Player Matchup

Vulcan
Vulcan
Gold III
LanderFrost
Vulcan
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,561 MMR
Party 2
Hercules
Hercules
Gold III
Neezalor
Hercules
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,561 MMR
Party 2
Xbalanque
Xbalanque
Gold III
Volkihm
Xbalanque
Gold III
Level 94
God Stats
2W - 2L
1,671 SR
Queue Stats
48W - 46L
1,561 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,557 SR
1,561 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,674 SR
1,543 MMR
Horus
Horus
Gold V
Ferris404
Horus
Gold V
Level 107
God Stats
19W - 5L
1,553 SR
Queue Stats
32W - 24L
1,534 MMR
Party 1
Raijin
Raijin
Gold V
LuTheSecond
Raijin
Gold V
Level 46
God Stats
20W - 5L
1,768 SR
Queue Stats
23W - 11L
1,622 MMR
Party 1
Khepri
Khepri
Silver I
plainflow
Khepri
Silver I
Level 121
God Stats
24W - 19L
1,700 SR
Queue Stats
30W - 24L
1,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 4 / 0
6,198
620
5,007
5,544
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Neezalor
Hercules
11
0 / 3 / 0
6,208
621
3,298
9,681
5,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Volkihm
Xbalanque
11
0 / 4 / 0
6,330
633
5,585
10,984
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AchillesKuzenboThothGaneshaDiscordia

VS

Bans
AgniGebCthulhuMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ferris404
Horus
12
3 / 0 / 6
7,703
770
8,634
9,944
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
14
7 / 0 / 3
8,966
897
12,007
5,714
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Khepri
plainflow
Khepri
13
1 / 0 / 7
7,245
725
1,796
4,726
3,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
Ferris404
Horus
3
0
6
6
L
Vulcan
0
4
0
0
W
Raijin
7
0
3
8.5
L
Hercules
Neezalor
Hercules
0
3
0
0
L
Xbalanque
Volkihm
Xbalanque
0
4
0
0
W
Khepri
plainflow
Khepri
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,890
Damage
22,437
26,209
Taken
20,384
10,083
Mitigated
14,603
4,393
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ferris404
Horus
8,634
2,784
468
2,625
9,944
9,382
220
2,254
7,690
1,796
24,693
L
Vulcan
5,007
294
0
464
5,544
1,395
0
3,880
1,147
20,751
603
W
Raijin
12,007
873
0
2,032
5,714
1,890
444
1,115
4,599
54,028
0
L
Hercules
Neezalor
Hercules
3,298
804
0
2,076
9,681
5,957
0
4,506
4,225
0
10,558
L
Xbalanque
Volkihm
Xbalanque
5,585
3,204
0
1,853
10,984
2,731
0
4,900
5,305
0
25,871
W
Khepri
plainflow
Khepri
1,796
83
0
1,164
4,726
3,331
267
1,621
3,105
13,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,736
Gold Earned
23,914
105
Minions Killed
154
0
Camps Cleared
0
556,655
Distance Traveled
565,683
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,703
770
44
4
0
205,961
2
L
Vulcan
6,198
620
40
4
0
176,307
0
W
Raijin
8,966
897
94
9
0
184,279
2
L
Hercules
6,208
621
21
2
0
183,614
0
L
Xbalanque
6,330
633
44
4
0
196,734
0
W
Khepri
7,245
725
16
2
0
175,443
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role