Player Matchup

Medusa
Medusa
Bashtadon
Medusa
Level 83
God Stats
11W - 4L
1,711 SR
Queue Stats
28W - 18L
1,527 Elo+
Solo
Mulan
Mulan
KaosKoronado
Mulan
Level 104
God Stats
9W - 8L
1,498 SR
Queue Stats
90W - 90L
1,367 Elo+
Party 1
Aphrodite
Aphrodite
KrimsonxRose
Aphrodite
Level 63
God Stats
84W - 70L
1,432 SR
Queue Stats
102W - 93L
1,367 Elo+
Party 1
Team Averages
Level 83
1,547 SR
1,420 Elo+

VS

Team Averages
Level 57
1,472 SR
1,421 Elo+
Ao Kuang
Ao Kuang
EpicLeopard8118
Ao Kuang
Level 65
God Stats
33W - 56L
1,390 SR
Queue Stats
155W - 219L
1,340 Elo+
Solo
Ymir
Ymir
LeadSlinger0415
Ymir
Level 38
God Stats
0W - 2L
1,496 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Medusa
Medusa
xlldanys2llx
Medusa
Level 67
God Stats
31W - 30L
1,531 SR
Queue Stats
233W - 243L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bashtadon
Medusa
14
2 / 0 / 9
8,404
764
7,669
4,836
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
6 / 1 / 5
8,733
794
9,197
9,671
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Aphrodite
KrimsonxRose
Aphrodite
14
4 / 0 / 8
8,381
762
3,422
3,192
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
1 / 4 / 0
6,763
615
2,644
7,356
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
0 / 3 / 1
6,536
594
2,670
8,616
6,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
9
0 / 5 / 1
6,412
583
8,005
7,920
2,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bashtadon
Medusa
2
0
9
6.5
L
Ao Kuang
1
4
0
0.25
W
6
1
5
8.5
W
Aphrodite
KrimsonxRose
Aphrodite
4
0
8
8
L
0
3
1
0.17
L
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,288
Damage
13,319
17,699
Taken
23,892
13,990
Mitigated
11,961
8,950
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bashtadon
Medusa
7,669
3,831
0
691
4,836
1,800
579
1,307
3,529
0
39,305
L
Ao Kuang
2,644
682
0
982
7,356
3,534
0
1,006
6,252
12,640
0
W
9,197
1,826
120
2,001
9,671
9,796
602
3,146
6,500
0
21,554
W
Aphrodite
KrimsonxRose
Aphrodite
3,422
803
3,760
2,378
3,192
2,394
622
883
2,304
15,293
373
L
2,670
863
0
1,092
8,616
6,057
0
1,832
6,480
11,177
0
L
Medusa
8,005
2,579
0
484
7,920
2,370
110
506
7,121
0
28,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,518
Gold Earned
19,711
125
Minions Killed
80
0
Camps Cleared
0
563,418
Distance Traveled
514,725
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,404
764
71
6
0
196,842
0
L
Ao Kuang
6,763
615
22
2
0
157,544
2
W
Mulan
8,733
794
26
2
0
180,675
0
W
Aphrodite
8,381
762
28
3
0
185,901
0
L
Ymir
6,536
594
16
1
0
195,733
0
L
Medusa
6,412
583
42
4
0
161,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role