Player Matchup

Ah Muzen Cab
Ah Muzen Cab
InciduntDeus
Ah Muzen Cab
Level 117
God Stats
35W - 34L
1,616 SR
Queue Stats
814W - 832L
1,545 Elo+
Solo
Lancelot
Lancelot
NevrBD
Lancelot
Level 198
God Stats
9W - 13L
1,728 SR
Queue Stats
123W - 126L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
Skully78
Erlang Shen
Level 136
God Stats
0W - 2L
1,546 SR
Queue Stats
25W - 24L
1,561 Elo+
Solo
Hades
Hades
XZeusElDiosX
Hades
Level 143
God Stats
21W - 18L
1,558 SR
Queue Stats
1,242W - 1,346L
1,634 Elo+
Solo
Nox
Nox
catcollector6000
Nox
Level 189
God Stats
10W - 11L
1,523 SR
Queue Stats
413W - 444L
1,535 Elo+
Solo
Team Averages
Level 157
1,594 SR
1,569 Elo+

VS

Team Averages
Level 134
1,493 SR
1,543 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DaddyDolph
Ishtar
Level 107
God Stats
1W - 1L
1,237 SR
Queue Stats
295W - 251L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIXFarmer
Morgan Le Fay
Level 115
God Stats
1W - 2L
1,301 SR
Queue Stats
69W - 67L
1,482 Elo+
Solo
Susano
Susano
RedsoulW
Susano
Level 146
God Stats
651W - 435L
1,634 SR
Queue Stats
655W - 442L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
sammybli
Baron Samedi
Level 126
God Stats
2W - 0L
1,794 SR
Queue Stats
22W - 12L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
InciduntDeus
Ah Muzen Cab
11
0 / 2 / 2
5,789
1,158
3,769
4,427
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
NevrBD
Lancelot
9
0 / 1 / 0
4,914
983
662
1,287
358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Skully78
Erlang Shen
10
2 / 3 / 2
6,157
1,231
4,027
6,265
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 1 / 2
5,825
1,165
2,640
3,721
2,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 3
5,534
1,107
1,476
1,643
468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

360

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 3
5,597
1,119
1,283
2,212
613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
DaddyDolph
Ishtar
10
1 / 1 / 1
5,788
1,158
1,701
2,471
748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
IIXFarmer
Morgan Le Fay
11
2 / 0 / 3
6,323
1,265
5,154
2,539
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
RedsoulW
Susano
11
5 / 1 / 2
7,132
1,426
5,098
4,086
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
sammybli
Baron Samedi
10
0 / 1 / 5
5,953
1,191
2,826
3,721
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
4
Kills
8
8
Deaths
4
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
3
1.5
W
Ishtar
DaddyDolph
Ishtar
1
1
1
1.5
W
Morgan Le Fay
IIXFarmer
Morgan Le Fay
2
0
3
3.5
L
Ah Muzen Cab
InciduntDeus
Ah Muzen Cab
0
2
2
0.5
L
Lancelot
NevrBD
Lancelot
0
1
0
0
W
Susano
RedsoulW
Susano
5
1
2
6
L
Erlang Shen
Skully78
Erlang Shen
2
3
2
1
L
2
1
2
3
L
0
1
3
1.5
W
Baron Samedi
sammybli
Baron Samedi
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,574
Damage
16,062
17,343
Taken
15,029
8,131
Mitigated
5,394
2,812
Healing
2,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,283
235
0
158
2,212
613
0
293
1,846
10,973
0
W
Ishtar
DaddyDolph
Ishtar
1,701
1,273
0
281
2,471
748
0
398
2,034
0
12,677
W
Morgan Le Fay
IIXFarmer
Morgan Le Fay
5,154
704
0
9
2,539
871
0
963
1,464
17,809
564
L
Ah Muzen Cab
InciduntDeus
Ah Muzen Cab
3,769
258
0
31
4,427
1,245
0
2,706
1,721
0
21,279
L
Lancelot
NevrBD
Lancelot
662
0
0
210
1,287
358
0
320
967
0
2,169
W
Susano
RedsoulW
Susano
5,098
1,146
0
777
4,086
1,322
0
698
3,244
0
11,379
L
Erlang Shen
Skully78
Erlang Shen
4,027
2,308
0
1,210
6,265
3,637
0
2,780
3,485
0
8,744
L
2,640
203
6
1,355
3,721
2,423
0
2,382
1,339
7,628
0
L
1,476
174
0
0
1,643
468
0
753
890
12,330
0
W
Baron Samedi
sammybli
Baron Samedi
2,826
214
228
1,129
3,721
1,840
0
1,764
1,957
5,847
427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
30,793
98
Minions Killed
105
3
Camps Cleared
8
430,921
Distance Traveled
474,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,597
1,119
14
3
1
82,578
0
W
Ishtar
5,788
1,158
34
7
3
99,292
0
W
Morgan Le Fay
6,323
1,265
29
6
2
102,545
0
L
Ah Muzen Cab
5,789
1,158
40
8
0
105,294
0
L
Lancelot
4,914
983
2
0
1
32,718
0
W
Susano
7,132
1,426
19
4
1
103,953
0
L
Erlang Shen
6,157
1,231
8
2
1
115,709
0
L
Hades
5,825
1,165
14
3
0
88,954
0
L
Nox
5,534
1,107
34
7
1
88,246
0
W
Baron Samedi
5,953
1,191
9
2
1
86,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role