Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BestWhenDrunk
Sun Wukong
Level 212
God Stats
28W - 29L
1,619 SR
Queue Stats
112W - 82L
1,652 Elo+
Solo
Yemoja
Yemoja
Momojii
Yemoja
Level 175
God Stats
65W - 77L
1,492 SR
Queue Stats
229W - 236L
1,542 Elo+
Solo
Geb
Geb
Nucl3arWint3rG
Geb
Level 137
God Stats
9W - 12L
1,461 SR
Queue Stats
58W - 55L
1,551 Elo+
Solo
Persephone
Persephone
mick1313
Persephone
Level 126
God Stats
0W - 2L
1,309 SR
Queue Stats
393W - 392L
1,487 Elo+
Solo
Team Averages
Level 161
1,476 SR
1,546 Elo+

VS

Team Averages
Level 141
1,581 SR
1,527 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MattyWhack
Ra
Level 129
God Stats
2W - 1L
1,543 SR
Queue Stats
130W - 135L
1,466 Elo+
Party 1
Ix Chel
Ix Chel
OFFICERMIIIIKE
Ix Chel
Level 144
God Stats
8W - 6L
1,762 SR
Queue Stats
150W - 139L
1,573 Elo+
Party 1
Hercules
Hercules
SnakeheadPG
Hercules
Level 146
God Stats
16W - 12L
1,601 SR
Queue Stats
102W - 97L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 0 / 1
5,158
1,032
2,420
2,701
761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
BestWhenDrunk
Sun Wukong
10
2 / 1 / 1
5,077
1,015
4,561
5,022
2,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Momojii
Yemoja
7
0 / 0 / 0
4,245
849
0
0
0
9
1 / 2 / 0
4,863
973
4,087
4,324
1,160
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
mick1313
Persephone
9
0 / 3 / 2
4,819
964
2,053
4,379
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 2
5,625
1,125
2,769
3,005
943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
 
Lancelot
10
1 / 1 / 4
5,088
1,018
2,501
5,080
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 1 / 5
4,767
953
2,129
2,403
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 3
4,790
958
2,194
2,554
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SnakeheadPG
Hercules
10
3 / 0 / 2
5,320
1,064
3,525
3,902
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
7
6
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
1
0.5
W
Neith
 
Neith
3
1
2
4
W
Lancelot
 
Lancelot
1
1
4
3
L
Sun Wukong
BestWhenDrunk
Sun Wukong
2
1
1
2.5
W
0
1
5
2.5
L
Yemoja
Momojii
Yemoja
0
0
0
0
L
1
2
0
0.5
W
0
0
3
1.5
W
Hercules
SnakeheadPG
Hercules
3
0
2
4
L
Persephone
mick1313
Persephone
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,121
Damage
13,118
16,426
Taken
16,944
5,760
Mitigated
6,779
3,247
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,420
1,015
200
1,180
2,701
761
0
333
2,289
0
14,026
W
Neith
 
Neith
2,769
940
0
865
3,005
943
0
340
2,591
0
12,871
W
Lancelot
 
Lancelot
2,501
489
0
610
5,080
1,657
0
2,107
2,928
0
16,218
L
Sun Wukong
BestWhenDrunk
Sun Wukong
4,561
692
0
1,253
5,022
2,622
0
1,740
2,670
0
6,399
W
2,129
126
1,497
1,050
2,403
836
0
868
1,436
7,001
0
L
Yemoja
Momojii
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
4,087
50
0
500
4,324
1,160
0
186
3,946
12,562
0
W
2,194
409
593
1,253
2,554
666
0
1,283
1,177
7,552
0
W
Hercules
SnakeheadPG
Hercules
3,525
707
0
1,344
3,902
2,677
0
1,542
2,284
0
6,245
L
Persephone
mick1313
Persephone
2,053
294
0
114
4,379
1,217
0
1,216
2,780
9,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,162
Gold Earned
25,590
70
Minions Killed
95
0
Camps Cleared
0
438,154
Distance Traveled
568,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,158
1,032
38
8
0
99,423
0
W
Neith
5,625
1,125
26
5
0
101,400
0
W
Lancelot
5,088
1,018
31
6
0
120,052
0
L
Sun Wukong
5,077
1,015
3
1
0
116,666
0
W
Ra
4,767
953
19
4
0
112,058
0
L
Yemoja
4,245
849
0
0
0
0
0
L
Geb
4,863
973
16
3
0
122,245
0
W
Ix Chel
4,790
958
11
2
0
117,287
0
W
Hercules
5,320
1,064
8
2
0
117,886
0
L
Persephone
4,819
964
13
3
0
99,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role