Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FurRequiem
Danzaburou
Level 102
God Stats
8W - 7L
1,505 SR
Queue Stats
15W - 15L
1,561 Elo+
Solo
Nemesis
Nemesis
Mysticdirewolves
Nemesis
Level 122
God Stats
1W - 2L
1,876 SR
Queue Stats
67W - 66L
1,666 Elo+
Solo
Janus
Janus
Sollux_Captor2
Janus
Level 129
God Stats
5W - 4L
1,509 SR
Queue Stats
61W - 60L
1,595 Elo+
Solo
Ares
Ares
The CheddarMann
Ares
Level 156
God Stats
4W - 9L
1,344 SR
Queue Stats
260W - 265L
1,569 Elo+
Solo
Team Averages
Level 139
1,547 SR
1,578 Elo+

VS

Team Averages
Level 151
1,683 SR
1,559 Elo+
Hun Batz
Hun Batz
AsoulTHATeats
Hun Batz
Level 126
God Stats
3W - 1L
1,691 SR
Queue Stats
210W - 169L
1,570 Elo+
Party 1
Artemis
Artemis
Beefsquatch22
Artemis
Level 157
God Stats
8W - 3L
1,782 SR
Queue Stats
275W - 268L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
DeadlyAspects
Nu Wa
Level 156
God Stats
7W - 4L
1,741 SR
Queue Stats
148W - 124L
1,614 Elo+
Solo
Zeus
Zeus
Dulzdude
Zeus
Level 159
God Stats
5W - 3L
1,653 SR
Queue Stats
186W - 157L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
cptnbojang
Sylvanus
Level 155
God Stats
38W - 33L
1,550 SR
Queue Stats
304W - 304L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 3 / 2
5,691
1,138
3,367
5,752
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
FurRequiem
Danzaburou
12
3 / 1 / 2
6,165
1,233
4,999
5,244
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 1
4,896
979
2,979
5,101
1,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
5,184
1,037
2,500
3,481
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
4,716
943
1,022
2,939
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AsoulTHATeats
Hun Batz
11
4 / 0 / 3
6,054
1,211
3,886
3,671
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
10
2 / 1 / 5
5,363
1,073
2,667
2,911
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 2
5,630
1,126
3,826
3,602
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
11
2 / 1 / 3
5,539
1,108
4,475
3,499
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
cptnbojang
Sylvanus
10
2 / 1 / 5
5,792
1,158
2,708
5,391
4,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
11
11
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
2
0.67
W
Hun Batz
AsoulTHATeats
Hun Batz
4
0
3
5.5
W
Artemis
2
1
5
4.5
W
1
2
2
1
W
Zeus
2
1
3
3.5
L
Danzaburou
FurRequiem
Danzaburou
3
1
2
4
L
0
2
1
0.25
L
1
3
1
0.5
L
0
2
0
0
W
Sylvanus
cptnbojang
Sylvanus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,867
Damage
17,562
22,517
Taken
19,074
8,431
Mitigated
8,848
5,138
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,367
1,653
0
1,870
5,752
2,141
0
2,620
3,132
0
16,958
W
Hun Batz
AsoulTHATeats
Hun Batz
3,886
890
0
0
3,671
1,513
161
741
2,930
0
15,215
W
Artemis
2,667
860
0
591
2,911
959
483
615
2,296
0
8,890
W
3,826
1,081
0
987
3,602
985
133
442
3,160
15,655
24
W
Zeus
4,475
494
0
375
3,499
981
47
548
2,951
13,687
357
L
Danzaburou
FurRequiem
Danzaburou
4,999
979
0
1,301
5,244
1,692
0
3,899
1,345
0
22,377
L
2,979
254
0
943
5,101
1,681
0
2,020
3,081
0
10,322
L
2,500
70
0
582
3,481
964
0
854
2,627
9,799
0
L
1,022
37
0
442
2,939
1,953
0
1,432
1,507
2,778
0
W
Sylvanus
cptnbojang
Sylvanus
2,708
759
913
1,895
5,391
4,410
112
1,176
4,215
5,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,652
Gold Earned
28,378
113
Minions Killed
123
0
Camps Cleared
0
478,081
Distance Traveled
554,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,691
1,138
34
7
0
103,982
0
W
Hun Batz
6,054
1,211
26
5
0
125,526
0
W
Artemis
5,363
1,073
9
2
0
109,531
0
W
Nu Wa
5,630
1,126
40
8
0
105,579
0
W
Zeus
5,539
1,108
28
6
0
112,296
0
L
Danzaburou
6,165
1,233
40
8
0
99,335
0
L
Nemesis
4,896
979
19
4
0
115,788
0
L
Janus
5,184
1,037
18
4
0
94,563
0
L
Ares
4,716
943
2
0
0
64,413
0
W
Sylvanus
5,792
1,158
20
4
0
101,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role