Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Adcyourface
Cerberus
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 84L
1,439 Elo+
Solo
Horus
Horus
Gulo Gulo Bibax
Horus
Level 126
God Stats
6W - 4L
1,669 SR
Queue Stats
404W - 427L
1,450 Elo+
Solo
Bastet
Bastet
Jaynyk23
Bastet
Level 36
God Stats
2W - 1L
1,260 SR
Queue Stats
30W - 47L
1,288 Elo+
Solo
Bakasura
Bakasura
WhiteBoyTheGoat
Bakasura
Level 141
God Stats
0W - 2L
1,298 SR
Queue Stats
291W - 279L
1,515 Elo+
Solo
Team Averages
Level 120
1,445 SR
1,438 Elo+

VS

Team Averages
Level 100
1,469 SR
1,435 Elo+
Yu Huang
Yu Huang
Burning-Monarch1
Yu Huang
Level 85
God Stats
28W - 17L
1,574 SR
Queue Stats
766W - 804L
1,369 Elo+
Solo
Guan Yu
Guan Yu
CleetusCouture
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 103L
1,469 Elo+
Solo
Hou Yi
Hou Yi
Mjdrax025
Hou Yi
Level 100
God Stats
2W - 2L
1,444 SR
Queue Stats
75W - 58L
1,520 Elo+
Solo
Ymir
Ymir
Nelxve
Ymir
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,379 Elo+
Party 1
Zhong Kui
Zhong Kui
io BeRsErKeR oi
Zhong Kui
Level 129
God Stats
2W - 3L
1,327 SR
Queue Stats
144W - 133L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 4 / 3
4,804
961
2,843
4,459
1,294
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Adcyourface
Cerberus
9
1 / 4 / 2
4,851
970
4,474
7,959
6,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 1
4,919
984
1,534
6,626
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Jaynyk23
Bastet
10
1 / 4 / 0
4,902
980
2,150
5,752
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
1
0 / 0 / 0
1,232
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 10
6,503
1,301
4,412
2,456
890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 13
6,323
1,265
1,766
5,784
3,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Mjdrax025
Hou Yi
12
3 / 0 / 11
6,722
1,344
6,755
3,936
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Nelxve
Ymir
11
2 / 2 / 9
6,501
1,300
1,696
6,334
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
io BeRsErKeR oi
Zhong Kui
13
6 / 0 / 10
7,048
1,410
7,743
4,387
2,991
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
3
Kills
16
16
Deaths
4
6
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
3
0.38
L
Cerberus
Adcyourface
Cerberus
1
4
2
0.5
W
4
1
10
9
W
1
1
13
7.5
L
1
4
1
0.38
L
Bastet
Jaynyk23
Bastet
1
4
0
0.25
W
Hou Yi
Mjdrax025
Hou Yi
3
0
11
8.5
W
Ymir
Nelxve
Ymir
2
2
9
3.25
L
Bakasura
0
0
0
0
W
Zhong Kui
io BeRsErKeR oi
Zhong Kui
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,001
Damage
22,372
24,796
Taken
22,897
12,966
Mitigated
12,369
5,049
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,843
400
254
413
4,459
1,294
0
2,611
1,848
7,863
0
L
Cerberus
Adcyourface
Cerberus
4,474
204
84
2,132
7,959
6,199
0
4,870
3,089
7,644
0
W
4,412
295
470
438
2,456
890
1,365
906
1,550
10,518
0
W
1,766
512
3,564
2,101
5,784
3,069
414
1,426
4,358
0
4,398
L
1,534
922
221
754
6,626
3,579
0
2,694
3,932
0
2,844
L
Bastet
Jaynyk23
Bastet
2,150
273
0
1,191
5,752
1,894
0
3,486
2,266
0
5,494
W
Hou Yi
Mjdrax025
Hou Yi
6,755
2,257
402
1,438
3,936
1,421
1,083
1,987
1,949
0
17,396
W
Ymir
Nelxve
Ymir
1,696
274
267
1,067
6,334
3,998
286
1,251
5,083
4,015
1,152
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
io BeRsErKeR oi
Zhong Kui
7,743
876
349
2,060
4,387
2,991
1,832
1,747
2,640
13,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,708
Gold Earned
33,097
32
Minions Killed
68
0
Camps Cleared
0
346,637
Distance Traveled
497,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,804
961
8
2
0
94,518
0
L
Cerberus
4,851
970
16
3
0
95,853
0
W
Yu Huang
6,503
1,301
10
2
0
98,793
0
W
Guan Yu
6,323
1,265
6
1
0
100,465
0
L
Horus
4,919
984
3
1
0
75,728
0
L
Bastet
4,902
980
5
1
0
80,538
0
W
Hou Yi
6,722
1,344
25
5
0
89,935
0
W
Ymir
6,501
1,300
8
2
0
105,980
0
L
Bakasura
1,232
246
0
0
0
0
0
W
Zhong Kui
7,048
1,410
19
4
0
102,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role