Player Matchup

Ymir
Ymir
DrDroskii
Ymir
Level 81
God Stats
36W - 47L
1,476 SR
Queue Stats
70W - 77L
1,373 Elo+
Solo
Hun Batz
Hun Batz
Ten of Clubz
Hun Batz
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
179W - 185L
1,456 Elo+
Solo
Cthulhu
Cthulhu
dragonorth
Cthulhu
Level 122
God Stats
4W - 5L
1,478 SR
Queue Stats
357W - 372L
1,483 Elo+
Solo
Team Averages
Level 104
1,485 SR
1,437 Elo+

VS

Team Averages
Level 100
1,512 SR
1,406 Elo+
Gilgamesh
Gilgamesh
C0C0 BEAR
Gilgamesh
Level 68
God Stats
48W - 58L
1,431 SR
Queue Stats
210W - 202L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
CloudElMagnifico
Zhong Kui
Level 148
God Stats
11W - 18L
1,356 SR
Queue Stats
237W - 230L
1,423 Elo+
Solo
Athena
Athena
SupremeVon_1
Athena
Level 85
God Stats
1W - 0L
1,748 SR
Queue Stats
2W - 2L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 4
9,032
531
4,124
11,035
8,918
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
Ten of Clubz
Hun Batz
17
7 / 6 / 1
12,811
754
17,672
19,904
12,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
dragonorth
Cthulhu
17
2 / 4 / 5
11,925
701
15,808
17,277
8,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C0C0 BEAR
Gilgamesh
17
5 / 3 / 4
12,244
720
11,512
16,910
11,181
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
18
7 / 4 / 4
12,900
759
22,914
20,695
14,647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
17
2 / 3 / 7
11,331
667
5,879
16,011
10,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
14
14
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
C0C0 BEAR
Gilgamesh
5
3
4
2.33
W
Zhong Kui
7
4
4
2.25
L
Ymir
0
4
4
0.5
W
Athena
2
3
7
1.83
L
Hun Batz
Ten of Clubz
Hun Batz
7
6
1
1.25
L
Cthulhu
dragonorth
Cthulhu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,604
Damage
40,305
48,216
Taken
53,616
29,673
Mitigated
36,598
3,753
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
C0C0 BEAR
Gilgamesh
11,512
2,893
0
336
16,910
11,181
920
6,653
10,073
0
29,021
W
Zhong Kui
22,914
3,743
342
12,375
20,695
14,647
1,357
7,894
12,616
75,213
0
L
Ymir
4,124
798
0
0
11,035
8,918
0
8,228
2,767
8,481
171
W
Athena
5,879
1,192
346
622
16,011
10,770
29
4,648
11,267
23,360
0
L
Hun Batz
Ten of Clubz
Hun Batz
17,672
2,637
0
1,350
19,904
12,605
0
10,984
8,881
0
41,676
L
Cthulhu
dragonorth
Cthulhu
15,808
1,183
195
2,208
17,277
8,150
0
9,540
7,729
66,224
1,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
36,475
166
Minions Killed
168
0
Camps Cleared
0
745,784
Distance Traveled
904,657
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,244
720
23
1
0
336,439
2
W
Zhong Kui
12,900
759
100
6
0
264,777
0
L
Ymir
9,032
531
11
1
0
159,375
0
W
Athena
11,331
667
45
3
0
303,441
0
L
Hun Batz
12,811
754
43
3
0
297,083
0
L
Cthulhu
11,925
701
112
7
0
289,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role