Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
NERDMAGEDDON
Hercules
Level 102
God Stats
1W - 1L
1,689 SR
Queue Stats
99W - 88L
1,518 Elo+
Party 2
Artio
Artio
OneFingerMan299
Artio
Level 109
God Stats
1W - 4L
1,365 SR
Queue Stats
88W - 72L
1,516 Elo+
Party 2
Loki
Loki
Psychotic Fools
Loki
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,578 Elo+
Party 2
Hera
Hera
lexi_PNW
Hera
Level 143
God Stats
24W - 23L
1,521 SR
Queue Stats
143W - 126L
1,466 Elo+
Solo
Team Averages
Level 119
1,515 SR
1,516 Elo+

VS

Team Averages
Level 149
1,477 SR
1,483 Elo+
Pele
Pele
BUILDAWALL44
Pele
Level 111
God Stats
1W - 0L
1,243 SR
Queue Stats
94W - 93L
1,457 Elo+
Party 1
King Arthur
King Arthur
Can-a-duh
King Arthur
Level 125
God Stats
8W - 9L
1,432 SR
Queue Stats
148W - 152L
1,473 Elo+
Party 1
Nox
Nox
LastPrototypeG
Nox
Level 126
God Stats
87W - 90L
1,491 SR
Queue Stats
148W - 157L
1,444 Elo+
Solo
Artio
Artio
MaiqTheLiar-39
Artio
Level 167
God Stats
7W - 6L
1,623 SR
Queue Stats
632W - 610L
1,488 Elo+
Solo
Neith
Neith
xLannister
Neith
Level 218
God Stats
51W - 42L
1,598 SR
Queue Stats
319W - 338L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 3 / 0
5,885
490
6,821
9,926
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
NERDMAGEDDON
Hercules
8
0 / 3 / 0
4,744
395
632
5,895
3,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 1
5,317
443
1,593
10,194
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 3 / 0
6,503
542
2,412
9,745
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
10
0 / 4 / 0
5,929
494
3,410
4,225
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,131
594
5,645
7,716
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Can-a-duh
King Arthur
12
1 / 0 / 7
6,616
551
6,047
6,252
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 4
6,496
541
2,450
4,017
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
4 / 0 / 0
7,388
616
4,302
7,936
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
13
3 / 1 / 4
7,195
600
6,027
7,803
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
15
15
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
6
0
2
7
W
King Arthur
Can-a-duh
King Arthur
1
0
7
4.5
W
1
1
4
3
W
4
0
0
4
L
Hercules
NERDMAGEDDON
Hercules
0
3
0
0
L
0
2
1
0.25
L
2
3
0
0.67
L
Hera
0
4
0
0
W
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,868
Damage
24,471
39,985
Taken
33,724
16,704
Mitigated
14,376
14,975
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,821
4,411
0
4,510
9,926
2,867
0
0
9,926
0
56,065
W
5,645
2,022
0
2,416
7,716
3,001
0
925
6,791
0
58,639
W
King Arthur
Can-a-duh
King Arthur
6,047
1,058
0
2,173
6,252
3,877
0
1,342
4,910
0
22,850
W
2,450
49
50
788
4,017
1,344
416
2,060
1,957
33,876
0
W
4,302
155
55
4,164
7,936
3,966
0
336
7,467
40,137
1,427
L
Hercules
NERDMAGEDDON
Hercules
632
130
0
958
5,895
3,327
0
3,005
2,436
0
13,634
L
1,593
256
247
3,851
10,194
6,483
0
24
10,158
14,321
0
L
2,412
686
0
5,119
9,745
2,921
0
1,410
8,149
0
46,611
L
Hera
3,410
796
0
290
4,225
1,106
0
1,337
2,720
36,542
349
W
Neith
6,027
1,967
0
3,986
7,803
2,188
0
340
7,463
0
61,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
34,826
290
Minions Killed
363
0
Camps Cleared
0
1,157,361
Distance Traveled
1,278,705
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,885
490
96
8
0
213,077
1
W
Pele
7,131
594
88
7
0
301,176
0
W
King Arthur
6,616
551
26
2
0
267,048
4
W
Nox
6,496
541
68
6
0
227,716
2
W
Artio
7,388
616
69
6
0
251,604
1
L
Hercules
4,744
395
18
2
0
195,263
0
L
Artio
5,317
443
16
1
0
235,226
1
L
Loki
6,503
542
91
8
0
280,061
0
L
Hera
5,929
494
69
6
0
233,734
8
W
Neith
7,195
600
112
9
0
231,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role