Player Matchup

Danzaburou
Danzaburou
FuryQuake23
Danzaburou
Level 192
God Stats
3W - 4L
1,698 SR
Queue Stats
287W - 295L
1,466 Elo+
Solo
Neith
Neith
JJames19
Neith
Level 108
God Stats
1W - 1L
1,890 SR
Queue Stats
46W - 35L
1,704 Elo+
Solo
Vamana
Vamana
JWACK15
Vamana
Level 128
God Stats
1W - 2L
1,298 SR
Queue Stats
139W - 151L
1,431 Elo+
Solo
Anubis
Anubis
MrBookies7151
Anubis
Level 128
God Stats
6W - 2L
1,676 SR
Queue Stats
148W - 98L
1,584 Elo+
Solo
Bacchus
Bacchus
deathNote278
Bacchus
Level 123
God Stats
4W - 4L
1,578 SR
Queue Stats
343W - 340L
1,444 Elo+
Solo
Team Averages
Level 136
1,628 SR
1,526 Elo+

VS

Team Averages
Level 82
1,554 SR
1,574 Elo+
Raijin
Raijin
ChipNekton
Raijin
Level 67
God Stats
1W - 1L
1,663 SR
Queue Stats
78W - 57L
1,579 Elo+
Party 1
Xing Tian
Xing Tian
Djroo
Xing Tian
Level 92
God Stats
2W - 1L
1,785 SR
Queue Stats
148W - 103L
1,606 Elo+
Party 2
Bakasura
Bakasura
Just Joshin Yew
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 170L
1,559 Elo+
Party 1
Bellona
Bellona
Thee Honroth
Bellona
Level 68
God Stats
0W - 2L
1,324 SR
Queue Stats
174W - 163L
1,542 Elo+
Party 1
Osiris
Osiris
kinkyMrEs
Osiris
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 107L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FuryQuake23
Danzaburou
14
2 / 2 / 16
9,290
845
6,674
4,879
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
JJames19
Neith
18
14 / 2 / 12
11,328
1,030
25,940
11,175
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
JWACK15
Vamana
16
3 / 4 / 19
9,721
884
12,062
14,701
15,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 5 / 14
10,143
922
16,625
10,006
5,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
deathNote278
Bacchus
18
4 / 2 / 23
10,897
991
9,163
15,798
20,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChipNekton
Raijin
14
2 / 5 / 4
7,972
725
11,269
10,896
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Djroo
Xing Tian
15
1 / 4 / 11
9,104
828
8,709
18,279
20,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
13
1 / 7 / 9
7,842
713
5,596
15,353
14,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Thee Honroth
Bellona
13
3 / 7 / 4
8,238
749
8,363
15,412
15,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
kinkyMrEs
Osiris
15
8 / 6 / 2
8,777
798
9,504
15,795
17,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
45
29
Kills
15
15
Deaths
29
84
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Raijin
ChipNekton
Raijin
2
5
4
0.8
L
Xing Tian
Djroo
Xing Tian
1
4
11
1.63
W
Danzaburou
FuryQuake23
Danzaburou
2
2
16
5
W
Neith
JJames19
Neith
14
2
12
10
W
Vamana
JWACK15
Vamana
3
4
19
3.13
L
Bakasura
1
7
9
0.79
W
6
5
14
2.6
L
Bellona
Thee Honroth
Bellona
3
7
4
0.71
W
Bacchus
deathNote278
Bacchus
4
2
23
7.75
L
Osiris
kinkyMrEs
Osiris
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,464
Damage
43,441
56,559
Taken
75,735
48,782
Mitigated
70,989
14,559
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ChipNekton
Raijin
11,269
562
1,499
2,679
10,896
3,521
0
5,363
5,417
22,022
0
L
Xing Tian
Djroo
Xing Tian
8,709
436
2,681
2,622
18,279
20,687
0
5,139
12,812
15,519
0
W
Danzaburou
FuryQuake23
Danzaburou
6,674
2,935
1,265
1,329
4,879
2,094
2,301
2,661
2,098
0
19,525
W
Neith
JJames19
Neith
25,940
12,139
0
3,014
11,175
5,152
3,604
2,758
7,489
0
45,425
W
Vamana
JWACK15
Vamana
12,062
4,193
331
1,922
14,701
15,285
946
4,782
9,520
0
23,511
L
Bakasura
5,596
3,325
1,106
2,406
15,353
14,390
0
3,821
11,364
0
9,834
W
16,625
886
0
1,025
10,006
5,636
899
3,015
6,605
31,851
0
L
Bellona
Thee Honroth
Bellona
8,363
1,433
448
1,430
15,412
15,369
0
4,804
10,393
0
14,284
W
Bacchus
deathNote278
Bacchus
9,163
1,596
1,318
4,355
15,798
20,615
490
6,619
8,772
18,391
293
L
Osiris
kinkyMrEs
Osiris
9,504
1,368
664
586
15,795
17,022
0
6,518
9,038
0
15,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,379
Gold Earned
41,933
139
Minions Killed
80
0
Camps Cleared
0
1,020,627
Distance Traveled
975,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,972
725
12
1
0
202,078
0
L
Xing Tian
9,104
828
16
1
0
201,857
0
W
Danzaburou
9,290
845
28
3
0
192,894
0
W
Neith
11,328
1,030
40
4
0
189,953
0
W
Vamana
9,721
884
30
3
0
213,568
0
L
Bakasura
7,842
713
28
3
0
193,451
0
W
Anubis
10,143
922
26
2
0
186,003
0
L
Bellona
8,238
749
14
1
0
170,555
0
W
Bacchus
10,897
991
15
1
0
238,209
0
L
Osiris
8,777
798
10
1
0
207,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role