Player Matchup

Hercules
Hercules
AudiR8-_-
Hercules
Level 104
God Stats
2W - 2L
1,343 SR
Queue Stats
150W - 157L
1,499 Elo+
Solo
Ix Chel
Ix Chel
OpTeaMystic
Ix Chel
Level 120
God Stats
2W - 1L
1,678 SR
Queue Stats
118W - 133L
1,439 Elo+
Party 1
Skadi
Skadi
soeffintired
Skadi
Level 156
God Stats
21W - 10L
1,613 SR
Queue Stats
133W - 148L
1,464 Elo+
Party 1
Team Averages
Level 127
1,545 SR
1,467 Elo+

VS

Team Averages
Level 117
1,585 SR
1,631 Elo+
Izanami
Izanami
MaddSweat
Izanami
Level 126
God Stats
2W - 1L
1,749 SR
Queue Stats
19W - 18L
1,607 Elo+
Party 2
Cerberus
Cerberus
Micky lynch 32
Cerberus
Level 89
God Stats
13W - 6L
1,505 SR
Queue Stats
14W - 6L
1,579 Elo+
Party 2
Yu Huang
Yu Huang
drcooki3
Yu Huang
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AudiR8-_-
Hercules
15
2 / 0 / 6
9,041
695
8,661
11,319
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
OpTeaMystic
Ix Chel
15
1 / 0 / 7
9,080
698
6,280
5,810
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 3
10,331
795
10,221
9,073
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MaddSweat
Izanami
14
0 / 2 / 1
8,021
617
3,353
7,246
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
12
0 / 3 / 0
7,384
568
5,359
13,330
10,849
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yu Huang
drcooki3
Yu Huang
13
1 / 3 / 0
8,220
632
10,802
8,045
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
AudiR8-_-
Hercules
2
0
6
5
L
Izanami
MaddSweat
Izanami
0
2
1
0.25
L
Cerberus
0
3
0
0
W
Ix Chel
OpTeaMystic
Ix Chel
1
0
7
4.5
L
Yu Huang
drcooki3
Yu Huang
1
3
0
0.33
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
19,514
26,202
Taken
28,621
14,133
Mitigated
16,264
9,488
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AudiR8-_-
Hercules
8,661
1,588
0
3,862
11,319
9,744
280
6,242
5,077
441
25,543
L
Izanami
MaddSweat
Izanami
3,353
2,352
0
1,381
7,246
2,579
0
2,244
4,784
0
28,420
L
Cerberus
5,359
0
78
3,772
13,330
10,849
0
3,766
9,086
10,652
545
W
Ix Chel
OpTeaMystic
Ix Chel
6,280
510
2,558
2,568
5,810
1,919
429
3,813
1,997
27,643
411
L
Yu Huang
drcooki3
Yu Huang
10,802
1,301
0
630
8,045
2,836
0
601
7,360
47,130
1,132
W
10,221
3,339
0
500
9,073
2,470
2,124
5,615
3,458
0
65,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
23,625
188
Minions Killed
175
0
Camps Cleared
0
748,058
Distance Traveled
610,417
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,041
695
34
3
0
247,614
4
L
Izanami
8,021
617
65
5
0
196,954
0
L
Cerberus
7,384
568
22
2
0
193,392
0
W
Ix Chel
9,080
698
47
4
0
254,732
0
L
Yu Huang
8,220
632
88
7
0
220,071
0
W
Skadi
10,331
795
107
8
0
245,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role