0
1
W
Discordia
 
Discordia
6
0
1
6.5
W
Thanatos
Bummbala
Thanatos
3
0
5
5.5
W
Chaac
Bårbie
Chaac
0
0
1
0.5
W
Medusa
ESPrieto
Medusa
2
1
1
2.5
W
Cabrakan
Lga_92
Cabrakan
1
1
3
2.5
L
Bacchus
Mirzinho
Bacchus
1
4
0
0.25
L
Chernobog
aantje
Chernobog
0
2
1
0.25
L
Janus
killakee
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,595
Damage
19,841
32,018
Taken
33,554
14,493
Mitigated
17,571
4,672
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,705
537
0
467
7,964
6,656
0
0
7,964
0
37,230
L
Apollo
 
Apollo
1,142
508
0
838
4,052
1,394
0
408
3,644
0
38,285
W
Discordia
 
Discordia
5,153
293
0
847
3,389
968
0
1,764
1,625
53,334
2,648
W
Thanatos
Bummbala
Thanatos
3,155
797
0
8,416
8,721
2,717
0
1,875
6,846
0
48,318
W
Chaac
Bårbie
Chaac
4,626
562
0
2,460
7,202
6,282
0
0
7,202
0
40,229
W
Medusa
ESPrieto
Medusa
5,282
942
0
1,641
7,505
2,631
0
983
6,522
0
49,698
W
Cabrakan
Lga_92
Cabrakan
1,625
322
0
1,606
6,737
4,973
0
1,949
4,788
9,843
1,272
L
Bacchus
Mirzinho
Bacchus
5,427
551
0
912
7,639
3,188
0
3,428
4,211
22,662
0
L
Chernobog
aantje
Chernobog
5,291
3,982
0
1,950
7,482
2,002
0
265
7,217
0
40,531
L
Janus
killakee
Janus
1,030
0
0
505
4,881
1,253
0
2,620
2,261
32,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,208
Gold Earned
32,231
339
Minions Killed
385
0
Camps Cleared
0
1,034,173
Distance Traveled
1,078,206
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,837
584
75
8
0
201,423
0
L
Apollo
5,590
559
75
8
0
215,928
0
W
Discordia
7,546
755
115
12
0
223,071
1
W
Thanatos
6,313
631
82
8
0
244,085
0
W
Chaac
6,345
635
87
9
0
189,634
1
W
Medusa
6,236
624
85
9
0
216,247
0
W
Cabrakan
5,791
579
16
2
0
205,169
5
L
Bacchus
4,834
483
32
3
0
222,638
4
L
Chernobog
5,667
567
82
8
0
216,832
2
L
Janus
5,280
528
75
8
0
177,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role