Player Matchup

Ao Kuang
Ao Kuang
Ghost_of_Kiese
Ao Kuang
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,481 Elo+
Solo
Osiris
Osiris
Jacach_
Osiris
Level 39
God Stats
6W - 8L
1,500 SR
Queue Stats
247W - 287L
1,387 Elo+
Solo
Nut
Nut
Klutzymage420
Nut
Level 159
God Stats
153W - 111L
1,593 SR
Queue Stats
394W - 357L
1,568 Elo+
Solo
Medusa
Medusa
ThonyG
Medusa
Level 124
God Stats
1W - 1L
1,668 SR
Queue Stats
67W - 67L
1,499 Elo+
Solo
Chronos
Chronos
neflight
Chronos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,255 Elo+
Solo
Team Averages
Level 88
1,552 SR
1,438 Elo+

VS

Team Averages
Level 93
1,422 SR
1,478 Elo+
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DashingEnds
Nike
Level 109
God Stats
1W - 2L
1,153 SR
Queue Stats
283W - 274L
1,464 Elo+
Solo
Olorun
Olorun
RPGtiger01
Olorun
Level 100
God Stats
4W - 3L
1,770 SR
Queue Stats
261W - 248L
1,488 Elo+
Party 1
Scylla
Scylla
chaseman323
Scylla
Level 117
God Stats
10W - 14L
1,407 SR
Queue Stats
465W - 442L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
spiderjay812
Cthulhu
Level 72
God Stats
5W - 7L
1,278 SR
Queue Stats
412W - 379L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
2 / 3 / 0
5,614
561
2,531
9,714
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Jacach_
Osiris
8
0 / 3 / 3
4,842
484
3,446
10,812
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 0 / 1
5,593
559
2,821
3,878
1,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
ThonyG
Medusa
10
1 / 3 / 3
5,286
529
6,462
8,273
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
neflight
Chronos
6
0 / 5 / 0
4,235
424
754
4,359
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 0 / 2
5,888
589
4,936
7,095
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
7 / 0 / 2
6,690
669
8,150
6,743
3,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
RPGtiger01
Olorun
10
1 / 2 / 3
5,484
548
4,226
6,978
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
12
0 / 0 / 0
6,288
629
2,701
3,577
961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
spiderjay812
Cthulhu
10
3 / 2 / 2
5,685
569
5,805
9,112
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
14
14
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
2
4
W
7
0
2
8
L
Ao Kuang
2
3
0
0.67
L
Osiris
Jacach_
Osiris
0
3
3
0.5
L
1
0
1
1.5
W
Olorun
RPGtiger01
Olorun
1
2
3
1.25
L
Medusa
ThonyG
Medusa
1
3
3
0.83
W
Scylla
0
0
0
0
L
Chronos
neflight
Chronos
0
5
0
0
W
Cthulhu
spiderjay812
Cthulhu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,014
Damage
25,818
37,036
Taken
33,505
14,617
Mitigated
14,817
6,346
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,936
3,305
0
2,335
7,095
2,362
216
1,090
6,005
0
29,185
W
8,150
957
0
1,434
6,743
3,381
0
663
6,080
0
39,289
L
Ao Kuang
2,531
776
0
1,324
9,714
3,655
0
839
8,773
36,490
0
L
Osiris
Jacach_
Osiris
3,446
801
0
2,516
10,812
6,020
0
3,908
6,241
0
19,979
L
2,821
1,179
55
432
3,878
1,978
263
2,546
1,323
0
34,395
W
Olorun
RPGtiger01
Olorun
4,226
2,314
240
3,626
6,978
2,570
0
427
6,551
38,359
3,148
L
Medusa
ThonyG
Medusa
6,462
1,890
0
2,019
8,273
2,443
0
4,457
3,436
0
38,982
W
Scylla
2,701
303
0
2,063
3,577
961
0
213
3,364
51,976
1,847
L
Chronos
neflight
Chronos
754
548
0
0
4,359
521
0
0
4,179
6,887
0
W
Cthulhu
spiderjay812
Cthulhu
5,805
600
0
539
9,112
5,543
0
892
8,220
19,730
1,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
30,035
251
Minions Killed
314
0
Camps Cleared
0
1,035,167
Distance Traveled
1,126,171
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,888
589
55
6
0
260,733
0
W
Nike
6,690
669
57
6
0
237,731
0
L
Ao Kuang
5,614
561
69
7
0
237,084
1
L
Osiris
4,842
484
35
4
0
206,181
0
L
Nut
5,593
559
75
8
0
201,126
0
W
Olorun
5,484
548
58
6
0
198,805
0
L
Medusa
5,286
529
57
6
0
213,956
0
W
Scylla
6,288
629
103
10
0
210,250
0
L
Chronos
4,235
424
15
2
0
176,820
0
W
Cthulhu
5,685
569
41
4
0
218,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role