Player Matchup

Jing Wei
Jing Wei
Gold IV
DarthSidra
Jing Wei
Gold IV
Level 203
God Stats
4W - 5L
1,574 SR
Queue Stats
169W - 172L
1,425 MMR
Party 1
Kali
Kali
Gold V
OhHampton
Kali
Gold V
Level 156
God Stats
11W - 3L
2,020 SR
Queue Stats
148W - 144L
1,557 MMR
Solo
Fafnir
Fafnir
Gold III
Pultraz
Fafnir
Gold III
Level 145
God Stats
2W - 4L
1,481 SR
Queue Stats
194W - 189L
1,554 MMR
Solo
Zeus
Zeus
Platinum V
SymplyyyWasTaken
Zeus
Platinum V
Level 156
God Stats
26W - 27L
1,624 SR
Queue Stats
79W - 71L
1,675 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
polloprohd
Sun Wukong
Gold IV
Level 123
God Stats
23W - 15L
1,669 SR
Queue Stats
237W - 240L
1,513 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,674 SR
1,545 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,648 SR
1,545 MMR
Cthulhu
Cthulhu
Gold IV
BlaCkXRipper
Cthulhu
Gold IV
Level 144
God Stats
34W - 13L
1,664 SR
Queue Stats
135W - 151L
1,560 MMR
Solo
Bacchus
Bacchus
Platinum V
Crush1230
Bacchus
Platinum V
Level 159
God Stats
20W - 19L
1,549 SR
Queue Stats
464W - 462L
1,544 MMR
Solo
Raijin
Raijin
Platinum V
I Nolasco I
Raijin
Platinum V
Level 154
God Stats
9W - 7L
1,680 SR
Queue Stats
252W - 251L
1,558 MMR
Solo
Bakasura
Bakasura
Gold III
JIAFUGG
Bakasura
Gold III
Level 143
God Stats
3W - 1L
1,494 SR
Queue Stats
17W - 15L
1,534 MMR
Solo
Danzaburou
Danzaburou
Gold I
jdmisback
Danzaburou
Gold I
Level 160
God Stats
10W - 5L
1,851 SR
Queue Stats
174W - 179L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarthSidra
Jing Wei
14
1 / 5 / 2
7,630
509
6,472
13,131
4,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
14
4 / 2 / 3
7,846
523
5,367
15,592
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
Pultraz
Fafnir
13
0 / 0 / 7
7,591
506
4,013
11,880
10,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 4 / 4
7,650
510
9,357
7,208
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
polloprohd
Sun Wukong
13
0 / 3 / 0
7,461
497
5,298
15,117
9,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
BastetMedusaSurtrLancelot

VS

Bans
AgniIx ChelMaman BrigitteKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlaCkXRipper
Cthulhu
15
2 / 1 / 0
9,250
617
10,162
9,559
10,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Crush1230
Bacchus
11
1 / 3 / 4
7,658
511
8,393
13,385
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
15
3 / 2 / 3
8,882
592
9,980
7,040
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
JIAFUGG
Bakasura
14
4 / 2 / 2
8,288
553
5,039
9,863
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
jdmisback
Danzaburou
15
4 / 2 / 3
9,996
666
9,765
10,311
3,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
10
Kills
14
14
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlaCkXRipper
Cthulhu
2
1
0
2
W
Bacchus
Crush1230
Bacchus
1
3
4
1
L
Jing Wei
DarthSidra
Jing Wei
1
5
2
0.4
W
Raijin
3
2
3
2.25
W
Bakasura
JIAFUGG
Bakasura
4
2
2
2.5
L
Kali
4
2
3
2.75
L
Fafnir
Pultraz
Fafnir
0
0
7
3.5
L
5
4
4
1.75
W
Danzaburou
jdmisback
Danzaburou
4
2
3
2.75
L
Sun Wukong
polloprohd
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,507
Damage
43,339
62,928
Taken
50,158
32,006
Mitigated
30,698
21,021
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlaCkXRipper
Cthulhu
10,162
628
74
1,259
9,559
10,020
0
647
8,864
61,200
3,105
W
Bacchus
Crush1230
Bacchus
8,393
887
0
2,853
13,385
10,968
0
4,139
9,090
24,820
0
L
Jing Wei
DarthSidra
Jing Wei
6,472
4,942
0
4,580
13,131
4,316
0
4,075
8,947
0
55,302
W
Raijin
9,980
595
0
2,382
7,040
1,912
0
3,824
2,960
59,181
0
W
Bakasura
JIAFUGG
Bakasura
5,039
2,698
0
3,561
9,863
4,148
0
2,365
7,386
0
42,974
L
Kali
5,367
2,448
0
7,564
15,592
5,163
24
6,030
8,978
0
48,003
L
Fafnir
Pultraz
Fafnir
4,013
860
0
2,025
11,880
10,961
0
6,208
4,598
21,489
0
L
9,357
684
0
902
7,208
2,114
0
2,169
4,311
57,931
0
W
Danzaburou
jdmisback
Danzaburou
9,765
3,353
0
4,784
10,311
3,650
537
2,234
7,995
0
71,568
L
Sun Wukong
polloprohd
Sun Wukong
5,298
496
0
5,950
15,117
9,452
0
6,945
6,914
0
59,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,178
Gold Earned
44,074
477
Minions Killed
490
0
Camps Cleared
0
1,512,709
Distance Traveled
1,535,375
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,250
617
128
9
0
289,072
2
W
Bacchus
7,658
511
22
1
0
323,190
6
L
Jing Wei
7,630
509
113
8
0
291,679
3
W
Raijin
8,882
592
108
7
0
286,193
1
W
Bakasura
8,288
553
104
7
0
354,195
0
L
Kali
7,846
523
89
6
0
326,461
0
L
Fafnir
7,591
506
28
2
0
324,065
3
L
Zeus
7,650
510
124
8
0
294,034
5
W
Danzaburou
9,996
666
128
9
0
282,725
2
L
Sun Wukong
7,461
497
123
8
0
276,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role