Player Matchup

Neith
Neith
Cheye98
Neith
Level 67
God Stats
124W - 107L
1,564 SR
Queue Stats
146W - 138L
1,498 Elo+
Party 2
Chernobog
Chernobog
DanielDarkzun
Chernobog
Level 49
God Stats
1W - 2L
1,253 SR
Queue Stats
60W - 64L
1,502 Elo+
Solo
Fenrir
Fenrir
JoeExotic
Fenrir
Level 58
God Stats
2W - 0L
1,663 SR
Queue Stats
19W - 2L
1,790 Elo+
Party 1
Hel
Hel
MichaelSGames21
Hel
Level 69
God Stats
130W - 120L
1,537 SR
Queue Stats
143W - 130L
1,504 Elo+
Party 2
Thor
Thor
OneHandNoBrain
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,790 Elo+
Party 1
Team Averages
Level 54
1,504 SR
1,617 Elo+

VS

Team Averages
Level 126
1,663 SR
1,493 Elo+
Chaac
Chaac
AriSita
Chaac
Level 127
God Stats
67W - 52L
1,587 SR
Queue Stats
141W - 132L
1,493 Elo+
Solo
Thor
Thor
Ha-Its-Snowing
Thor
Level 140
God Stats
2W - 3L
1,756 SR
Queue Stats
67W - 70L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Mj235835
Gilgamesh
Level 158
God Stats
26W - 25L
1,508 SR
Queue Stats
315W - 300L
1,496 Elo+
Solo
Merlin
Merlin
Sneaks-ND
Merlin
Level 88
God Stats
4W - 3L
1,558 SR
Queue Stats
416W - 425L
1,485 Elo+
Solo
Medusa
Medusa
tobiasalberto
Medusa
Level 119
God Stats
0W - 1L
1,905 SR
Queue Stats
59W - 53L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cheye98
Neith
11
1 / 0 / 6
6,360
1,272
6,834
5,550
2,348
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
DanielDarkzun
Chernobog
11
3 / 2 / 3
6,587
1,317
5,335
4,445
1,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
JoeExotic
Fenrir
11
1 / 0 / 6
6,805
1,361
4,148
7,909
7,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 4
6,375
1,275
2,959
3,680
1,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 6
6,277
1,255
6,606
5,578
2,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

381

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AriSita
Chaac
11
1 / 1 / 1
6,469
1,294
7,296
7,121
6,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

11
1 / 1 / 1
6,023
1,205
5,040
5,333
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Mj235835
Gilgamesh
10
0 / 3 / 1
5,499
1,100
5,321
9,879
8,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Sneaks-ND
Merlin
10
0 / 1 / 1
5,465
1,093
1,794
1,121
318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,843
1,169
5,611
5,445
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
8
Kills
2
2
Deaths
8
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
AriSita
Chaac
1
1
1
1.5
W
Neith
Cheye98
Neith
1
0
6
4
W
Chernobog
DanielDarkzun
Chernobog
3
2
3
2.25
L
1
1
1
1.5
W
Fenrir
JoeExotic
Fenrir
1
0
6
4
W
2
0
4
4
L
Gilgamesh
Mj235835
Gilgamesh
0
3
1
0.17
W
1
0
6
4
L
Merlin
Sneaks-ND
Merlin
0
1
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,882
Damage
25,062
27,162
Taken
28,899
15,751
Mitigated
18,870
10,638
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AriSita
Chaac
7,296
388
0
1,198
7,121
6,614
0
1,061
6,043
1,408
17,257
W
Neith
Cheye98
Neith
6,834
3,488
0
1,753
5,550
2,348
0
1,255
4,149
0
15,754
W
Chernobog
DanielDarkzun
Chernobog
5,335
3,845
0
313
4,445
1,450
0
456
3,924
0
10,422
L
5,040
1,097
0
0
5,333
1,894
0
541
4,752
0
10,467
W
Fenrir
JoeExotic
Fenrir
4,148
1,611
0
782
7,909
7,581
0
963
6,812
52
8,434
W
2,959
171
4,222
2,980
3,680
1,414
0
573
3,070
19,131
0
L
Gilgamesh
Mj235835
Gilgamesh
5,321
670
0
2,318
9,879
8,313
0
502
8,985
1,610
6,933
W
6,606
1,616
0
588
5,578
2,958
0
933
4,500
0
16,173
L
Merlin
Sneaks-ND
Merlin
1,794
0
0
0
1,121
318
0
288
833
5,451
0
L
5,611
1,903
0
0
5,445
1,731
0
619
4,748
0
24,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,404
Gold Earned
29,299
108
Minions Killed
106
7
Camps Cleared
5
582,340
Distance Traveled
486,663
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,469
1,294
32
6
1
117,232
0
W
Neith
6,360
1,272
17
3
1
113,401
0
W
Chernobog
6,587
1,317
14
3
2
105,964
0
L
Thor
6,023
1,205
10
2
2
108,939
0
W
Fenrir
6,805
1,361
11
2
2
119,157
3
W
Hel
6,375
1,275
43
9
1
132,763
0
L
Gilgamesh
5,499
1,100
11
2
0
104,665
0
W
Thor
6,277
1,255
23
5
1
111,055
0
L
Merlin
5,465
1,093
11
2
0
56,509
0
L
Medusa
5,843
1,169
42
8
2
99,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role