Player Matchup

Zeus
Zeus
AnsgarXXI
Zeus
Level 159
God Stats
71W - 63L
1,575 SR
Queue Stats
462W - 467L
1,536 Elo+
Solo
Ares
Ares
DankFrank00
Ares
Level 126
God Stats
1W - 1L
1,221 SR
Queue Stats
9W - 7L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Nellhell
Nu Wa
Level 122
God Stats
137W - 109L
1,544 SR
Queue Stats
623W - 629L
1,476 Elo+
Solo
Mulan
Mulan
Pablitoalb
Mulan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,574 Elo+
Solo
Hou Yi
Hou Yi
VaxerYT
Hou Yi
Level 77
God Stats
61W - 49L
1,504 SR
Queue Stats
231W - 225L
1,460 Elo+
Solo
Team Averages
Level 106
1,469 SR
1,504 Elo+

VS

Team Averages
Level 136
1,542 SR
1,496 Elo+
Apollo
Apollo
 
Apollo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Atmyr
Fenrir
Level 155
God Stats
3W - 1L
1,915 SR
Queue Stats
131W - 141L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
PerroSAmoreS
Amaterasu
Level 157
God Stats
0W - 1L
1,285 SR
Queue Stats
329W - 333L
1,509 Elo+
Solo
Ra
Ra
sadsadbabyrage
Ra
Level 57
God Stats
5W - 7L
1,512 SR
Queue Stats
284W - 320L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 0 / 12
7,777
1,296
9,660
1,072
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 13
8,161
1,360
5,932
5,630
4,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
Nellhell
Nu Wa
13
2 / 1 / 10
7,224
1,204
6,632
1,258
424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
13
5 / 1 / 8
8,385
1,398
8,220
6,310
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
VaxerYT
Hou Yi
13
4 / 1 / 7
7,926
1,321
8,502
2,271
679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

400

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 3 / 1
6,795
1,133
1,401
7,747
2,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
 
Ganesha
11
0 / 4 / 3
6,707
1,118
2,463
8,278
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Atmyr
Fenrir
11
0 / 2 / 3
6,127
1,021
2,043
8,022
3,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
PerroSAmoreS
Amaterasu
11
1 / 6 / 2
6,431
1,072
4,589
12,451
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 1 / 1
6,369
1,062
1,308
5,442
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
16
Kills
3
3
Deaths
16
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
1
0.5
L
Ganesha
 
Ganesha
0
4
3
0.38
W
Zeus
4
0
12
10
L
Fenrir
Atmyr
Fenrir
0
2
3
0.75
W
1
0
13
7.5
W
Nu Wa
Nellhell
Nu Wa
2
1
10
7
W
Mulan
5
1
8
9
L
Amaterasu
PerroSAmoreS
Amaterasu
1
6
2
0.33
W
Hou Yi
VaxerYT
Hou Yi
4
1
7
7.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,946
Damage
11,804
16,541
Taken
41,940
10,909
Mitigated
20,899
4,281
Healing
1,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,401
1,033
0
188
7,747
2,804
0
3,215
4,489
0
19,613
L
Ganesha
 
Ganesha
2,463
61
0
348
8,278
6,127
0
4,817
3,354
12,335
0
W
Zeus
9,660
875
0
0
1,072
324
0
369
616
18,264
0
L
Fenrir
Atmyr
Fenrir
2,043
380
0
340
8,022
3,997
0
4,730
3,217
0
3,125
W
5,932
1,172
0
1,970
5,630
4,356
0
1,264
4,019
10,805
960
W
Nu Wa
Nellhell
Nu Wa
6,632
934
0
0
1,258
424
0
284
943
17,949
0
W
Mulan
8,220
2,066
0
2,024
6,310
5,126
0
1,002
4,985
0
25,358
L
Amaterasu
PerroSAmoreS
Amaterasu
4,589
1,547
0
641
12,451
6,228
0
7,733
4,618
0
6,089
W
Hou Yi
VaxerYT
Hou Yi
8,502
4,593
0
287
2,271
679
0
520
1,576
0
20,549
L
1,308
94
108
96
5,442
1,743
0
1,569
3,787
8,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,473
Gold Earned
32,429
132
Minions Killed
74
9
Camps Cleared
3
609,047
Distance Traveled
442,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,795
1,133
49
8
2
106,644
0
L
Ganesha
6,707
1,118
1
0
0
73,288
0
W
Zeus
7,777
1,296
29
5
2
117,773
0
L
Fenrir
6,127
1,021
2
0
0
87,173
0
W
Ares
8,161
1,360
13
2
1
131,492
0
W
Nu Wa
7,224
1,204
23
4
1
122,858
0
W
Mulan
8,385
1,398
43
7
2
120,267
0
L
Amaterasu
6,431
1,072
3
1
1
112,414
0
W
Hou Yi
7,926
1,321
24
4
3
116,657
0
L
Ra
6,369
1,062
19
3
0
63,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role