Player Matchup

Cu Chulainn
Cu Chulainn
Am DUDE 990
Cu Chulainn
Level 64
God Stats
0W - 2L
1,397 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 2
Rama
Rama
Imnotplayingrama
Rama
Level 45
God Stats
2W - 3L
1,425 SR
Queue Stats
39W - 41L
1,513 Elo+
Party 2
Hera
Hera
ItsPixel8318
Hera
Level 105
God Stats
7W - 6L
1,528 SR
Queue Stats
153W - 141L
1,546 Elo+
Party 2
Team Averages
Level 71
1,450 SR
1,560 Elo+

VS

Team Averages
Level 79
1,712 SR
1,549 Elo+
Zeus
Zeus
C1ga_rettel0ve
Zeus
Level 67
God Stats
2W - 0L
1,775 SR
Queue Stats
50W - 46L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
DJ_MASTER_76
Cernunnos
Level 85
God Stats
9W - 3L
1,741 SR
Queue Stats
118W - 112L
1,479 Elo+
Solo
Artio
Artio
arachnid_209
Artio
Level 86
God Stats
157W - 127L
1,619 SR
Queue Stats
389W - 386L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Am DUDE 990
Cu Chulainn
13
1 / 2 / 2
8,504
654
5,340
10,179
8,052
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 1
9,384
722
7,089
10,947
3,052
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 4 / 2
8,654
666
7,921
7,003
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
9,821
755
6,277
3,944
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
DJ_MASTER_76
Cernunnos
16
3 / 0 / 6
9,933
764
10,118
7,123
2,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 4
9,896
761
8,169
15,648
15,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
9
9
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Am DUDE 990
Cu Chulainn
1
2
2
1
W
2
1
7
5.5
W
Cernunnos
DJ_MASTER_76
Cernunnos
3
0
6
6
L
2
3
1
0.83
L
0
4
2
0.25
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
24,564
28,129
Taken
26,715
12,636
Mitigated
19,270
6,191
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Am DUDE 990
Cu Chulainn
5,340
694
0
1,568
10,179
8,052
0
4,096
5,333
0
20,136
W
6,277
284
0
866
3,944
1,238
900
1,336
2,410
45,238
0
W
Cernunnos
DJ_MASTER_76
Cernunnos
10,118
5,235
0
2,662
7,123
2,510
910
2,844
3,973
0
42,008
L
7,089
4,992
0
3,611
10,947
3,052
31
4,861
5,477
0
40,097
L
7,921
1,454
0
1,012
7,003
1,532
0
3,119
3,405
36,796
0
W
8,169
307
345
5,430
15,648
15,522
81
2,844
12,281
25,380
1,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,542
Gold Earned
29,650
165
Minions Killed
194
0
Camps Cleared
0
701,814
Distance Traveled
754,385
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,504
654
22
2
0
240,283
0
W
Zeus
9,821
755
91
7
0
248,522
6
W
Cernunnos
9,933
764
69
5
0
245,848
0
L
Rama
9,384
722
77
6
0
236,440
0
L
Hera
8,654
666
66
5
0
225,091
0
W
Artio
9,896
761
34
3
0
260,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role