Player Matchup

Bastet
Bastet
EIMANTASXD
Bastet
Level 148
God Stats
4W - 1L
1,724 SR
Queue Stats
175W - 139L
1,594 Elo+
Party 2
Ra
Ra
GriмReaper
Ra
Level 163
God Stats
9W - 5L
1,109 SR
Queue Stats
178W - 184L
1,552 Elo+
Party 2
Mulan
Mulan
Kypixas
Mulan
Level 129
God Stats
56W - 44L
1,614 SR
Queue Stats
215W - 202L
1,593 Elo+
Party 2
Cernunnos
Cernunnos
PietinisRajonas
Cernunnos
Level 85
God Stats
2W - 0L
1,770 SR
Queue Stats
84W - 71L
1,608 Elo+
Party 2
Kuzenbo
Kuzenbo
VoriukasLT
Kuzenbo
Level 161
God Stats
16W - 23L
1,474 SR
Queue Stats
276W - 286L
1,518 Elo+
Party 2
Team Averages
Level 137
1,538 SR
1,573 Elo+

VS

Team Averages
Level 176
1,644 SR
1,606 Elo+
Atlas
Atlas
C4limer0
Atlas
Level 145
God Stats
0W - 4L
1,395 SR
Queue Stats
22W - 18L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
CARRoOTMAN
Nu Wa
Level 165
God Stats
2W - 2L
1,771 SR
Queue Stats
150W - 98L
1,617 Elo+
Party 1
Rama
Rama
Hir0n
Rama
Level 261
God Stats
54W - 39L
1,601 SR
Queue Stats
302W - 265L
1,607 Elo+
Party 1
Baron Samedi
Baron Samedi
MrChoci
Baron Samedi
Level 144
God Stats
3W - 5L
1,506 SR
Queue Stats
394W - 388L
1,552 Elo+
Solo
Serqet
Serqet
Tsumikalr
Serqet
Level 167
God Stats
3W - 1L
1,945 SR
Queue Stats
151W - 105L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EIMANTASXD
Bastet
17
5 / 1 / 8
11,078
583
11,765
13,060
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

19
4 / 1 / 4
12,000
632
9,383
9,904
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Kypixas
Mulan
19
9 / 1 / 3
12,754
671
10,284
18,480
17,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cernunnos
PietinisRajonas
Cernunnos
19
3 / 2 / 9
12,389
652
16,998
15,236
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
VoriukasLT
Kuzenbo
14
1 / 2 / 13
10,481
552
7,870
19,013
21,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
C4limer0
Atlas
14
3 / 4 / 3
9,288
489
11,156
21,428
18,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
16
1 / 3 / 2
9,793
515
13,056
9,110
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Hir0n
Rama
16
0 / 6 / 1
9,564
503
6,658
15,910
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
MrChoci
Baron Samedi
16
1 / 6 / 0
9,711
511
6,589
13,213
14,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Tsumikalr
Serqet
15
2 / 4 / 2
8,850
466
4,711
17,648
6,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
22
Kills
7
7
Deaths
23
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
C4limer0
Atlas
3
4
3
1.13
L
Nu Wa
1
3
2
0.67
W
Bastet
EIMANTASXD
Bastet
5
1
8
9
W
4
1
4
6
L
Rama
Hir0n
Rama
0
6
1
0.08
W
Mulan
Kypixas
Mulan
9
1
3
10.5
L
Baron Samedi
MrChoci
Baron Samedi
1
6
0
0.17
W
Cernunnos
PietinisRajonas
Cernunnos
3
2
9
3.75
L
Serqet
Tsumikalr
Serqet
2
4
2
0.75
W
Kuzenbo
VoriukasLT
Kuzenbo
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,300
Damage
42,170
75,693
Taken
77,309
52,948
Mitigated
47,557
29,864
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
C4limer0
Atlas
11,156
2,234
0
3,439
21,428
18,406
0
6,658
14,546
39,924
1,312
L
Nu Wa
13,056
1,272
0
437
9,110
3,161
0
3,030
5,868
89,451
868
W
Bastet
EIMANTASXD
Bastet
11,765
2,894
0
3,993
13,060
4,616
1,134
5,608
7,426
0
90,927
W
9,383
717
3,625
4,973
9,904
3,954
1,423
5,622
3,812
109,269
944
L
Rama
Hir0n
Rama
6,658
5,018
0
4,164
15,910
4,473
0
2,541
13,203
0
84,192
W
Mulan
Kypixas
Mulan
10,284
402
0
5,380
18,480
17,363
862
7,028
10,248
71
76,035
L
Baron Samedi
MrChoci
Baron Samedi
6,589
166
239
3,335
13,213
14,881
0
2,451
10,625
60,154
77
W
Cernunnos
PietinisRajonas
Cernunnos
16,998
8,830
0
9,207
15,236
5,708
4,702
4,788
10,448
0
110,509
L
Serqet
Tsumikalr
Serqet
4,711
841
0
7,249
17,648
6,636
0
2,546
15,048
0
65,820
W
Kuzenbo
VoriukasLT
Kuzenbo
7,870
2,947
0
2,686
19,013
21,307
213
7,613
11,022
31,596
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,702
Gold Earned
47,206
598
Minions Killed
637
0
Camps Cleared
0
2,102,341
Distance Traveled
1,928,013
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,288
489
47
2
0
401,092
2
L
Nu Wa
9,793
515
182
10
0
354,415
6
W
Bastet
11,078
583
120
6
0
465,544
7
W
Ra
12,000
632
161
8
0
430,947
0
L
Rama
9,564
503
171
9
0
366,878
0
W
Mulan
12,754
671
134
7
0
391,264
0
L
Baron Samedi
9,711
511
111
6
0
339,440
2
W
Cernunnos
12,389
652
153
8
0
380,163
1
L
Serqet
8,850
466
126
7
0
466,188
1
W
Kuzenbo
10,481
552
30
2
0
434,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role