Player Matchup

Baron Samedi
Baron Samedi
SL3nderMan420
Baron Samedi
Level 66
God Stats
1W - 1L
1,283 SR
Queue Stats
166W - 183L
1,285 Elo+
Solo
Ullr
Ullr
Soggggy
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 101L
1,812 Elo+
Party 2
Geb
Geb
luckyoneshot96
Geb
Level 43
God Stats
6W - 6L
1,432 SR
Queue Stats
150W - 129L
1,631 Elo+
Party 2
Team Averages
Level 45
1,405 SR
1,576 Elo+

VS

Team Averages
Level 87
1,519 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
CapnNaldi
Morgan Le Fay
Level 109
God Stats
2W - 4L
1,468 SR
Queue Stats
77W - 79L
1,487 Elo+
Party 1
Ishtar
Ishtar
Gandoharim
Ishtar
Level 28
God Stats
17W - 12L
1,589 SR
Queue Stats
135W - 132L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
MeatRam
Sylvanus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 121L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SL3nderMan420
Baron Samedi
12
0 / 7 / 12
9,515
680
4,235
10,772
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Soggggy
Ullr
18
9 / 5 / 8
12,482
892
17,762
13,311
5,393
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

19
10 / 2 / 9
12,341
882
18,321
16,146
15,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CapnNaldi
Morgan Le Fay
16
6 / 6 / 7
11,315
808
12,405
13,843
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Gandoharim
Ishtar
14
5 / 6 / 6
9,798
700
7,838
14,161
4,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
MeatRam
Sylvanus
15
2 / 7 / 10
10,026
716
8,562
19,912
15,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
19
Kills
13
14
Deaths
19
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CapnNaldi
Morgan Le Fay
6
6
7
1.58
L
Ishtar
Gandoharim
Ishtar
5
6
6
1.33
L
Sylvanus
MeatRam
Sylvanus
2
7
10
1
W
Baron Samedi
SL3nderMan420
Baron Samedi
0
7
12
0.86
W
Ullr
Soggggy
Ullr
9
5
8
2.6
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,318
Damage
28,805
40,229
Taken
47,916
25,880
Mitigated
24,394
7,696
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CapnNaldi
Morgan Le Fay
12,405
721
0
985
13,843
4,617
198
7,170
6,247
45,856
0
L
Ishtar
Gandoharim
Ishtar
7,838
5,089
0
1,517
14,161
4,082
126
6,283
7,605
0
26,880
L
Sylvanus
MeatRam
Sylvanus
8,562
1,559
2,397
4,763
19,912
15,695
99
7,380
12,073
17,659
1,204
W
Baron Samedi
SL3nderMan420
Baron Samedi
4,235
269
101
892
10,772
4,649
165
4,371
5,934
17,052
423
W
Ullr
Soggggy
Ullr
17,762
6,214
0
2,332
13,311
5,393
1,336
7,413
5,559
0
59,860
W
18,321
2,051
0
4,371
16,146
15,838
728
7,454
6,726
39,200
596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
31,139
168
Minions Killed
115
0
Camps Cleared
0
718,992
Distance Traveled
657,004
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,315
808
61
4
0
241,238
0
L
Ishtar
9,798
700
40
3
0
208,623
6
L
Sylvanus
10,026
716
14
1
0
207,143
0
W
Baron Samedi
9,515
680
47
3
0
187,308
0
W
Ullr
12,482
892
88
6
0
238,644
0
W
Geb
12,341
882
33
2
0
293,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role