Player Matchup

Thoth
Thoth
GenesisTek
Thoth
Level 132
God Stats
2W - 0L
1,726 SR
Queue Stats
88W - 66L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
Kumasani
Sylvanus
Level 38
God Stats
4W - 2L
1,879 SR
Queue Stats
45W - 32L
1,530 Elo+
Party 1
Artio
Artio
Prysmatical
Artio
Level 143
God Stats
1W - 2L
1,344 SR
Queue Stats
56W - 43L
1,580 Elo+
Party 1
Atlas
Atlas
Time 4 Tyler
Atlas
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 269L
1,509 Elo+
Solo
Chaac
Chaac
jumpinborders69
Chaac
Level 154
God Stats
6W - 3L
1,978 SR
Queue Stats
166W - 158L
1,515 Elo+
Solo
Team Averages
Level 125
1,685 SR
1,538 Elo+

VS

Team Averages
Level 130
1,461 SR
1,520 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
OcTaV1OXD
Chernobog
Level 145
God Stats
16W - 16L
1,520 SR
Queue Stats
310W - 282L
1,540 Elo+
Solo
Horus
Horus
UltGohan
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,621 Elo+
Solo
Zhong Kui
Zhong Kui
VICTIMofNSANITY
Zhong Kui
Level 108
God Stats
8W - 10L
1,419 SR
Queue Stats
290W - 277L
1,476 Elo+
Solo
Mulan
Mulan
innoculatingyuh
Mulan
Level 146
God Stats
6W - 4L
1,366 SR
Queue Stats
61W - 87L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
6
3 / 1 / 3
3,768
754
2,410
2,814
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
Kumasani
Sylvanus
5
1 / 1 / 5
3,757
751
1,857
3,870
1,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 1
3,311
662
394
3,321
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

7
1 / 0 / 0
3,696
739
866
1,936
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
4 / 0 / 0
4,127
825
3,246
4,839
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
2
0 / 2 / 0
2,633
527
294
1,909
470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
OcTaV1OXD
Chernobog
6
2 / 2 / 0
3,455
691
2,144
2,875
739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
UltGohan
Horus
5
0 / 3 / 1
3,149
630
2,164
4,937
1,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Zhong Kui
VICTIMofNSANITY
Zhong Kui
6
0 / 0 / 0
3,238
648
1,103
1,516
815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 3 / 0
3,274
655
3,057
5,669
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
0
0
W
Thoth
3
1
3
4.5
W
Sylvanus
Kumasani
Sylvanus
1
1
5
3.5
L
Chernobog
OcTaV1OXD
Chernobog
2
2
0
1
W
1
0
1
1.5
W
1
0
0
1
L
Horus
UltGohan
Horus
0
3
1
0.17
L
Zhong Kui
VICTIMofNSANITY
Zhong Kui
0
0
0
0
L
0
3
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,773
Damage
8,762
16,780
Taken
16,906
6,257
Mitigated
5,828
7,311
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
294
0
0
369
1,909
470
0
544
1,365
4,328
0
W
Thoth
2,410
220
0
1,075
2,814
458
0
82
2,732
13,689
179
W
Sylvanus
Kumasani
Sylvanus
1,857
926
838
1,551
3,870
1,233
0
126
3,744
5,669
0
L
Chernobog
OcTaV1OXD
Chernobog
2,144
1,308
0
1,067
2,875
739
0
1,986
879
0
15,519
W
394
126
80
1,083
3,321
1,228
0
86
3,235
16,549
781
W
866
91
0
812
1,936
636
0
1,103
833
11,496
0
L
Horus
UltGohan
Horus
2,164
1,122
40
1,570
4,937
1,914
0
2,241
2,696
0
8,354
L
Zhong Kui
VICTIMofNSANITY
Zhong Kui
1,103
65
0
1,242
1,516
815
0
476
770
11,847
0
L
3,057
638
0
1,992
5,669
1,890
0
0
5,669
0
17,223
W
3,246
480
0
1,872
4,839
2,702
0
0
4,839
0
19,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,659
Gold Earned
15,749
126
Minions Killed
96
0
Camps Cleared
0
500,425
Distance Traveled
425,324
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
2,633
527
12
2
0
47,545
0
W
Thoth
3,768
754
17
3
0
105,381
0
W
Sylvanus
3,757
751
8
2
0
103,836
4
L
Chernobog
3,455
691
20
4
0
88,834
0
W
Artio
3,311
662
40
8
0
96,018
0
W
Atlas
3,696
739
30
6
0
100,938
0
L
Horus
3,149
630
11
2
0
101,883
0
L
Zhong Kui
3,238
648
23
5
0
85,212
0
L
Mulan
3,274
655
30
6
0
101,850
0
W
Chaac
4,127
825
31
6
0
94,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role