Player Matchup

Fafnir
Fafnir
Diamond V
IlSALlI
Fafnir
Diamond V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,942 MMR
Solo
Scylla
Scylla
Diamond IV
Taygoneslide
Scylla
Diamond IV
Level 143
God Stats
49W - 41L
1,673 SR
Queue Stats
377W - 347L
2,063 MMR
Solo
Mulan
Mulan
Masters
ẮrςeυsRẻgιs
Mulan
Masters
Level 165
God Stats
24W - 18L
1,507 SR
Queue Stats
647W - 653L
2,113 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,560 SR
2,039 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,468 SR
2,091 MMR
Hercules
Hercules
Platinum I
Halladur
Hercules
Platinum I
Level 46
God Stats
6W - 8L
1,381 SR
Queue Stats
80W - 95L
1,917 MMR
Solo
Anhur
Anhur
Diamond V
JerldouaQc
Anhur
Diamond V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
2,026 MMR
Party 1
Charon
Charon
Diamond I
wwwpurnhob
Charon
Diamond I
Level 175
God Stats
4W - 2L
1,523 SR
Queue Stats
132W - 66L
2,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IlSALlI
Fafnir
12
4 / 1 / 3
8,067
807
4,150
5,939
5,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
11
0 / 4 / 5
6,835
684
4,091
6,008
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 3 / 4
7,959
796
10,950
12,155
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
OdinAresMedusaKuzenboSerqet

VS

Bans
AchillesThothSobekVulcanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Halladur
Hercules
13
2 / 2 / 5
7,779
778
4,644
8,406
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
12
5 / 3 / 3
7,958
796
8,603
8,942
3,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
wwwpurnhob
Charon
12
1 / 3 / 5
6,866
687
6,604
8,855
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
8
Kills
8
8
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Halladur
Hercules
2
2
5
2.25
L
Fafnir
IlSALlI
Fafnir
4
1
3
5.5
W
Anhur
5
3
3
2.17
L
Scylla
0
4
5
0.63
W
Charon
wwwpurnhob
Charon
1
3
5
1.17
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,191
Damage
19,851
24,102
Taken
26,203
15,275
Mitigated
15,696
5,868
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Halladur
Hercules
4,644
1,854
0
1,941
8,406
5,487
137
2,524
5,579
0
25,529
L
Fafnir
IlSALlI
Fafnir
4,150
1,029
0
2,728
5,939
5,578
0
1,076
4,444
9,322
1,366
W
Anhur
8,603
5,131
0
2,882
8,942
3,366
165
2,950
5,641
0
34,320
L
Scylla
4,091
176
0
554
6,008
1,605
90
1,802
4,033
23,209
0
W
Charon
wwwpurnhob
Charon
6,604
1,745
0
1,252
8,855
6,843
206
2,452
5,860
13,280
1,053
L
10,950
1,714
0
2,586
12,155
8,092
0
2,680
8,734
466
25,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,861
Gold Earned
22,603
85
Minions Killed
112
0
Camps Cleared
0
517,261
Distance Traveled
526,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,779
778
51
5
0
196,900
0
L
Fafnir
8,067
807
21
2
0
146,339
0
W
Anhur
7,958
796
50
5
0
162,259
0
L
Scylla
6,835
684
44
4
0
178,645
0
W
Charon
6,866
687
11
1
0
167,219
0
L
Mulan
7,959
796
20
2
0
192,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role