Player Matchup

Kali
Kali
FanTomAs376724
Kali
Level 79
God Stats
1W - 2L
1,276 SR
Queue Stats
333W - 314L
1,475 Elo+
Solo
Thanatos
Thanatos
Johnori21
Thanatos
Level 101
God Stats
59W - 64L
1,556 SR
Queue Stats
888W - 884L
1,386 Elo+
Solo
Sol
Sol
SmItEsMuRfEr817
Sol
Level 49
God Stats
5W - 5L
1,532 SR
Queue Stats
95W - 96L
1,438 Elo+
Solo
Medusa
Medusa
TrippyClass
Medusa
Level 69
God Stats
47W - 38L
1,633 SR
Queue Stats
289W - 270L
1,512 Elo+
Solo
Ymir
Ymir
V2Boul
Ymir
Level 68
God Stats
13W - 10L
1,585 SR
Queue Stats
171W - 184L
1,460 Elo+
Solo
Team Averages
Level 73
1,517 SR
1,454 Elo+

VS

Team Averages
Level 79
1,665 SR
1,461 Elo+
Neith
Neith
Diipsyy__
Neith
Level 64
God Stats
2W - 3L
1,745 SR
Queue Stats
147W - 136L
1,416 Elo+
Solo
Thor
Thor
SPQR-Thanatos
Thor
Level 132
God Stats
1W - 2L
1,763 SR
Queue Stats
114W - 113L
1,465 Elo+
Solo
Athena
Athena
doabite
Athena
Level 48
God Stats
21W - 18L
1,599 SR
Queue Stats
104W - 102L
1,492 Elo+
Solo
Freya
Freya
ivanhoe10
Freya
Level 85
God Stats
3W - 1L
1,795 SR
Queue Stats
73W - 48L
1,538 Elo+
Solo
Zeus
Zeus
xRezqy
Zeus
Level 68
God Stats
8W - 11L
1,423 SR
Queue Stats
245W - 254L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
10,226
639
6,497
14,482
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Johnori21
Thanatos
15
7 / 4 / 0
8,987
562
4,663
11,693
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 3
10,062
629
8,463
10,297
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
5 / 3 / 2
9,053
566
13,235
11,421
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
V2Boul
Ymir
13
0 / 2 / 9
8,741
546
5,223
13,040
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diipsyy__
Neith
14
2 / 3 / 3
8,225
514
7,204
10,471
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 5 / 5
7,774
486
5,785
11,508
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
doabite
Athena
12
4 / 5 / 4
8,059
504
4,301
17,203
13,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
ivanhoe10
Freya
13
3 / 4 / 2
8,040
503
10,628
10,481
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
xRezqy
Zeus
5
0 / 1 / 0
5,368
336
1,737
1,344
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
18
Kills
12
12
Deaths
18
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Diipsyy__
Neith
2
3
3
1.17
W
2
1
8
6
W
Thanatos
Johnori21
Thanatos
7
4
0
1.75
L
3
5
5
1.1
W
4
2
3
2.75
W
Medusa
5
3
2
2
W
Ymir
V2Boul
Ymir
0
2
9
2.25
L
Athena
doabite
Athena
4
5
4
1.2
L
Freya
ivanhoe10
Freya
3
4
2
1
L
Zeus
xRezqy
Zeus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,081
Damage
29,655
60,933
Taken
51,007
30,126
Mitigated
26,028
30,678
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Diipsyy__
Neith
7,204
1,828
0
2,420
10,471
4,126
0
4,791
5,680
0
61,234
W
6,497
2,803
0
10,581
14,482
6,185
1,758
1,926
12,336
0
76,540
W
Thanatos
Johnori21
Thanatos
4,663
1,362
0
7,668
11,693
4,716
0
1,099
10,540
0
47,452
L
5,785
1,807
0
1,562
11,508
4,579
0
2,392
9,116
0
45,416
W
8,463
2,883
0
5,192
10,297
3,205
1,440
1,395
8,902
79,234
524
W
Medusa
13,235
6,429
0
5,213
11,421
4,095
1,914
6,608
4,813
0
72,456
W
Ymir
V2Boul
Ymir
5,223
231
0
2,024
13,040
11,925
0
5,364
7,676
31,649
582
L
Athena
doabite
Athena
4,301
624
0
3,680
17,203
13,498
0
4,732
12,471
15,999
0
L
Freya
ivanhoe10
Freya
10,628
3,752
0
3,069
10,481
3,598
0
1,611
8,870
53,590
0
L
Zeus
xRezqy
Zeus
1,737
331
0
511
1,344
227
0
0
1,344
11,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
37,466
497
Minions Killed
323
0
Camps Cleared
0
1,520,590
Distance Traveled
1,182,369
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,225
514
116
7
0
264,513
2
W
Kali
10,226
639
116
7
0
310,126
0
W
Thanatos
8,987
562
70
4
0
353,461
0
L
Thor
7,774
486
69
4
0
260,561
0
W
Sol
10,062
629
147
9
0
292,848
0
W
Medusa
9,053
566
116
7
0
285,141
0
W
Ymir
8,741
546
48
3
0
279,014
5
L
Athena
8,059
504
25
2
0
304,270
6
L
Freya
8,040
503
86
5
0
289,493
0
L
Zeus
5,368
336
27
2
0
63,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role