Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
BabyPanda420
Charybdis
Silver II
Level 39
God Stats
7W - 2L
2,029 SR
Queue Stats
27W - 25L
1,507 MMR
Solo
Charon
Charon
Bronze III
Chainzey
Charon
Bronze III
Level 83
God Stats
1W - 1L
1,976 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Nïghtmarez
Awilix
Gold III
Level 200
God Stats
2W - 2L
1,291 SR
Queue Stats
242W - 236L
1,513 MMR
Solo
Bellona
Bellona
Gold IV
Sonic_GooseTTV
Bellona
Gold IV
Level 69
God Stats
2W - 0L
1,534 SR
Queue Stats
277W - 279L
1,511 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,666 SR
1,506 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,498 SR
1,511 MMR
Persephone
Persephone
Gold V
DemiMoogle
Persephone
Gold V
Level 125
God Stats
0W - 1L
1,503 SR
Queue Stats
29W - 29L
1,554 MMR
Party 1
The Morrigan
The Morrigan
Bronze III
I layThaWood
The Morrigan
Bronze III
Level 153
God Stats
0W - 1L
1,441 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Ymir
Ymir
Gold V
Jubei_Valentine
Ymir
Gold V
Level 166
God Stats
2W - 4L
1,764 SR
Queue Stats
60W - 62L
1,499 MMR
Party 1
Chaac
Chaac
Bronze III
VegasForever449
Chaac
Bronze III
Level 108
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 16L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
Vx Dread
Chiron
Bronze III
Level 122
God Stats
0W - 7L
1,492 SR
Queue Stats
11W - 24L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 5
7,857
655
5,580
5,802
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
BabyPanda420
Charybdis
13
5 / 1 / 6
7,946
662
12,337
8,225
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charon
Chainzey
Charon
11
3 / 2 / 9
7,322
610
4,061
8,660
6,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
13
6 / 4 / 4
7,194
600
7,147
10,329
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 2
7,893
658
6,506
9,987
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Nu WaThanatosSusanoBacchusLancelot

VS

Bans
MulanBaron SamediSerqetScyllaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DemiMoogle
Persephone
10
2 / 3 / 1
6,511
543
5,498
7,750
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

The Morrigan
I layThaWood
The Morrigan
11
3 / 3 / 2
6,422
535
4,545
7,907
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 4
5,916
493
4,630
11,407
6,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 8 / 0
5,918
493
3,581
11,586
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Vx Dread
Chiron
11
2 / 4 / 1
6,501
542
4,499
9,641
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
21
Kills
8
8
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
5
4.5
W
Charybdis
BabyPanda420
Charybdis
5
1
6
8
W
Charon
Chainzey
Charon
3
2
9
3.75
L
Persephone
DemiMoogle
Persephone
2
3
1
0.83
L
The Morrigan
I layThaWood
The Morrigan
3
3
2
1.33
L
0
3
4
0.67
W
Awilix
6
4
4
2
W
5
1
2
6
L
1
8
0
0.13
L
Chiron
Vx Dread
Chiron
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,631
Damage
22,753
43,003
Taken
48,291
22,164
Mitigated
17,253
8,816
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,580
210
0
1,290
5,802
2,016
0
3,297
2,505
66,699
0
W
Charybdis
BabyPanda420
Charybdis
12,337
5,962
0
4,259
8,225
3,032
288
1,606
6,619
0
59,434
W
Charon
Chainzey
Charon
4,061
858
0
1,175
8,660
6,054
0
2,607
6,053
23,169
0
L
Persephone
DemiMoogle
Persephone
5,498
344
0
1,517
7,750
1,305
0
2,654
4,885
36,339
1,143
L
The Morrigan
I layThaWood
The Morrigan
4,545
715
0
3,331
7,907
2,309
0
1,660
5,994
33,254
2,621
L
4,630
771
0
1,390
11,407
6,618
0
2,631
8,633
16,414
1,119
W
Awilix
7,147
2,293
0
558
10,329
4,630
0
4,677
5,652
0
46,567
W
6,506
2,010
0
1,534
9,987
6,432
0
577
9,410
0
49,235
L
3,581
714
0
1,219
11,586
4,727
0
1,183
10,038
0
29,928
L
Chiron
Vx Dread
Chiron
4,499
2,112
421
2,325
9,641
2,294
0
1,002
8,610
0
38,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
31,268
395
Minions Killed
284
0
Camps Cleared
0
1,307,288
Distance Traveled
1,182,804
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,857
655
127
11
0
291,887
1
W
Charybdis
7,946
662
93
8
0
223,770
2
W
Charon
7,322
610
24
2
0
217,659
0
L
Persephone
6,511
543
72
6
0
228,707
2
L
The Morrigan
6,422
535
65
5
0
245,888
2
L
Ymir
5,916
493
28
2
0
241,197
7
W
Awilix
7,194
600
75
6
0
298,720
0
W
Bellona
7,893
658
76
6
0
275,252
5
L
Chaac
5,918
493
56
5
0
231,086
0
L
Chiron
6,501
542
63
5
0
235,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role