Player Matchup

Tyr
Tyr
AmusingTyler
Tyr
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 66L
1,564 Elo+
Party 2
Aphrodite
Aphrodite
ImagineKittens
Aphrodite
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 25L
1,412 Elo+
Solo
Chernobog
Chernobog
Mid9ighttt
Chernobog
Level 29
God Stats
3W - 1L
1,583 SR
Queue Stats
94W - 90L
1,564 Elo+
Party 2
Fenrir
Fenrir
Monkeymen2700
Fenrir
Level 96
God Stats
4W - 5L
1,217 SR
Queue Stats
634W - 598L
1,568 Elo+
Solo
Bacchus
Bacchus
VGMAYANI
Bacchus
Level 124
God Stats
3W - 8L
1,076 SR
Queue Stats
197W - 189L
1,488 Elo+
Solo
Team Averages
Level 92
1,375 SR
1,519 Elo+

VS

Team Averages
Level 112
1,509 SR
1,468 Elo+
Athena
Athena
GermanDaher
Athena
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 105L
1,551 Elo+
Solo
Persephone
Persephone
Palibu_
Persephone
Level 48
God Stats
1W - 3L
1,272 SR
Queue Stats
13W - 22L
1,379 Elo+
Solo
Ravana
Ravana
Revi21
Ravana
Level 159
God Stats
7W - 8L
1,647 SR
Queue Stats
224W - 217L
1,503 Elo+
Party 1
Medusa
Medusa
Serkelth
Medusa
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 54L
1,439 Elo+
Party 1
Khepri
Khepri
YogiRising
Khepri
Level 159
God Stats
1W - 3L
1,626 SR
Queue Stats
168W - 171L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,368
531
2,274
9,433
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
ImagineKittens
Aphrodite
10
0 / 0 / 2
6,224
519
2,376
6,118
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
Mid9ighttt
Chernobog
10
0 / 3 / 2
5,556
463
3,670
7,147
2,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 1
7,435
620
3,501
8,270
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
VGMAYANI
Bacchus
13
3 / 1 / 1
7,507
626
3,471
5,464
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 0 / 3
6,171
514
2,207
6,830
6,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Palibu_
Persephone
9
1 / 5 / 0
5,783
482
1,860
4,888
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
Revi21
Ravana
13
1 / 0 / 0
7,215
601
5,540
4,301
4,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Serkelth
Medusa
13
4 / 3 / 0
7,090
591
8,958
7,521
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
YogiRising
Khepri
12
0 / 1 / 2
6,292
524
1,872
7,285
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
6
6
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Athena
0
0
3
1.5
W
Aphrodite
ImagineKittens
Aphrodite
0
0
2
1
W
Chernobog
Mid9ighttt
Chernobog
0
3
2
0.33
W
5
1
1
5.5
L
Persephone
Palibu_
Persephone
1
5
0
0.2
L
Ravana
Revi21
Ravana
1
0
0
1
L
Medusa
Serkelth
Medusa
4
3
0
1.33
W
Bacchus
VGMAYANI
Bacchus
3
1
1
3.5
L
Khepri
YogiRising
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,292
Damage
20,437
36,432
Taken
30,825
20,009
Mitigated
17,568
14,948
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,274
506
0
5,154
9,433
8,478
0
1,391
8,042
0
40,520
L
Athena
2,207
467
0
1,723
6,830
6,097
0
1,522
5,308
16,379
2,113
W
Aphrodite
ImagineKittens
Aphrodite
2,376
860
1,388
4,388
6,118
2,533
0
779
5,339
24,143
0
W
Chernobog
Mid9ighttt
Chernobog
3,670
2,244
0
926
7,147
2,358
0
1,273
5,874
0
31,435
W
3,501
712
0
1,292
8,270
3,727
0
274
7,996
0
54,516
L
Persephone
Palibu_
Persephone
1,860
281
0
430
4,888
1,289
9
2,067
2,602
20,761
0
L
Ravana
Revi21
Ravana
5,540
1,566
0
2,296
4,301
4,869
0
0
4,037
1,973
46,956
L
Medusa
Serkelth
Medusa
8,958
3,078
0
1,474
7,521
2,417
19
854
6,667
0
57,566
W
Bacchus
VGMAYANI
Bacchus
3,471
438
0
1,800
5,464
2,913
0
2,790
2,674
41,813
3,373
L
Khepri
YogiRising
Khepri
1,872
236
0
4,184
7,285
2,896
0
884
6,317
40,016
1,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
32,551
377
Minions Killed
346
0
Camps Cleared
0
1,241,123
Distance Traveled
1,161,632
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,368
531
92
8
0
255,593
0
L
Athena
6,171
514
34
3
0
255,309
0
W
Aphrodite
6,224
519
24
2
0
213,569
2
W
Chernobog
5,556
463
74
6
0
242,038
0
W
Fenrir
7,435
620
91
8
0
292,901
0
L
Persephone
5,783
482
32
3
0
147,090
4
L
Ravana
7,215
601
101
8
0
247,172
4
L
Medusa
7,090
591
94
8
0
242,410
0
W
Bacchus
7,507
626
96
8
0
237,022
0
L
Khepri
6,292
524
85
7
0
269,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role