Player Matchup

Morgan Le Fay
Morgan Le Fay
MCOHM
Morgan Le Fay
Level 145
God Stats
0W - 2L
1,258 SR
Queue Stats
152W - 164L
1,445 Elo+
Party 2
Arachne
Arachne
Ry00n
Arachne
Level 141
God Stats
16W - 12L
1,603 SR
Queue Stats
294W - 272L
1,493 Elo+
Party 2
Cupid
Cupid
StonedSeagull19
Cupid
Level 84
God Stats
0W - 3L
1,142 SR
Queue Stats
608W - 573L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
seanwards
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
werbo45
Cu Chulainn
Level 119
God Stats
0W - 2L
1,682 SR
Queue Stats
18W - 27L
1,489 Elo+
Solo
Team Averages
Level 101
1,437 SR
1,473 Elo+

VS

Team Averages
Level 86
1,520 SR
1,479 Elo+
Discordia
Discordia
 
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Astrs
Ah Muzen Cab
Level 80
God Stats
3W - 0L
1,741 SR
Queue Stats
169W - 179L
1,482 Elo+
Party 1
Izanami
Izanami
CrazyOrange159
Izanami
Level 66
God Stats
9W - 7L
1,470 SR
Queue Stats
269W - 270L
1,484 Elo+
Solo
Cupid
Cupid
P33W33 2012
Cupid
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 66L
1,458 Elo+
Solo
Athena
Athena
koffich
Athena
Level 62
God Stats
2W - 0L
1,390 SR
Queue Stats
102W - 105L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MCOHM
Morgan Le Fay
15
1 / 7 / 3
9,014
644
11,490
11,312
4,144
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Ry00n
Arachne
16
3 / 4 / 4
9,662
690
8,149
13,338
5,717
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 4
9,729
695
8,622
13,358
4,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
seanwards
Cthulhu
14
0 / 5 / 5
8,798
628
5,636
12,569
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cu Chulainn
werbo45
Cu Chulainn
16
1 / 4 / 2
9,331
667
17,059
16,959
21,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 1 / 17
11,179
799
17,120
10,529
5,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Astrs
Ah Muzen Cab
18
4 / 1 / 17
11,137
796
23,430
11,821
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 12
11,415
815
8,282
8,732
4,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
4 / 2 / 15
10,325
738
6,378
14,322
7,498
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
koffich
Athena
17
6 / 4 / 16
11,972
855
7,890
23,919
27,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
8
Kills
24
24
Deaths
9
18
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
17
13.5
W
Ah Muzen Cab
Astrs
Ah Muzen Cab
4
1
17
12.5
W
5
1
12
11
L
Morgan Le Fay
MCOHM
Morgan Le Fay
1
7
3
0.36
W
4
2
15
5.75
L
Arachne
Ry00n
Arachne
3
4
4
1.25
L
3
4
4
1.25
W
Athena
koffich
Athena
6
4
16
3.5
L
Cthulhu
seanwards
Cthulhu
0
5
5
0.5
L
Cu Chulainn
werbo45
Cu Chulainn
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,956
Damage
63,100
67,536
Taken
69,323
49,001
Mitigated
49,929
14,170
Healing
26,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,120
525
507
933
10,529
5,003
1,070
2,815
7,458
38,115
0
W
Ah Muzen Cab
Astrs
Ah Muzen Cab
23,430
7,175
0
1,595
11,821
6,037
1,704
3,919
7,806
0
52,318
W
8,282
4,757
2,250
1,458
8,732
4,287
2,534
2,234
6,378
0
44,909
L
Morgan Le Fay
MCOHM
Morgan Le Fay
11,490
816
752
751
11,312
4,144
0
5,086
6,176
25,138
0
W
6,378
2,259
2,646
5,306
14,322
7,498
1,866
4,998
9,124
0
27,947
L
Arachne
Ry00n
Arachne
8,149
6,326
1,537
1,372
13,338
5,717
0
5,810
7,456
0
14,104
L
8,622
1,177
3,067
4,730
13,358
4,963
0
6,617
6,703
0
27,688
W
Athena
koffich
Athena
7,890
1,174
5,450
6,443
23,919
27,104
705
4,694
18,748
16,325
0
L
Cthulhu
seanwards
Cthulhu
5,636
64
0
354
12,569
12,619
0
3,369
9,194
12,270
658
L
Cu Chulainn
werbo45
Cu Chulainn
17,059
1,001
0
1,607
16,959
21,558
0
3,906
12,997
2,583
28,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
56,028
164
Minions Killed
264
0
Camps Cleared
0
1,266,170
Distance Traveled
1,479,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,179
799
44
3
0
327,010
0
W
Ah Muzen Cab
11,137
796
51
4
0
280,170
0
W
Izanami
11,415
815
110
8
0
276,785
0
L
Morgan Le Fay
9,014
644
23
2
0
216,369
0
W
Cupid
10,325
738
47
3
0
281,980
0
L
Arachne
9,662
690
9
1
0
289,165
0
L
Cupid
9,729
695
54
4
0
255,858
0
W
Athena
11,972
855
12
1
0
313,421
0
L
Cthulhu
8,798
628
19
1
0
249,205
0
L
Cu Chulainn
9,331
667
59
4
0
255,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role