Player Matchup

Thanatos
Thanatos
Big_ol_Cheese
Thanatos
Level 148
God Stats
8W - 10L
1,553 SR
Queue Stats
394W - 403L
1,446 Elo+
Solo
Xing Tian
Xing Tian
Lxcks-free
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 80L
1,479 Elo+
Party 2
Hades
Hades
NGP Synth
Hades
Level 48
God Stats
4W - 5L
1,304 SR
Queue Stats
205W - 212L
1,499 Elo+
Party 2
Chaac
Chaac
achingao
Chaac
Level 60
God Stats
4W - 6L
1,367 SR
Queue Stats
95W - 107L
1,471 Elo+
Solo
Thor
Thor
ft me mommy
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,512 Elo+
Party 2
Team Averages
Level 61
1,445 SR
1,481 Elo+

VS

Team Averages
Level 104
1,553 SR
1,506 Elo+
Ares
Ares
ATA-Lawdaddy
Ares
Level 81
God Stats
7W - 6L
1,582 SR
Queue Stats
121W - 104L
1,510 Elo+
Party 1
Ravana
Ravana
Daddy_Rep_
Ravana
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 193L
1,452 Elo+
Party 1
Mercury
Mercury
GreenBot202
Mercury
Level 126
God Stats
12W - 9L
1,487 SR
Queue Stats
215W - 189L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Mommy_Widow0
Danzaburou
Level 89
God Stats
14W - 6L
1,694 SR
Queue Stats
290W - 253L
1,555 Elo+
Party 1
Chang'e
Chang'e
MyNameisDieHard
Chang'e
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Big_ol_Cheese
Thanatos
11
1 / 6 / 4
6,767
451
3,674
12,227
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
Lxcks-free
Xing Tian
12
2 / 3 / 3
7,557
504
3,943
14,007
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hades
NGP Synth
Hades
13
3 / 6 / 2
7,408
494
6,496
14,670
6,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
achingao
Chaac
13
0 / 5 / 0
7,533
502
4,726
14,491
7,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 2
8,548
570
9,591
11,112
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 12
8,113
541
8,416
13,187
13,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Daddy_Rep_
Ravana
14
3 / 3 / 6
8,298
553
6,057
8,121
4,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mercury
GreenBot202
Mercury
12
3 / 4 / 8
7,388
493
7,545
13,073
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Mommy_Widow0
Danzaburou
16
9 / 0 / 3
10,013
668
13,540
8,320
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 3 / 6
8,358
557
10,198
9,406
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
11
Kills
22
22
Deaths
12
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Thanatos
Big_ol_Cheese
Thanatos
1
6
4
0.5
W
Ravana
Daddy_Rep_
Ravana
3
3
6
2
W
Mercury
GreenBot202
Mercury
3
4
8
1.75
L
Xing Tian
Lxcks-free
Xing Tian
2
3
3
1.17
W
Danzaburou
Mommy_Widow0
Danzaburou
9
0
3
10.5
W
4
3
6
2.33
L
Hades
NGP Synth
Hades
3
6
2
0.67
L
Chaac
achingao
Chaac
0
5
0
0
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,430
Damage
45,756
66,507
Taken
52,107
33,430
Mitigated
29,838
19,588
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,416
820
0
2,167
13,187
13,521
187
3,000
10,092
23,613
833
L
Thanatos
Big_ol_Cheese
Thanatos
3,674
982
0
6,553
12,227
3,898
0
3,709
8,362
0
32,451
W
Ravana
Daddy_Rep_
Ravana
6,057
1,240
0
2,784
8,121
4,569
199
855
7,088
0
44,548
W
Mercury
GreenBot202
Mercury
7,545
5,415
0
2,421
13,073
4,978
0
2,719
10,014
0
47,517
L
Xing Tian
Lxcks-free
Xing Tian
3,943
403
0
815
14,007
9,878
0
4,403
9,215
20,439
2,520
W
Danzaburou
Mommy_Widow0
Danzaburou
13,540
6,333
0
2,568
8,320
3,381
660
561
7,719
0
80,306
W
10,198
1,069
1,011
2,757
9,406
3,389
0
3,363
6,043
50,433
0
L
Hades
NGP Synth
Hades
6,496
424
40
5,103
14,670
6,391
0
5,402
8,662
43,508
368
L
Chaac
achingao
Chaac
4,726
618
0
4,576
14,491
7,144
54
1,718
12,773
28
62,501
L
9,591
1,889
0
2,501
11,112
6,119
0
2,523
8,171
0
49,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,813
Gold Earned
42,170
345
Minions Killed
387
0
Camps Cleared
0
1,443,780
Distance Traveled
1,532,068
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,113
541
26
2
0
300,169
0
L
Thanatos
6,767
451
54
4
0
314,546
12
W
Ravana
8,298
553
75
5
0
287,371
0
W
Mercury
7,388
493
60
4
0
374,968
0
L
Xing Tian
7,557
504
31
2
0
312,936
0
W
Danzaburou
10,013
668
135
9
0
283,993
0
W
Chang'e
8,358
557
91
6
0
285,567
4
L
Hades
7,408
494
70
5
0
260,490
0
L
Chaac
7,533
502
104
7
0
298,331
2
L
Thor
8,548
570
86
6
0
257,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role