Player Matchup

Hou Yi
Hou Yi
Blast Psycho
Hou Yi
Level 124
God Stats
1W - 2L
1,273 SR
Queue Stats
48W - 54L
1,518 Elo+
Solo
Guan Yu
Guan Yu
El Cigarillo 7
Guan Yu
Level 149
God Stats
3W - 9L
1,333 SR
Queue Stats
216W - 226L
1,437 Elo+
Party 1
Sol
Sol
TheEvilQueen11
Sol
Level 140
God Stats
13W - 10L
1,472 SR
Queue Stats
148W - 153L
1,422 Elo+
Party 1
Team Averages
Level 138
1,359 SR
1,459 Elo+

VS

Team Averages
Level 135
1,489 SR
1,519 Elo+
Izanami
Izanami
ElOnePieceExiste
Izanami
Level 150
God Stats
10W - 4L
1,517 SR
Queue Stats
54W - 30L
1,600 Elo+
Solo
Poseidon
Poseidon
Shaka239
Poseidon
Level 128
God Stats
17W - 13L
1,627 SR
Queue Stats
83W - 92L
1,507 Elo+
Solo
Sylvanus
Sylvanus
xxKINGxxPAYNExx
Sylvanus
Level 126
God Stats
2W - 2L
1,323 SR
Queue Stats
8W - 5L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 4 / 1
7,433
743
5,182
9,014
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
6,544
654
3,899
9,424
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
6,986
699
7,452
6,408
1,707
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,289
829
5,295
8,730
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Shaka239
Poseidon
14
4 / 3 / 3
8,414
841
8,339
6,068
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
1 / 1 / 5
7,357
736
3,563
9,602
8,558
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
8
8
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
4
1
0.88
L
0
2
3
0.75
W
3
0
5
5.5
W
Poseidon
Shaka239
Poseidon
4
3
3
1.83
L
1
2
1
0.75
W
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,533
Damage
17,197
24,846
Taken
24,400
10,693
Mitigated
13,032
8,248
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,182
1,610
0
824
9,014
2,444
459
4,824
3,828
0
19,874
L
3,899
239
1,333
3,357
9,424
6,542
0
3,165
5,935
0
19,782
W
5,295
2,211
0
3,072
8,730
2,676
1,811
2,015
6,484
0
36,105
W
Poseidon
Shaka239
Poseidon
8,339
498
0
883
6,068
1,798
333
933
5,106
36,719
724
L
7,452
2,616
294
2,440
6,408
1,707
744
2,967
3,187
22,608
713
W
Sylvanus
3,563
533
1,096
4,972
9,602
8,558
403
4,239
5,197
7,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,963
Gold Earned
24,060
117
Minions Killed
141
0
Camps Cleared
0
508,666
Distance Traveled
488,059
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,433
743
46
5
0
131,547
0
L
Guan Yu
6,544
654
28
3
0
192,065
2
W
Izanami
8,289
829
70
7
0
168,634
0
W
Poseidon
8,414
841
63
6
0
182,493
0
L
Sol
6,986
699
43
4
0
185,054
0
W
Sylvanus
7,357
736
8
1
0
136,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role