Player Matchup

Sol
Sol
DAVE LIFAEN
Sol
Level 167
God Stats
191W - 141L
1,578 SR
Queue Stats
340W - 331L
1,418 Elo+
Solo
Cupid
Cupid
Gotchagain
Cupid
Level 60
God Stats
27W - 16L
1,183 SR
Queue Stats
130W - 116L
1,253 Elo+
Solo
Chronos
Chronos
NikolayQWE
Chronos
Level 135
God Stats
42W - 34L
1,372 SR
Queue Stats
397W - 420L
1,450 Elo+
Solo
Scylla
Scylla
androxus18778117
Scylla
Level 69
God Stats
6W - 5L
1,400 SR
Queue Stats
181W - 167L
1,435 Elo+
Solo
Mulan
Mulan
xkaraszkax
Mulan
Level 103
God Stats
32W - 12L
1,624 SR
Queue Stats
75W - 52L
1,470 Elo+
Solo
Team Averages
Level 107
1,431 SR
1,405 Elo+

VS

Team Averages
Level 58
1,425 SR
1,366 Elo+
Geb
Geb
F7 x Synergy
Geb
Level 65
God Stats
2W - 1L
1,637 SR
Queue Stats
50W - 37L
1,478 Elo+
Party 1
Medusa
Medusa
TOXICxDEMONS
Medusa
Level 28
God Stats
11W - 17L
1,332 SR
Queue Stats
40W - 47L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
ZXI ToM b IXZ
Sun Wukong
Level 16
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 6L
1,303 Elo+
Party 1
Artemis
Artemis
e1b2
Artemis
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 91L
1,298 Elo+
Solo
Bakasura
Bakasura
Прайд397
Bakasura
Level 134
God Stats
7W - 7L
1,373 SR
Queue Stats
179W - 207L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
8,854
632
6,670
6,723
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
12
6 / 2 / 5
8,089
578
8,890
9,026
2,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
NikolayQWE
Chronos
12
5 / 3 / 5
7,585
542
6,430
10,715
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
7 / 2 / 7
9,677
691
5,555
10,363
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
17
5 / 1 / 0
9,902
707
7,591
9,220
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,601
400
3,400
9,992
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
13
4 / 7 / 1
7,636
545
6,641
11,247
3,586
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ZXI ToM b IXZ
Sun Wukong
10
0 / 3 / 1
5,547
396
2,838
10,171
9,224
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
e1b2
Artemis
10
2 / 6 / 1
6,519
466
5,506
9,088
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
Прайд397
Bakasura
10
2 / 6 / 0
6,105
436
3,923
10,900
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
27
Kills
9
10
Deaths
27
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
1
5
0
0.2
W
Cupid
6
2
5
4.25
W
Chronos
NikolayQWE
Chronos
5
3
5
2.5
L
Medusa
4
7
1
0.64
L
Sun Wukong
ZXI ToM b IXZ
Sun Wukong
0
3
1
0.17
W
7
2
7
5.25
L
Artemis
e1b2
Artemis
2
6
1
0.42
W
Mulan
5
1
0
5
L
Bakasura
Прайд397
Bakasura
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,136
Damage
22,308
46,047
Taken
51,398
17,244
Mitigated
26,297
20,732
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,670
1,577
0
3,558
6,723
1,674
1,830
0
6,723
49,376
1,156
L
3,400
491
0
348
9,992
6,673
0
2,559
7,433
10,851
730
W
Cupid
8,890
5,540
162
4,551
9,026
2,666
134
1,347
7,679
0
34,960
W
Chronos
NikolayQWE
Chronos
6,430
734
0
1,131
10,715
2,990
370
1,686
8,937
35,643
0
L
Medusa
6,641
2,719
0
1,384
11,247
3,586
0
7,576
3,211
0
51,874
L
Sun Wukong
ZXI ToM b IXZ
Sun Wukong
2,838
895
0
697
10,171
9,224
69
269
9,902
0
26,038
W
5,555
496
0
5,846
10,363
3,155
406
101
10,057
72,139
2,002
L
Artemis
e1b2
Artemis
5,506
3,056
0
697
9,088
2,574
0
3,778
5,230
0
22,964
W
Mulan
7,591
1,823
0
5,484
9,220
6,759
13
0
9,220
0
79,806
L
Bakasura
Прайд397
Bakasura
3,923
3,310
0
2,566
10,900
4,240
18
3,632
7,128
0
26,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,107
Gold Earned
31,408
478
Minions Killed
227
0
Camps Cleared
0
1,374,250
Distance Traveled
1,197,609
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,854
632
99
7
0
252,605
0
L
Geb
5,601
400
12
1
0
244,242
0
W
Cupid
8,089
578
50
4
0
248,479
0
W
Chronos
7,585
542
62
4
0
315,538
0
L
Medusa
7,636
545
74
5
0
258,612
0
L
Sun Wukong
5,547
396
36
3
0
261,576
0
W
Scylla
9,677
691
136
10
0
285,620
0
L
Artemis
6,519
466
40
3
0
221,227
0
W
Mulan
9,902
707
131
9
0
272,008
0
L
Bakasura
6,105
436
65
5
0
211,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role