Player Matchup

Tyr
Tyr
DarkEcoWarrior
Tyr
Level 89
God Stats
3W - 6L
1,411 SR
Queue Stats
79W - 95L
1,332 Elo+
Party 1
Neith
Neith
JustABigFatRat
Neith
Level 47
God Stats
3W - 9L
1,305 SR
Queue Stats
36W - 33L
1,395 Elo+
Party 1
Ra
Ra
RamenShamenGG
Ra
Level 79
God Stats
0W - 3L
1,211 SR
Queue Stats
66W - 76L
1,345 Elo+
Party 1
Team Averages
Level 72
1,309 SR
1,357 Elo+

VS

Team Averages
Level 90
1,518 SR
1,215 Elo+
Chaac
Chaac
Raiden-Foot
Chaac
Level 68
God Stats
17W - 19L
1,500 SR
Queue Stats
35W - 47L
1,127 Elo+
Party 2
Charybdis
Charybdis
Xtra-_-chillinn
Charybdis
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 47L
1,127 Elo+
Party 2
Nu Wa
Nu Wa
xvxWICKxvx
Nu Wa
Level 144
God Stats
94W - 79L
1,553 SR
Queue Stats
327W - 346L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,905
591
2,120
12,215
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 1 / 0
6,706
671
4,355
6,171
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 3 / 1
5,941
594
2,558
6,378
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,662
666
7,873
5,822
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Xtra-_-chillinn
Charybdis
13
1 / 0 / 5
7,495
750
3,014
4,769
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
14
5 / 0 / 1
7,856
786
8,982
3,708
1,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
1
0
1
W
0
1
5
2.5
L
0
3
1
0.17
W
Charybdis
Xtra-_-chillinn
Charybdis
1
0
5
3.5
W
Nu Wa
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,033
Damage
19,869
24,764
Taken
14,299
7,918
Mitigated
6,723
5,453
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,120
285
197
1,674
12,215
4,878
68
3,997
8,179
0
11,604
L
4,355
1,105
0
1,961
6,171
1,492
157
2,567
3,591
0
32,722
W
7,873
443
0
932
5,822
4,043
289
668
5,154
0
20,362
L
2,558
35
481
1,140
6,378
1,548
0
2,356
3,996
17,164
587
W
Charybdis
Xtra-_-chillinn
Charybdis
3,014
1,321
0
1,685
4,769
1,576
697
987
3,722
0
35,324
W
Nu Wa
8,982
3,401
0
1,210
3,708
1,104
565
784
2,924
25,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,552
Gold Earned
22,013
116
Minions Killed
127
0
Camps Cleared
0
533,714
Distance Traveled
512,992
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,905
591
15
2
0
190,327
0
L
Neith
6,706
671
83
8
0
175,189
0
W
Chaac
6,662
666
19
2
0
186,864
0
L
Ra
5,941
594
18
2
0
168,198
1
W
Charybdis
7,495
750
71
7
0
168,036
0
W
Nu Wa
7,856
786
37
4
0
158,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role