Player Matchup

Ravana
Ravana
Akillion2188
Ravana
Level 64
God Stats
0W - 3L
1,297 SR
Queue Stats
247W - 265L
1,383 Elo+
Solo
Maman Brigitte
Maman Brigitte
CRD-CraKeD
Maman Brigitte
Level 43
God Stats
0W - 2L
1,679 SR
Queue Stats
15W - 20L
1,331 Elo+
Solo
Cthulhu
Cthulhu
IIPoYRaZII
Cthulhu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,215 Elo+
Solo
Medusa
Medusa
dimitrigranato
Medusa
Level 180
God Stats
31W - 34L
1,487 SR
Queue Stats
916W - 965L
1,456 Elo+
Solo
Nu Wa
Nu Wa
svensanders
Nu Wa
Level 104
God Stats
57W - 41L
1,604 SR
Queue Stats
102W - 103L
1,515 Elo+
Solo
Team Averages
Level 87
1,513 SR
1,380 Elo+

VS

Team Averages
Level 115
1,432 SR
1,425 Elo+
Freya
Freya
CharlieCrow
Freya
Level 101
God Stats
5W - 6L
1,431 SR
Queue Stats
138W - 118L
1,525 Elo+
Party 1
Ishtar
Ishtar
Jumuto
Ishtar
Level 97
God Stats
2W - 8L
1,177 SR
Queue Stats
155W - 165L
1,470 Elo+
Party 1
Maui
Maui
Kreide96
Maui
Level 159
God Stats
1W - 0L
1,544 SR
Queue Stats
17W - 34L
1,151 Elo+
Party 1
Neith
Neith
Smoggybabe
Neith
Level 108
God Stats
149W - 147L
1,507 SR
Queue Stats
199W - 200L
1,475 Elo+
Solo
Nu Wa
Nu Wa
chemodan2013
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 6 / 0
6,505
1,084
4,197
8,911
5,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
CRD-CraKeD
Maman Brigitte
11
0 / 6 / 0
6,061
1,010
2,283
7,096
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
IIPoYRaZII
Cthulhu
11
0 / 3 / 0
6,254
1,042
6,211
11,275
8,211
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 3 / 0
6,782
1,130
7,951
6,577
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 0
4,213
702
0
280
85
Team 1 Tickets

265

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 10
8,036
1,339
5,764
5,193
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
Jumuto
Ishtar
13
4 / 0 / 11
7,520
1,253
6,695
5,218
2,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maui
13
4 / 0 / 14
8,170
1,362
4,843
6,846
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
13
1 / 0 / 13
7,284
1,214
6,143
1,710
798
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
3 / 0 / 15
7,657
1,276
7,169
3,472
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
81
1
Kills
18
18
Deaths
1
0
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
6
0
0.17
L
Maman Brigitte
CRD-CraKeD
Maman Brigitte
0
6
0
0
W
6
1
10
11
L
Cthulhu
IIPoYRaZII
Cthulhu
0
3
0
0
W
Ishtar
Jumuto
Ishtar
4
0
11
9.5
W
Maui
4
0
14
11
W
Neith
1
0
13
7.5
W
3
0
15
10.5
L
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,642
Damage
30,614
34,139
Taken
22,439
18,018
Mitigated
12,614
1,200
Healing
4,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,197
958
0
874
8,911
5,591
0
4,030
4,881
0
12,201
L
Maman Brigitte
CRD-CraKeD
Maman Brigitte
2,283
103
0
0
7,096
2,037
0
4,713
2,383
6,070
0
W
5,764
2,399
0
1,764
5,193
1,969
0
1,720
3,473
12,194
1,365
L
Cthulhu
IIPoYRaZII
Cthulhu
6,211
411
64
39
11,275
8,211
0
5,187
6,088
17,322
114
W
Ishtar
Jumuto
Ishtar
6,695
3,303
0
316
5,218
2,110
0
1,547
3,671
0
18,631
W
Maui
4,843
1,126
0
710
6,846
6,523
0
2,866
3,980
7,861
0
W
Neith
6,143
3,291
0
508
1,710
798
0
937
773
0
20,998
W
7,169
2,070
0
800
3,472
1,214
0
1,310
2,162
13,954
0
L
7,951
2,245
0
223
6,577
2,094
0
3,126
3,451
0
36,590
L
0
0
0
0
280
85
0
280
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,815
Gold Earned
38,667
119
Minions Killed
102
5
Camps Cleared
6
436,739
Distance Traveled
611,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,505
1,084
13
2
2
111,092
0
L
Maman Brigitte
6,061
1,010
9
2
0
102,049
0
W
Freya
8,036
1,339
18
3
4
116,606
0
L
Cthulhu
6,254
1,042
26
4
1
106,528
0
W
Ishtar
7,520
1,253
28
5
1
129,956
0
W
Maui
8,170
1,362
4
1
0
124,886
0
W
Neith
7,284
1,214
34
6
1
111,977
0
W
Nu Wa
7,657
1,276
18
3
0
127,927
0
L
Medusa
6,782
1,130
71
12
2
117,070
0
L
Nu Wa
4,213
702
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role