Player Matchup

Vamana
Vamana
Platinum II
ARLEKIN777
Vamana
Platinum II
Level 155
God Stats
2W - 0L
1,768 SR
Queue Stats
82W - 85L
1,938 MMR
Party 1
Fafnir
Fafnir
Masters
Ekiitaz
Fafnir
Masters
Level 95
God Stats
16W - 9L
1,658 SR
Queue Stats
231W - 199L
2,348 MMR
Solo
Yu Huang
Yu Huang
Platinum II
SylvestarO
Yu Huang
Platinum II
Level 129
God Stats
1W - 1L
1,333 SR
Queue Stats
82W - 85L
1,938 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,586 SR
2,075 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,596 SR
1,863 MMR
Bastet
Bastet
Platinum V
DentolRodgers
Bastet
Platinum V
Level 164
God Stats
5W - 5L
1,626 SR
Queue Stats
24W - 23L
1,919 MMR
Party 2
Ix Chel
Ix Chel
Gold III
Megadiet
Ix Chel
Gold III
Level 135
God Stats
1W - 1L
1,422 SR
Queue Stats
37W - 31L
1,770 MMR
Party 2
Athena
Athena
Gold I
keepitzuen
Athena
Gold I
Level 155
God Stats
15W - 7L
1,741 SR
Queue Stats
30W - 27L
1,901 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ARLEKIN777
Vamana
17
6 / 3 / 6
11,989
749
14,854
16,228
14,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Ekiitaz
Fafnir
19
9 / 0 / 7
13,460
841
13,915
17,499
22,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
SylvestarO
Yu Huang
17
2 / 4 / 11
11,620
726
12,409
10,506
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboThothNe ZhaMedusaAchilles

VS

Bans
VulcanOdinAnhurMulanZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
10,783
674
9,386
18,222
7,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ix Chel
Megadiet
Ix Chel
15
3 / 5 / 2
10,454
653
12,538
11,450
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
keepitzuen
Athena
15
1 / 6 / 6
9,800
613
7,506
18,124
19,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
17
Kills
7
7
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
ARLEKIN777
Vamana
6
3
6
3
L
3
6
3
0.75
W
Fafnir
Ekiitaz
Fafnir
9
0
7
12.5
L
Ix Chel
Megadiet
Ix Chel
3
5
2
0.8
W
Yu Huang
SylvestarO
Yu Huang
2
4
11
1.88
L
Athena
keepitzuen
Athena
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,178
Damage
29,430
44,233
Taken
47,796
40,873
Mitigated
32,025
9,343
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ARLEKIN777
Vamana
14,854
8,454
0
2,478
16,228
14,369
1,060
7,656
8,565
0
62,200
L
9,386
1,201
0
3,050
18,222
7,927
0
7,379
10,013
0
47,183
W
Fafnir
Ekiitaz
Fafnir
13,915
4,528
0
5,607
17,499
22,617
893
7,315
10,177
38,558
3,628
L
Ix Chel
Megadiet
Ix Chel
12,538
1,580
1,581
1,884
11,450
4,424
0
7,079
3,685
52,348
0
W
Yu Huang
SylvestarO
Yu Huang
12,409
971
0
1,258
10,506
3,887
1,111
5,022
5,470
53,777
913
L
Athena
keepitzuen
Athena
7,506
1,648
0
2,060
18,124
19,674
0
7,799
9,487
18,797
1,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
31,037
214
Minions Killed
174
0
Camps Cleared
0
896,962
Distance Traveled
903,385
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,989
749
63
4
0
297,025
0
L
Bastet
10,783
674
61
4
0
330,652
3
W
Fafnir
13,460
841
59
4
0
306,752
1
L
Ix Chel
10,454
653
90
6
0
281,363
0
W
Yu Huang
11,620
726
92
6
0
293,185
0
L
Athena
9,800
613
23
1
0
291,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role