Player Matchup

Sol
Sol
Silver IV
 
Sol
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
Arsenalx4949
Arachne
Silver III
Level 87
God Stats
21W - 22L
1,613 SR
Queue Stats
282W - 317L
817 MMR
Solo
Anubis
Anubis
Silver III
Crackm10
Anubis
Silver III
Level 69
God Stats
1W - 2L
1,263 SR
Queue Stats
391W - 415L
791 MMR
Solo
Hera
Hera
Bronze II
sting8740
Hera
Bronze II
Level 75
God Stats
1W - 0L
1,460 SR
Queue Stats
26W - 61L
521 MMR
Solo
Surtr
Surtr
Silver IV
xXmalocXx
Surtr
Silver IV
Level 113
God Stats
18W - 21L
1,443 SR
Queue Stats
80W - 101L
732 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,456 SR
872 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,444 SR
708 MMR
Raijin
Raijin
Bronze I
Ankhtari
Raijin
Bronze I
Level 89
God Stats
31W - 32L
1,366 SR
Queue Stats
213W - 299L
431 MMR
Solo
Nu Wa
Nu Wa
Silver III
HavingFun00
Nu Wa
Silver III
Level 76
God Stats
37W - 37L
1,558 SR
Queue Stats
87W - 110L
797 MMR
Solo
Ne Zha
Ne Zha
Silver IV
KingKorn
Ne Zha
Silver IV
Level 114
God Stats
0W - 2L
1,205 SR
Queue Stats
146W - 176L
760 MMR
Solo
Amaterasu
Amaterasu
Silver V
edible_key7
Amaterasu
Silver V
Level 131
God Stats
1W - 1L
1,588 SR
Queue Stats
48W - 75L
759 MMR
Solo
Chronos
Chronos
Silver IV
raikudo_sennin19
Chronos
Silver IV
Level 62
God Stats
0W - 1L
1,505 SR
Queue Stats
84W - 96L
794 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 1 / 1
8,650
541
6,063
8,482
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
Arsenalx4949
Arachne
16
2 / 1 / 5
8,959
560
5,253
9,939
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
Crackm10
Anubis
17
10 / 1 / 1
10,963
685
9,637
9,480
4,021
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hera
14
1 / 2 / 3
7,922
495
3,961
4,609
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
xXmalocXx
Surtr
15
6 / 1 / 2
10,321
645
9,149
12,399
7,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaVulcanKuzenboThanatos

VS

Bans
CthulhuZeusMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ankhtari
Raijin
13
0 / 4 / 0
7,163
448
2,549
11,597
3,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 0
7,170
448
3,582
7,029
1,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
KingKorn
Ne Zha
14
2 / 6 / 2
7,957
497
5,271
14,355
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
edible_key7
Amaterasu
13
1 / 1 / 3
8,297
519
2,201
10,274
8,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 1
8,300
519
3,288
8,790
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
20
Kills
6
6
Deaths
20
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
L
Raijin
Ankhtari
Raijin
0
4
0
0
W
Arachne
Arsenalx4949
Arachne
2
1
5
4.5
W
Anubis
Crackm10
Anubis
10
1
1
10.5
L
1
5
0
0.2
L
Ne Zha
KingKorn
Ne Zha
2
6
2
0.5
L
Amaterasu
edible_key7
Amaterasu
1
1
3
2.5
L
2
4
1
0.63
W
Hera
1
2
3
1.25
W
Surtr
xXmalocXx
Surtr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,063
Damage
16,891
44,909
Taken
52,045
18,784
Mitigated
20,955
20,589
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,063
1,702
0
5,446
8,482
2,827
501
2,300
6,182
66,183
0
L
Raijin
Ankhtari
Raijin
2,549
455
0
2,464
11,597
3,299
36
3,835
7,415
44,001
1,376
W
Arachne
Arsenalx4949
Arachne
5,253
3,495
0
5,931
9,939
3,215
0
1,185
8,754
0
76,134
W
Anubis
Crackm10
Anubis
9,637
295
0
6,064
9,480
4,021
715
1,892
7,588
88,387
0
L
3,582
544
0
1,570
7,029
1,478
917
3,602
3,427
44,845
527
L
Ne Zha
KingKorn
Ne Zha
5,271
1,996
0
2,190
14,355
4,997
240
5,693
8,548
0
58,185
L
Amaterasu
edible_key7
Amaterasu
2,201
508
0
3,295
10,274
8,166
0
4,402
5,832
0
30,650
L
3,288
299
0
1,472
8,790
3,015
340
2,382
6,283
61,033
5,560
W
Hera
3,961
1,519
0
306
4,609
1,225
663
1,412
3,197
32,648
0
W
Surtr
xXmalocXx
Surtr
9,149
4,695
0
2,842
12,399
7,496
1,259
2,589
9,810
1,903
66,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,815
Gold Earned
38,887
535
Minions Killed
420
0
Camps Cleared
0
1,564,308
Distance Traveled
1,343,891
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,650
541
95
6
0
313,630
6
L
Raijin
7,163
448
79
5
0
262,391
1
W
Arachne
8,959
560
107
7
0
375,964
0
W
Anubis
10,963
685
164
10
0
308,572
1
L
Nu Wa
7,170
448
67
4
0
210,843
5
L
Ne Zha
7,957
497
92
6
0
247,076
0
L
Amaterasu
8,297
519
50
3
0
311,624
2
L
Chronos
8,300
519
132
8
0
311,957
2
W
Hera
7,922
495
50
3
0
267,347
8
W
Surtr
10,321
645
119
7
0
298,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role