Player Matchup

Medusa
Medusa
AHylianDrunk92
Medusa
Level 154
God Stats
17W - 20L
1,432 SR
Queue Stats
200W - 167L
1,494 Elo+
Solo
Bacchus
Bacchus
BlueNION
Bacchus
Level 101
God Stats
2W - 0L
1,745 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BluntMAN572
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Janus
Janus
ETV Strange
Janus
Level 81
God Stats
25W - 15L
1,568 SR
Queue Stats
495W - 492L
1,495 Elo+
Solo
Cerberus
Cerberus
JustleTueur
Cerberus
Level 121
God Stats
5W - 4L
1,679 SR
Queue Stats
221W - 209L
1,539 Elo+
Solo
Team Averages
Level 113
1,585 SR
1,506 Elo+

VS

Team Averages
Level 136
1,468 SR
1,527 Elo+
Fafnir
Fafnir
 
Fafnir
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
PrinceBshop
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,584 Elo+
Solo
Thor
Thor
SILENT-CUTTER-91
Thor
Level 129
God Stats
1W - 4L
1,331 SR
Queue Stats
409W - 390L
1,495 Elo+
Solo
Olorun
Olorun
ZetoKaiser
Olorun
Level 140
God Stats
8W - 8L
1,500 SR
Queue Stats
31W - 37L
1,474 Elo+
Solo
Nut
Nut
octk
Nut
Level 121
God Stats
3W - 4L
1,508 SR
Queue Stats
191W - 182L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
7,893
564
13,467
10,188
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BlueNION
Bacchus
11
1 / 1 / 5
7,619
544
4,511
10,649
9,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
BluntMAN572
Arachne
11
1 / 2 / 5
7,260
519
2,938
6,664
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 1
8,524
609
7,832
7,635
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
JustleTueur
Cerberus
15
7 / 0 / 0
9,730
695
7,758
6,571
6,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 2 / 1
7,322
523
4,787
13,526
12,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 5 / 0
5,597
400
1,220
7,418
1,276
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 0
7,111
508
5,086
12,194
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
ZetoKaiser
Olorun
12
2 / 4 / 0
7,485
535
4,664
8,153
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
octk
Nut
13
1 / 2 / 2
6,974
498
8,755
11,052
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
8
8
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
2
1
1.25
W
3
2
3
2.25
W
Bacchus
BlueNION
Bacchus
1
1
5
3.5
W
Arachne
BluntMAN572
Arachne
1
2
5
1.75
W
5
3
1
1.83
W
Cerberus
JustleTueur
Cerberus
7
0
0
7
L
0
5
0
0
L
3
4
0
0.75
L
Olorun
ZetoKaiser
Olorun
2
4
0
0.5
L
Nut
octk
Nut
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,506
Damage
24,512
41,707
Taken
52,343
23,469
Mitigated
22,971
10,033
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,787
1,493
1,933
6,098
13,526
12,888
18
2,606
10,920
15,528
905
W
13,467
3,970
0
2,822
10,188
3,271
146
3,039
7,149
0
70,931
W
Bacchus
BlueNION
Bacchus
4,511
622
123
1,455
10,649
9,670
26
1,454
9,195
18,964
0
W
Arachne
BluntMAN572
Arachne
2,938
2,523
169
2,047
6,664
1,686
0
1,201
5,463
0
21,642
W
7,832
120
0
1,538
7,635
2,349
600
3,757
3,878
52,072
2,629
W
Cerberus
JustleTueur
Cerberus
7,758
129
0
1,879
6,571
6,493
0
95
6,476
58,747
3,288
L
1,220
344
0
494
7,418
1,276
0
4,860
2,156
0
23,324
L
5,086
332
0
4,279
12,194
3,189
0
3,841
8,127
0
54,768
L
Olorun
ZetoKaiser
Olorun
4,664
3,036
0
2,245
8,153
2,100
432
4,851
2,910
50,938
0
L
Nut
octk
Nut
8,755
5,339
0
4,722
11,052
3,518
0
2,502
8,428
0
62,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,026
Gold Earned
34,489
414
Minions Killed
359
0
Camps Cleared
0
1,442,310
Distance Traveled
1,247,150
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,322
523
16
1
0
253,056
2
W
Medusa
7,893
564
104
7
0
279,487
2
W
Bacchus
7,619
544
28
2
0
311,677
0
W
Arachne
7,260
519
43
3
0
316,484
0
W
Janus
8,524
609
89
6
0
287,884
0
W
Cerberus
9,730
695
150
11
0
246,778
0
L
Ullr
5,597
400
39
3
0
224,939
0
L
Thor
7,111
508
94
7
0
289,033
0
L
Olorun
7,485
535
105
8
0
232,397
4
L
Nut
6,974
498
105
8
0
247,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role