Player Matchup

Raijin
Raijin
Gold IV
An3x Red DrAgon
Raijin
Gold IV
Level 96
God Stats
5W - 3L
1,376 SR
Queue Stats
150W - 157L
1,347 MMR
Solo
Fenrir
Fenrir
Silver II
Baaqz
Fenrir
Silver II
Level 118
God Stats
9W - 7L
1,555 SR
Queue Stats
13W - 17L
1,370 MMR
Solo
Medusa
Medusa
Silver I
Blunc
Medusa
Silver I
Level 138
God Stats
2W - 3L
1,301 SR
Queue Stats
93W - 100L
1,334 MMR
Solo
Ganesha
Ganesha
Gold V
FleecyManx
Ganesha
Gold V
Level 135
God Stats
9W - 6L
1,571 SR
Queue Stats
247W - 259L
1,353 MMR
Solo
Zeus
Zeus
Silver IV
GrimRiot
Zeus
Silver IV
Level 100
God Stats
3W - 2L
1,655 SR
Queue Stats
4W - 9L
1,308 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,491 SR
1,342 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,472 SR
1,352 MMR
Ao Kuang
Ao Kuang
Silver I
Amaral__88
Ao Kuang
Silver I
Level 141
God Stats
55W - 32L
1,623 SR
Queue Stats
149W - 162L
1,203 MMR
Party 1
Chang'e
Chang'e
Silver I
IsKummaStyles
Chang'e
Silver I
Level 62
God Stats
1W - 2L
1,529 SR
Queue Stats
100W - 121L
1,369 MMR
Solo
Neith
Neith
Silver I
OLEARY III
Neith
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 111L
1,276 MMR
Solo
Hou Yi
Hou Yi
Gold V
She7a
Hou Yi
Gold V
Level 190
God Stats
2W - 3L
1,533 SR
Queue Stats
240W - 240L
1,353 MMR
Solo
Sylvanus
Sylvanus
Gold II
reichardilson
Sylvanus
Gold II
Level 89
God Stats
2W - 5L
1,173 SR
Queue Stats
149W - 144L
1,561 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,070
648
7,130
10,462
3,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Baaqz
Fenrir
16
8 / 0 / 3
8,983
642
8,771
9,832
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Blunc
Medusa
14
5 / 2 / 5
8,565
612
9,570
8,289
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
FleecyManx
Ganesha
12
1 / 3 / 13
7,833
560
5,933
13,404
10,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zeus
13
1 / 3 / 6
7,617
544
6,534
6,306
1,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresThanatosNe ZhaPersephonePele

VS

Bans
SusanoCharonLancelotCu ChulainnAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Amaral__88
Ao Kuang
15
7 / 1 / 0
8,148
582
6,327
9,948
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
12
0 / 4 / 2
6,750
482
4,908
10,200
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Neith
13
1 / 4 / 5
7,969
569
9,608
11,995
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
She7a
Hou Yi
6
1 / 3 / 3
5,512
394
3,552
5,789
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
reichardilson
Sylvanus
11
2 / 6 / 4
7,130
509
6,060
16,558
11,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
18
Kills
11
11
Deaths
18
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Amaral__88
Ao Kuang
7
1
0
7
W
3
3
2
1.33
W
Fenrir
Baaqz
Fenrir
8
0
3
9.5
W
Medusa
Blunc
Medusa
5
2
5
3.75
W
Ganesha
FleecyManx
Ganesha
1
3
13
2.5
W
Zeus
1
3
6
1.33
L
Chang'e
0
4
2
0.25
L
Neith
1
4
5
0.88
L
Hou Yi
She7a
Hou Yi
1
3
3
0.83
L
Sylvanus
reichardilson
Sylvanus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,938
Damage
30,455
48,293
Taken
54,490
22,735
Mitigated
22,648
16,811
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Amaral__88
Ao Kuang
6,327
905
0
5,723
9,948
3,035
0
2,819
7,129
60,101
1,346
W
7,130
578
80
4,335
10,462
3,408
330
1,009
9,453
63,709
0
W
Fenrir
Baaqz
Fenrir
8,771
1,951
0
3,850
9,832
4,705
0
1,293
8,491
0
78,949
W
Medusa
Blunc
Medusa
9,570
4,643
0
3,306
8,289
2,693
0
2,674
5,513
0
59,029
W
Ganesha
FleecyManx
Ganesha
5,933
1,371
0
3,386
13,404
10,245
31
7,102
5,945
23,284
0
W
Zeus
6,534
645
0
1,854
6,306
1,684
71
3,757
2,437
45,462
2,066
L
Chang'e
4,908
570
208
2,029
10,200
2,839
0
4,200
6,000
43,145
1,003
L
Neith
9,608
2,072
0
4,116
11,995
3,908
0
5,406
6,589
0
60,368
L
Hou Yi
She7a
Hou Yi
3,552
2,274
0
1,260
5,789
1,351
0
1,382
4,407
0
15,335
L
Sylvanus
reichardilson
Sylvanus
6,060
1,915
1,738
4,008
16,558
11,515
0
5,508
11,050
21,768
1,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,068
Gold Earned
35,509
435
Minions Killed
380
0
Camps Cleared
0
1,453,492
Distance Traveled
1,299,090
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,148
582
114
8
0
340,426
0
W
Raijin
9,070
648
124
9
0
247,357
0
W
Fenrir
8,983
642
100
7
0
358,538
6
W
Medusa
8,565
612
115
8
0
283,304
2
W
Ganesha
7,833
560
6
0
0
276,524
7
W
Zeus
7,617
544
90
6
0
287,769
0
L
Chang'e
6,750
482
89
6
0
293,013
3
L
Neith
7,969
569
112
8
0
266,005
5
L
Hou Yi
5,512
394
24
2
0
142,593
2
L
Sylvanus
7,130
509
41
3
0
257,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role