Player Matchup

Odin
Odin
FoxSinner
Odin
Level 144
God Stats
3W - 0L
1,517 SR
Queue Stats
59W - 53L
1,498 Elo+
Party 4
Scylla
Scylla
Maaloxan
Scylla
Level 102
God Stats
1W - 1L
1,274 SR
Queue Stats
222W - 186L
1,510 Elo+
Solo
Vamana
Vamana
WezL1337
Vamana
Level 41
God Stats
2W - 1L
1,214 SR
Queue Stats
129W - 30L
1,828 Elo+
Party 1
Charon
Charon
dakillah420
Charon
Level 109
God Stats
3W - 1L
1,668 SR
Queue Stats
186W - 65L
1,760 Elo+
Party 1
Rama
Rama
fatalknight2
Rama
Level 89
God Stats
2W - 0L
1,744 SR
Queue Stats
44W - 42L
1,517 Elo+
Party 4
Team Averages
Level 97
1,483 SR
1,622 Elo+

VS

Team Averages
Level 166
1,599 SR
1,540 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
CuteJukes
Yu Huang
Level 199
God Stats
5W - 1L
1,801 SR
Queue Stats
202W - 165L
1,572 Elo+
Party 3
Geb
Geb
Paxdon
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,551 Elo+
Party 3
Heimdallr
Heimdallr
Volulu
Heimdallr
Level 187
God Stats
1W - 1L
1,695 SR
Queue Stats
193W - 152L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 2 / 17
8,652
787
6,827
9,302
6,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Maaloxan
Scylla
17
7 / 2 / 8
10,026
911
9,670
8,612
2,847
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
WezL1337
Vamana
14
3 / 3 / 11
8,950
814
10,163
13,166
13,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
17
4 / 1 / 20
10,479
953
9,771
11,103
10,253
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
10 / 4 / 8
10,101
918
12,375
11,235
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 4 / 4
9,262
842
15,204
8,711
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
15
2 / 6 / 8
8,412
765
6,868
10,458
4,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
CuteJukes
Yu Huang
16
4 / 4 / 7
9,043
822
12,648
9,260
4,497
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
Paxdon
Geb
14
0 / 5 / 7
7,865
715
3,579
13,873
13,079
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Volulu
Heimdallr
13
2 / 6 / 7
8,174
743
4,822
9,670
4,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
25
Kills
11
12
Deaths
25
64
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
4
4
1.25
L
Morgan Le Fay
 
Morgan Le Fay
2
6
8
1
L
Yu Huang
CuteJukes
Yu Huang
4
4
7
1.88
W
Odin
1
2
17
4.75
W
Scylla
Maaloxan
Scylla
7
2
8
5.5
L
Geb
Paxdon
Geb
0
5
7
0.7
L
Heimdallr
Volulu
Heimdallr
2
6
7
0.92
W
Vamana
WezL1337
Vamana
3
3
11
2.83
W
Charon
4
1
20
14
W
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,806
Damage
43,121
53,418
Taken
51,972
38,180
Mitigated
31,484
15,351
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
15,204
1,315
0
347
8,711
4,894
0
3,303
5,259
0
32,012
L
Morgan Le Fay
 
Morgan Le Fay
6,868
550
543
1,510
10,458
4,758
110
3,728
6,447
15,478
0
L
Yu Huang
CuteJukes
Yu Huang
12,648
791
605
2,682
9,260
4,497
0
2,605
6,495
22,186
470
W
Odin
6,827
1,055
0
1,228
9,302
6,833
327
3,973
5,329
0
9,871
W
Scylla
Maaloxan
Scylla
9,670
575
341
1,526
8,612
2,847
730
4,570
4,042
23,165
584
L
Geb
Paxdon
Geb
3,579
245
294
3,000
13,873
13,079
0
5,410
8,041
10,499
0
L
Heimdallr
Volulu
Heimdallr
4,822
1,156
121
1,345
9,670
4,256
0
3,878
5,510
0
11,657
W
Vamana
WezL1337
Vamana
10,163
4,102
1,349
2,707
13,166
13,961
384
4,883
8,282
0
23,235
W
Charon
9,771
1,094
1,483
3,414
11,103
10,253
315
4,709
6,394
23,021
336
W
12,375
7,056
212
3,091
11,235
4,286
1,152
4,678
6,557
0
24,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,208
Gold Earned
42,756
126
Minions Killed
119
0
Camps Cleared
0
1,146,166
Distance Traveled
1,019,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,262
842
36
3
0
217,759
0
L
Morgan Le Fay
8,412
765
16
1
0
199,194
0
L
Yu Huang
9,043
822
30
3
0
225,371
0
W
Odin
8,652
787
7
1
0
214,705
0
W
Scylla
10,026
911
44
4
0
233,441
0
L
Geb
7,865
715
24
2
0
184,477
0
L
Heimdallr
8,174
743
13
1
0
192,325
0
W
Vamana
8,950
814
27
2
0
267,167
0
W
Charon
10,479
953
17
2
0
269,905
0
W
Rama
10,101
918
31
3
0
160,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role