Player Matchup

Hou Yi
Hou Yi
Gold III
Darckret
Hou Yi
Gold III
Level 156
God Stats
20W - 17L
1,428 SR
Queue Stats
47W - 46L
1,806 MMR
Solo
Mulan
Mulan
Platinum IV
ZanosX
Mulan
Platinum IV
Level 159
God Stats
254W - 193L
1,635 SR
Queue Stats
723W - 687L
1,731 MMR
Solo
Persephone
Persephone
Gold III
damien64
Persephone
Gold III
Level 88
God Stats
3W - 0L
1,568 SR
Queue Stats
53W - 63L
1,720 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,544 SR
1,752 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 97
1,529 SR
1,762 MMR
Hun Batz
Hun Batz
Gold I
Cloonee
Hun Batz
Gold I
Level 42
God Stats
5W - 9L
1,419 SR
Queue Stats
107W - 121L
1,942 MMR
Party 1
Sobek
Sobek
Gold V
MaBack_Hurts
Sobek
Gold V
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,626 MMR
Party 1
Vulcan
Vulcan
Platinum V
Old Jams
Vulcan
Platinum V
Level 176
God Stats
13W - 10L
1,668 SR
Queue Stats
178W - 204L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Darckret
Hou Yi
16
6 / 2 / 4
10,293
858
10,563
12,352
3,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
ZanosX
Mulan
15
5 / 2 / 5
10,160
847
9,992
17,142
7,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
damien64
Persephone
14
1 / 3 / 9
9,686
807
9,697
8,231
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
ThothRaAchillesAresBastet

VS

Bans
Ne ZhaHerculesKuzenboAtlasCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cloonee
Hun Batz
12
0 / 5 / 5
8,101
675
8,115
11,612
6,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 4 / 3
8,599
717
6,670
14,046
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Old Jams
Vulcan
14
4 / 3 / 3
9,336
778
8,624
9,658
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
6
7
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cloonee
Hun Batz
0
5
5
0.5
W
Hou Yi
Darckret
Hou Yi
6
2
4
4
L
2
4
3
0.88
L
Vulcan
Old Jams
Vulcan
4
3
3
1.83
W
Mulan
ZanosX
Mulan
5
2
5
3.75
W
Persephone
damien64
Persephone
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,252
Damage
23,409
37,725
Taken
35,316
13,780
Mitigated
22,778
14,525
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cloonee
Hun Batz
8,115
1,487
0
1,202
11,612
6,504
0
3,155
8,125
0
30,284
W
Hou Yi
Darckret
Hou Yi
10,563
6,972
0
6,539
12,352
3,955
1,887
5,282
6,394
0
49,543
L
6,670
215
0
3,514
14,046
12,791
0
3,065
10,577
18,427
798
L
Vulcan
Old Jams
Vulcan
8,624
77
0
1,394
9,658
3,483
0
2,681
6,767
35,408
0
W
Mulan
ZanosX
Mulan
9,992
939
0
5,042
17,142
7,342
653
5,242
11,001
0
33,320
W
Persephone
damien64
Persephone
9,697
493
0
2,944
8,231
2,483
454
3,331
4,432
34,999
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
26,036
162
Minions Killed
123
0
Camps Cleared
0
680,284
Distance Traveled
670,505
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,101
675
42
4
0
219,545
0
W
Hou Yi
10,293
858
56
5
0
207,559
0
L
Sobek
8,599
717
23
2
0
221,892
0
L
Vulcan
9,336
778
58
5
0
229,068
0
W
Mulan
10,160
847
49
4
0
240,050
2
W
Persephone
9,686
807
57
5
0
232,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role