Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DarkkArtist
Ra
Level 222
God Stats
21W - 11L
1,727 SR
Queue Stats
387W - 418L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
McTeetySwag
Danzaburou
Level 185
God Stats
2W - 1L
1,651 SR
Queue Stats
25W - 27L
1,499 Elo+
Party 2
Terra
Terra
ScuffedOracle
Terra
Level 38
God Stats
5W - 1L
1,753 SR
Queue Stats
94W - 84L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
pravzzz
Erlang Shen
Level 174
God Stats
3W - 1L
1,639 SR
Queue Stats
112W - 140L
1,501 Elo+
Party 2
Team Averages
Level 148
1,654 SR
1,506 Elo+

VS

Team Averages
Level 138
1,610 SR
1,528 Elo+
Sobek
Sobek
CaffeinatedSloth
Sobek
Level 154
God Stats
5W - 9L
1,441 SR
Queue Stats
339W - 324L
1,524 Elo+
Party 1
Da Ji
Da Ji
CinnamonCap8645
Da Ji
Level 126
God Stats
4W - 1L
1,953 SR
Queue Stats
173W - 160L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
en3ro
Nu Wa
Level 133
God Stats
1W - 1L
1,451 SR
Queue Stats
253W - 230L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
lLuoZheng
Gilgamesh
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,560 Elo+
Solo
Xbalanque
Xbalanque
smoked256
Xbalanque
Level 156
God Stats
2W - 2L
1,704 SR
Queue Stats
138W - 117L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 0 / 3
7,503
536
2,941
8,720
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
4 / 0 / 2
9,141
653
6,290
4,904
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
McTeetySwag
Danzaburou
14
6 / 1 / 2
9,085
649
10,678
10,747
4,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 5
7,650
546
3,288
10,476
6,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Erlang Shen
pravzzz
Erlang Shen
14
1 / 0 / 1
8,344
596
9,519
14,748
12,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,274
448
3,167
12,660
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 1
6,297
450
3,409
11,646
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
en3ro
Nu Wa
13
0 / 0 / 0
7,397
528
5,109
3,209
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
lLuoZheng
Gilgamesh
11
0 / 2 / 0
6,436
460
7,878
14,450
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xbalanque
smoked256
Xbalanque
12
1 / 4 / 0
6,772
484
7,221
9,393
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
1
1
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
3
4.5
L
0
3
1
0.17
L
0
5
1
0.1
W
4
0
2
5
W
Danzaburou
McTeetySwag
Danzaburou
6
1
2
7
W
0
0
5
2.5
L
Nu Wa
en3ro
Nu Wa
0
0
0
0
L
Gilgamesh
lLuoZheng
Gilgamesh
0
2
0
0
W
Erlang Shen
pravzzz
Erlang Shen
1
0
1
1.5
L
Xbalanque
smoked256
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,716
Damage
26,784
49,595
Taken
51,358
28,346
Mitigated
25,445
23,462
Healing
14,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,941
410
0
1,164
8,720
3,493
0
1,979
6,741
56,442
1,673
L
3,167
318
0
4,412
12,660
9,007
0
4,422
8,130
19,741
0
L
3,409
476
0
3,767
11,646
3,073
0
3,113
8,293
0
45,173
W
6,290
604
523
1,933
4,904
1,675
0
2,292
2,612
83,290
491
W
Danzaburou
McTeetySwag
Danzaburou
10,678
6,428
0
4,778
10,747
4,231
0
2,177
8,570
0
75,500
W
3,288
907
2,988
4,141
10,476
6,790
0
1,635
8,841
14,705
3,583
L
Nu Wa
en3ro
Nu Wa
5,109
954
0
665
3,209
821
0
1,186
1,933
63,889
385
L
Gilgamesh
lLuoZheng
Gilgamesh
7,878
3,752
0
2,447
14,450
9,531
0
1,672
12,686
0
36,628
W
Erlang Shen
pravzzz
Erlang Shen
9,519
5,674
0
7,935
14,748
12,157
0
817
13,359
0
58,525
L
Xbalanque
smoked256
Xbalanque
7,221
3,642
0
3,041
9,393
3,013
0
1,018
8,375
0
53,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,723
Gold Earned
33,176
513
Minions Killed
425
0
Camps Cleared
0
1,490,572
Distance Traveled
1,354,565
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,503
536
88
6
0
332,566
1
L
Sobek
6,274
448
18
1
0
285,229
4
L
Da Ji
6,297
450
67
5
0
300,074
0
W
Ra
9,141
653
163
12
0
329,176
3
W
Danzaburou
9,085
649
129
9
0
253,140
2
W
Terra
7,650
546
30
2
0
302,984
4
L
Nu Wa
7,397
528
163
12
0
271,962
2
L
Gilgamesh
6,436
460
76
5
0
243,610
5
W
Erlang Shen
8,344
596
103
7
0
272,706
2
L
Xbalanque
6,772
484
101
7
0
253,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role