Player Matchup

Guan Yu
Guan Yu
Syldara2nd
Guan Yu
Level 123
God Stats
19W - 18L
1,502 SR
Queue Stats
460W - 459L
1,519 Elo+
Party 2
Susano
Susano
Yiddishh
Susano
Level 37
God Stats
1W - 3L
1,337 SR
Queue Stats
39W - 47L
1,394 Elo+
Party 4
Medusa
Medusa
dsbgib1
Medusa
Level 103
God Stats
5W - 2L
1,530 SR
Queue Stats
359W - 347L
1,490 Elo+
Party 2
Charon
Charon
ezahh
Charon
Level 146
God Stats
1W - 0L
1,237 SR
Queue Stats
112W - 102L
1,446 Elo+
Solo
Zeus
Zeus
kwar
Zeus
Level 47
God Stats
3W - 1L
1,204 SR
Queue Stats
47W - 64L
1,398 Elo+
Party 4
Team Averages
Level 91
1,362 SR
1,450 Elo+

VS

Team Averages
Level 79
1,399 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Hildghard
Surtr
Level 37
God Stats
1W - 2L
1,491 SR
Queue Stats
13W - 21L
1,311 Elo+
Solo
Hercules
Hercules
Opyrobe
Hercules
Level 29
God Stats
0W - 5L
1,144 SR
Queue Stats
42W - 51L
1,420 Elo+
Party 3
Lancelot
Lancelot
ProGamer once
Lancelot
Level 118
God Stats
3W - 2L
1,522 SR
Queue Stats
19W - 16L
1,516 Elo+
Party 1
The Morrigan
The Morrigan
i P H 3 N l X
The Morrigan
Level 106
God Stats
0W - 1L
1,336 SR
Queue Stats
12W - 8L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Syldara2nd
Guan Yu
15
6 / 2 / 5
9,893
660
14,433
14,991
14,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Susano
Yiddishh
Susano
14
3 / 2 / 4
7,721
515
4,424
8,867
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
dsbgib1
Medusa
14
8 / 5 / 3
8,742
583
10,052
12,835
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
ezahh
Charon
13
2 / 1 / 13
8,807
587
5,964
11,336
8,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
kwar
Zeus
15
3 / 2 / 3
8,778
585
6,516
5,633
1,610
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 6 / 4
7,479
499
5,060
9,468
3,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
Hildghard
Surtr
11
1 / 4 / 0
6,805
454
4,494
8,680
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hercules
Opyrobe
Hercules
11
2 / 6 / 2
6,950
463
4,582
16,398
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
ProGamer once
Lancelot
14
3 / 2 / 2
7,912
527
6,783
11,780
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

The Morrigan
i P H 3 N l X
The Morrigan
15
3 / 4 / 2
8,344
556
4,718
10,277
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
22
Kills
11
12
Deaths
22
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
4
0.67
L
Surtr
Hildghard
Surtr
1
4
0
0.25
L
Hercules
Opyrobe
Hercules
2
6
2
0.5
L
Lancelot
ProGamer once
Lancelot
3
2
2
2
W
Guan Yu
Syldara2nd
Guan Yu
6
2
5
4.25
W
Susano
Yiddishh
Susano
3
2
4
2.5
W
Medusa
dsbgib1
Medusa
8
5
3
1.9
W
Charon
ezahh
Charon
2
1
13
8.5
L
The Morrigan
i P H 3 N l X
The Morrigan
3
4
2
1
W
Zeus
kwar
Zeus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,389
Damage
25,637
53,662
Taken
56,603
32,011
Mitigated
27,934
17,787
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,060
126
0
3,127
9,468
3,907
0
1,745
7,723
54,071
1,141
L
Surtr
Hildghard
Surtr
4,494
1,665
0
2,171
8,680
3,589
0
0
8,680
637
34,226
L
Hercules
Opyrobe
Hercules
4,582
1,534
0
3,478
16,398
13,265
0
4,043
12,355
0
17,204
L
Lancelot
ProGamer once
Lancelot
6,783
1,652
0
4,445
11,780
4,343
0
1,261
10,519
0
53,352
W
Guan Yu
Syldara2nd
Guan Yu
14,433
2,710
497
6,001
14,991
14,544
385
1,656
12,780
489
69,734
W
Susano
Yiddishh
Susano
4,424
1,148
0
4,868
8,867
2,938
0
2,095
6,753
0
47,802
W
Medusa
dsbgib1
Medusa
10,052
3,636
0
2,385
12,835
4,135
962
2,249
10,586
0
60,413
W
Charon
ezahh
Charon
5,964
836
76
2,158
11,336
8,784
193
1,619
9,717
30,917
3,597
L
The Morrigan
i P H 3 N l X
The Morrigan
4,718
338
0
873
10,277
2,830
0
5,290
4,765
63,592
282
W
Zeus
kwar
Zeus
6,516
1,086
0
1,802
5,633
1,610
427
2,485
3,148
69,830
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,941
Gold Earned
37,490
440
Minions Killed
382
0
Camps Cleared
0
1,558,772
Distance Traveled
1,445,278
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,479
499
92
6
0
272,697
2
L
Surtr
6,805
454
62
4
0
186,797
0
L
Hercules
6,950
463
19
1
0
298,097
0
L
Lancelot
7,912
527
85
6
0
385,340
0
W
Guan Yu
9,893
660
117
8
0
338,428
4
W
Susano
7,721
515
85
6
0
338,702
0
W
Medusa
8,742
583
83
6
0
291,056
0
W
Charon
8,807
587
43
3
0
307,136
2
L
The Morrigan
8,344
556
124
8
0
302,347
0
W
Zeus
8,778
585
112
7
0
283,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role