Player Matchup

Khepri
Khepri
 
Khepri
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Blackclues
Anhur
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 31L
1,657 Elo+
Party 2
Awilix
Awilix
GOOSE123499
Awilix
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 66L
1,422 Elo+
Solo
Thoth
Thoth
HashibaToyotomi
Thoth
Level 264
God Stats
17W - 18L
1,360 SR
Queue Stats
1,503W - 1,563L
1,478 Elo+
Solo
Ne Zha
Ne Zha
ShinjiTao
Ne Zha
Level 90
God Stats
2W - 2L
2,011 SR
Queue Stats
32W - 11L
1,723 Elo+
Party 2
Team Averages
Level 171
1,574 SR
1,556 Elo+

VS

Team Averages
Level 73
1,684 SR
1,439 Elo+
Bastet
Bastet
GoldNut
Bastet
Level 100
God Stats
1W - 5L
1,586 SR
Queue Stats
75W - 88L
1,449 Elo+
Party 1
Apollo
Apollo
JidkoPerd
Apollo
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
18W - 25L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
Valpole
Cthulhu
Level 159
God Stats
2W - 1L
1,775 SR
Queue Stats
171W - 145L
1,593 Elo+
Solo
Skadi
Skadi
Кунимен
Skadi
Level 20
God Stats
0W - 1L
1,711 SR
Queue Stats
6W - 11L
1,373 Elo+
Party 1
Jing Wei
Jing Wei
ПамперсАбсолют
Jing Wei
Level 69
God Stats
2W - 3L
1,638 SR
Queue Stats
85W - 102L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 3 / 9
8,934
812
5,858
11,979
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
15
4 / 1 / 6
9,154
832
7,800
6,875
2,946
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
14
2 / 1 / 7
8,140
740
6,654
6,489
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 0 / 9
8,731
794
3,684
3,077
1,226
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ne Zha
ShinjiTao
Ne Zha
14
1 / 1 / 12
9,122
829
15,197
10,180
10,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GoldNut
Bastet
12
0 / 5 / 6
7,090
645
5,677
10,086
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
JidkoPerd
Apollo
13
0 / 3 / 4
7,275
661
2,383
7,458
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Valpole
Cthulhu
15
1 / 1 / 5
8,446
768
15,177
10,446
8,745
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 2
7,160
651
5,654
8,755
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
4 / 2 / 1
8,378
762
4,616
6,796
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
14
Kills
6
6
Deaths
14
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
3
9
2.17
W
Anhur
4
1
6
7
W
Awilix
2
1
7
5.5
L
Bastet
GoldNut
Bastet
0
5
6
0.6
W
5
0
9
9.5
L
Apollo
JidkoPerd
Apollo
0
3
4
0.67
W
Ne Zha
ShinjiTao
Ne Zha
1
1
12
7
L
Cthulhu
Valpole
Cthulhu
1
1
5
3.5
L
1
3
2
0.67
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
33,507
38,600
Taken
43,541
30,556
Mitigated
18,306
14,410
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,858
64
793
2,822
11,979
12,707
0
4,349
7,630
11,899
0
W
Anhur
7,800
2,592
2,574
2,425
6,875
2,946
727
2,732
4,143
0
25,975
W
Awilix
6,654
599
184
637
6,489
2,883
73
2,375
4,114
0
9,799
L
Bastet
GoldNut
Bastet
5,677
1,066
522
1,278
10,086
2,641
0
2,276
7,810
0
13,912
W
3,684
131
0
750
3,077
1,226
417
1,452
1,625
15,826
0
L
Apollo
JidkoPerd
Apollo
2,383
1,280
0
618
7,458
2,268
63
1,666
5,792
0
14,149
W
Ne Zha
ShinjiTao
Ne Zha
15,197
468
997
3,228
10,180
10,794
0
2,305
7,875
0
29,412
L
Cthulhu
Valpole
Cthulhu
15,177
272
1,897
1,692
10,446
8,745
0
2,706
7,740
25,840
1,964
L
5,654
1,325
1,695
1,258
8,755
2,478
5
2,203
6,552
0
13,317
L
4,616
2,386
1,086
1,101
6,796
2,174
88
691
6,105
0
11,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,081
Gold Earned
38,349
134
Minions Killed
108
0
Camps Cleared
0
1,107,187
Distance Traveled
1,115,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,934
812
16
1
0
221,682
0
W
Anhur
9,154
832
66
6
0
181,519
0
W
Awilix
8,140
740
9
1
0
230,907
0
L
Bastet
7,090
645
17
2
0
241,401
0
W
Thoth
8,731
794
22
2
0
232,750
0
L
Apollo
7,275
661
24
2
0
206,826
0
W
Ne Zha
9,122
829
21
2
0
240,329
0
L
Cthulhu
8,446
768
31
3
0
235,521
0
L
Skadi
7,160
651
11
1
0
210,745
0
L
Jing Wei
8,378
762
25
2
0
220,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role