Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold I
Suzuya18
Sylvanus
Gold I
Level 159
God Stats
1W - 3L
1,410 SR
Queue Stats
27W - 20L
1,786 MMR
Party 1
Medusa
Medusa
Gold IV
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Medusa
Gold IV
Level 68
God Stats
33W - 27L
1,673 SR
Queue Stats
670W - 732L
1,462 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,528 SR
1,583 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,579 SR
1,520 MMR
Kuzenbo
Kuzenbo
Gold I
Agent of Loki
Kuzenbo
Gold I
Level 146
God Stats
31W - 33L
1,596 SR
Queue Stats
170W - 199L
1,606 MMR
Solo
Ullr
Ullr
Gold IV
Apollonysus
Ullr
Gold IV
Level 213
God Stats
14W - 17L
1,642 SR
Queue Stats
442W - 532L
1,455 MMR
Solo
Zeus
Zeus
Bronze III
MRfernando
Zeus
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 3
4,966
828
1,749
1,795
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Suzuya18
Sylvanus
9
1 / 0 / 2
5,134
856
869
1,578
713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 1
5,463
911
2,520
727
230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ScyllaAchillesCthulhuHorusThoth

VS

Bans
GilgameshNe ZhaVulcanAh PuchPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
0 / 1 / 0
5,050
842
495
2,945
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 0
5,163
861
336
2,577
565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,416
736
636
1,910
258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
3
1.5
L
Kuzenbo
0
1
0
0
L
0
0
0
0
L
0
2
0
0
W
Sylvanus
Suzuya18
Sylvanus
1
0
2
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,138
Damage
1,467
4,100
Taken
7,432
1,419
Mitigated
2,743
1,313
Healing
1,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,749
751
0
192
1,795
476
328
329
1,466
15,886
0
L
Kuzenbo
495
175
0
451
2,945
1,920
0
942
1,994
16,997
1,577
L
336
121
0
1,204
2,577
565
0
797
1,758
0
18,320
L
636
166
0
121
1,910
258
0
839
1,060
5,691
0
W
Sylvanus
Suzuya18
Sylvanus
869
270
492
629
1,578
713
240
323
1,255
4,867
2,359
W
2,520
644
0
0
727
230
117
328
399
0
15,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,563
Gold Earned
14,629
83
Minions Killed
87
0
Camps Cleared
0
338,627
Distance Traveled
292,872
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,966
828
39
7
0
111,492
0
L
Kuzenbo
5,050
842
36
6
0
123,070
3
L
Ullr
5,163
861
38
6
0
121,979
0
L
Zeus
4,416
736
13
2
0
47,823
0
W
Sylvanus
5,134
856
20
3
0
126,401
0
W
Medusa
5,463
911
24
4
0
100,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role