Player Matchup

Artemis
Artemis
Silver I
Frangeki
Artemis
Silver I
Level 105
God Stats
1W - 0L
1,798 SR
Queue Stats
18W - 24L
1,278 MMR
Party 1
Skadi
Skadi
Bronze III
ImNotThatGuyPal
Skadi
Bronze III
Level 48
God Stats
5W - 3L
1,341 SR
Queue Stats
5W - 6L
1,554 MMR
Party 1
Achilles
Achilles
Bronze I
Jamaicanboy831
Achilles
Bronze I
Level 101
God Stats
2W - 2L
1,692 SR
Queue Stats
117W - 160L
473 MMR
Solo
Fenrir
Fenrir
Silver I
MAKE_IT_NASTYKID
Fenrir
Silver I
Level 133
God Stats
23W - 32L
1,479 SR
Queue Stats
250W - 261L
1,136 MMR
Solo
Bacchus
Bacchus
Silver IV
Peelado1
Bacchus
Silver IV
Level 134
God Stats
25W - 21L
1,533 SR
Queue Stats
248W - 283L
761 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,569 SR
1,040 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,442 SR
1,172 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
 
Ah Muzen Cab
Silver IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
Kâmui
Bakasura
Gold II
Level 146
God Stats
6W - 6L
1,519 SR
Queue Stats
129W - 123L
1,551 MMR
Solo
Arachne
Arachne
Silver IV
areddhead
Arachne
Silver IV
Level 149
God Stats
6W - 5L
1,193 SR
Queue Stats
314W - 347L
841 MMR
Solo
Janus
Janus
Silver III
marioaycs
Janus
Silver III
Level 155
God Stats
5W - 10L
1,496 SR
Queue Stats
163W - 174L
1,034 MMR
Solo
Maui
Maui
Silver III
xxDarkAngelww
Maui
Silver III
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 292L
937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Frangeki
Artemis
7
0 / 0 / 0
3,692
738
167
1,526
410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 0 / 0
3,702
740
2,594
1,947
447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
7
0 / 1 / 1
3,738
748
1,506
3,155
1,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
3,676
735
873
2,642
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Peelado1
Bacchus
6
0 / 0 / 2
3,709
742
1,120
3,050
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
King ArthurMedusaMulan

VS

Bans
AwilixAo KuangYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 1 / 0
3,021
604
1,115
2,239
499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Kâmui
Bakasura
1
0 / 0 / 0
2,450
490
0
234
66
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
areddhead
Arachne
7
1 / 1 / 0
3,505
701
1,643
3,597
901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
marioaycs
Janus
6
0 / 0 / 0
3,393
679
459
665
116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,287
657
707
3,759
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Artemis
Frangeki
Artemis
0
0
0
0
W
2
0
0
2
W
Achilles
0
1
1
0.5
L
Bakasura
Kâmui
Bakasura
0
0
0
0
W
1
0
0
1
W
Bacchus
Peelado1
Bacchus
0
0
2
1
L
Arachne
areddhead
Arachne
1
1
0
1
L
Janus
marioaycs
Janus
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,260
Damage
3,924
12,320
Taken
10,494
4,933
Mitigated
3,664
4,420
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
1,115
450
0
0
2,239
499
0
507
1,732
0
15,440
W
Artemis
Frangeki
Artemis
167
0
0
588
1,526
410
0
124
1,376
0
20,174
W
2,594
750
0
395
1,947
447
0
439
1,508
0
17,623
W
Achilles
1,506
699
0
1,356
3,155
1,263
0
0
3,155
0
16,271
L
Bakasura
Kâmui
Bakasura
0
0
0
0
234
66
0
0
234
0
677
W
873
58
0
536
2,642
865
0
257
2,349
0
19,569
W
Bacchus
Peelado1
Bacchus
1,120
247
155
1,390
3,050
1,948
0
268
2,782
9,171
0
L
Arachne
areddhead
Arachne
1,643
1,039
0
1,699
3,597
901
0
0
3,474
0
11,926
L
Janus
marioaycs
Janus
459
0
0
388
665
116
0
0
665
15,544
366
L
707
203
0
1,618
3,759
2,082
0
613
3,146
9,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,517
Gold Earned
15,656
184
Minions Killed
104
0
Camps Cleared
0
508,865
Distance Traveled
427,480
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,021
604
28
6
0
99,936
0
W
Artemis
3,692
738
50
10
0
97,720
0
W
Skadi
3,702
740
39
8
0
105,568
2
W
Achilles
3,738
748
38
8
0
82,943
0
L
Bakasura
2,450
490
2
0
0
13,020
0
W
Fenrir
3,676
735
41
8
0
115,293
0
W
Bacchus
3,709
742
16
3
0
107,341
0
L
Arachne
3,505
701
20
4
0
112,257
0
L
Janus
3,393
679
37
7
0
97,469
0
L
Maui
3,287
657
17
3
0
104,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role