Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
 
Hera
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
 
Cu Chulainn
Platinum V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
BESCOTH
Mercury
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 MMR
Solo
Horus
Horus
Gold I
Zenphrar
Horus
Gold I
Level 158
God Stats
5W - 3L
1,600 SR
Queue Stats
317W - 316L
1,413 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,520 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,528 SR
1,371 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Cereagu7
Bacchus
Silver II
Level 80
God Stats
3W - 2L
1,526 SR
Queue Stats
121W - 150L
1,175 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Quensea
Sun Wukong
Gold IV
Level 157
God Stats
11W - 4L
1,792 SR
Queue Stats
80W - 82L
1,336 MMR
Solo
Medusa
Medusa
Silver I
TheNUMA
Medusa
Silver I
Level 66
God Stats
4W - 8L
1,324 SR
Queue Stats
49W - 57L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 2 / 2
5,924
592
3,537
4,766
1,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
 
Hera
11
0 / 1 / 0
5,847
585
1,594
3,416
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
 
Cu Chulainn
10
0 / 4 / 1
5,329
533
7,139
10,787
5,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
BESCOTH
Mercury
6
1 / 1 / 0
4,386
439
488
3,808
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Zenphrar
Horus
10
2 / 0 / 1
5,782
578
2,335
5,778
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Bake KujiraThorSusano

VS

Bans
AthenaRavanaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 0 / 0
6,854
685
1,452
2,002
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
 
Thanatos
10
2 / 0 / 5
5,795
580
3,959
7,370
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
Cereagu7
Bacchus
8
0 / 2 / 3
5,140
514
1,748
8,149
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Quensea
Sun Wukong
11
2 / 1 / 2
6,480
648
4,985
8,875
3,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
TheNUMA
Medusa
10
2 / 1 / 1
5,891
589
3,705
4,548
1,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
8
8
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
2
1
L
Hera
 
Hera
0
1
0
0
L
Cu Chulainn
 
Cu Chulainn
0
4
1
0.13
W
Scylla
 
Scylla
2
0
0
2
W
Thanatos
 
Thanatos
2
0
5
4.5
L
Mercury
BESCOTH
Mercury
1
1
0
1
W
Bacchus
Cereagu7
Bacchus
0
2
3
0.75
W
Sun Wukong
Quensea
Sun Wukong
2
1
2
3
W
Medusa
TheNUMA
Medusa
2
1
1
2.5
L
Horus
Zenphrar
Horus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,093
Damage
15,849
28,555
Taken
30,944
12,522
Mitigated
13,369
8,697
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,537
1,176
0
784
4,766
1,989
0
1,029
3,697
0
41,987
L
Hera
 
Hera
1,594
292
0
486
3,416
979
0
780
2,548
47,610
0
L
Cu Chulainn
 
Cu Chulainn
7,139
1,132
0
2,728
10,787
5,111
0
766
10,021
0
41,051
W
Scylla
 
Scylla
1,452
77
0
303
2,002
580
0
269
1,733
50,352
1,939
W
Thanatos
 
Thanatos
3,959
1,255
0
6,175
7,370
2,636
0
559
6,811
0
36,852
L
Mercury
BESCOTH
Mercury
488
254
0
2,127
3,808
845
0
0
3,808
0
12,130
W
Bacchus
Cereagu7
Bacchus
1,748
236
0
2,728
8,149
5,043
0
49
7,881
13,242
0
W
Sun Wukong
Quensea
Sun Wukong
4,985
353
0
3,468
8,875
3,752
312
379
8,496
0
44,208
W
Medusa
TheNUMA
Medusa
3,705
1,051
0
330
4,548
1,358
0
338
4,098
0
42,379
L
Horus
Zenphrar
Horus
2,335
1,035
160
2,412
5,778
3,598
0
408
5,370
0
16,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,268
Gold Earned
30,160
298
Minions Killed
345
0
Camps Cleared
0
937,061
Distance Traveled
1,125,897
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,924
592
84
8
0
183,850
1
L
Hera
5,847
585
108
11
0
209,994
0
L
Cu Chulainn
5,329
533
61
6
0
201,298
3
W
Scylla
6,854
685
109
11
0
211,381
0
W
Thanatos
5,795
580
55
6
0
251,877
2
L
Mercury
4,386
439
28
3
0
121,995
0
W
Bacchus
5,140
514
20
2
0
226,718
0
W
Sun Wukong
6,480
648
75
8
0
203,255
2
W
Medusa
5,891
589
86
9
0
232,666
3
L
Horus
5,782
578
17
2
0
219,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role