Player Matchup

Set
Set
 
Set
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Braden_R6
Medusa
Level 61
God Stats
5W - 5L
1,258 SR
Queue Stats
65W - 75L
1,362 Elo+
Party 2
Jormungandr
Jormungandr
Ekul_R6
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,313 Elo+
Party 2
Surtr
Surtr
King Lemon III
Surtr
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,485 Elo+
Solo
Anubis
Anubis
NxtGenShtShow
Anubis
Level 47
God Stats
13W - 23L
1,294 SR
Queue Stats
254W - 258L
1,349 Elo+
Solo
Team Averages
Level 60
1,410 SR
1,402 Elo+

VS

Team Averages
Level 106
1,569 SR
1,494 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AF1_Lucky_B2
Mulan
Level 60
God Stats
16W - 8L
1,633 SR
Queue Stats
57W - 60L
1,456 Elo+
Solo
Poseidon
Poseidon
HellishHydra170
Poseidon
Level 143
God Stats
17W - 25L
1,492 SR
Queue Stats
150W - 146L
1,522 Elo+
Party 3
Neith
Neith
SoteriaStyx
Neith
Level 112
God Stats
28W - 18L
1,622 SR
Queue Stats
137W - 133L
1,534 Elo+
Party 3
Sylvanus
Sylvanus
splashy_kazoo92
Sylvanus
Level 96
God Stats
23W - 12L
1,599 SR
Queue Stats
558W - 554L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 6 / 1
4,797
480
4,409
9,462
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Braden_R6
Medusa
9
4 / 4 / 1
5,478
548
9,196
8,140
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Ekul_R6
Jormungandr
8
0 / 5 / 3
4,835
484
3,632
8,069
5,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 3 / 0
5,617
562
2,770
8,850
5,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
0 / 6 / 0
4,821
482
2,930
7,126
3,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 1 / 1
6,479
648
4,433
5,197
1,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
11 / 1 / 2
7,361
736
7,139
8,260
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
14
7 / 0 / 4
8,183
818
8,071
4,594
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
5 / 3 / 1
6,354
635
6,053
7,137
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
10
1 / 2 / 6
6,150
615
3,965
11,435
6,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
24
24
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
6
1
0.25
W
Ah Puch
 
Ah Puch
0
1
1
0.5
W
11
1
2
12
L
Medusa
Braden_R6
Medusa
4
4
1
1.13
L
Jormungandr
Ekul_R6
Jormungandr
0
5
3
0.3
W
Poseidon
7
0
4
9
L
2
3
0
0.67
L
0
6
0
0
W
5
3
1
1.83
W
Sylvanus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,937
Damage
29,661
41,647
Taken
36,623
20,076
Mitigated
15,390
8,643
Healing
14,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,409
2,017
0
1,322
9,462
4,231
0
3,296
6,166
0
21,170
W
Ah Puch
 
Ah Puch
4,433
184
0
3,448
5,197
1,472
0
63
4,827
38,763
1,735
W
7,139
1,523
0
2,105
8,260
3,686
0
742
7,465
0
40,740
L
Medusa
Braden_R6
Medusa
9,196
3,627
204
2,042
8,140
2,254
0
2,225
5,915
0
30,429
L
Jormungandr
Ekul_R6
Jormungandr
3,632
1,677
0
690
8,069
5,145
0
2,237
5,832
12,551
0
W
Poseidon
8,071
1,287
0
2,010
4,594
769
658
2,665
1,929
56,797
1,628
L
2,770
916
0
2,882
8,850
5,187
0
4,405
4,445
549
25,626
L
2,930
137
0
1,503
7,126
3,259
0
3,989
3,137
34,085
0
W
6,053
2,519
0
954
7,137
2,584
592
1,025
6,112
0
42,890
W
Sylvanus
3,965
1,897
1,736
3,828
11,435
6,879
243
2,166
9,269
15,855
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
34,527
218
Minions Killed
371
0
Camps Cleared
0
925,547
Distance Traveled
925,621
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,797
480
38
4
0
219,030
0
W
Ah Puch
6,479
648
92
9
0
174,819
0
W
Mulan
7,361
736
73
7
0
230,728
0
L
Medusa
5,478
548
46
5
0
191,733
0
L
Jormungandr
4,835
484
26
3
0
178,626
0
W
Poseidon
8,183
818
113
11
0
199,761
0
L
Surtr
5,617
562
50
5
0
168,028
0
L
Anubis
4,821
482
58
6
0
168,130
0
W
Neith
6,354
635
71
7
0
152,903
0
W
Sylvanus
6,150
615
22
2
0
167,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role