Player Matchup

Gilgamesh
Gilgamesh
Aristoteles_335
Gilgamesh
Level 145
God Stats
6W - 6L
1,517 SR
Queue Stats
320W - 317L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Runawaylaughs
Ah Muzen Cab
Level 124
God Stats
3W - 4L
1,480 SR
Queue Stats
269W - 253L
1,511 Elo+
Solo
Hades
Hades
beast0986
Hades
Level 123
God Stats
0W - 2L
1,295 SR
Queue Stats
340W - 331L
1,501 Elo+
Solo
Pele
Pele
fdf86
Pele
Level 98
God Stats
6W - 3L
1,569 SR
Queue Stats
147W - 121L
1,567 Elo+
Solo
Scylla
Scylla
new-37066058
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,376 Elo+
Solo
Team Averages
Level 115
1,472 SR
1,498 Elo+

VS

Team Averages
Level 108
1,491 SR
1,488 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AladdinA
Loki
Level 149
God Stats
6W - 3L
1,652 SR
Queue Stats
188W - 156L
1,544 Elo+
Solo
Bellona
Bellona
GawkPrincesss
Bellona
Level 69
God Stats
21W - 27L
1,557 SR
Queue Stats
224W - 220L
1,536 Elo+
Solo
Ullr
Ullr
Rafathevenec
Ullr
Level 66
God Stats
1W - 0L
1,303 SR
Queue Stats
168W - 172L
1,449 Elo+
Solo
Merlin
Merlin
yuujyu
Merlin
Level 141
God Stats
10W - 11L
1,444 SR
Queue Stats
355W - 362L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aristoteles_335
Gilgamesh
11
0 / 0 / 1
6,023
602
6,075
9,548
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Runawaylaughs
Ah Muzen Cab
8
0 / 1 / 0
4,797
480
2,162
6,404
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
beast0986
Hades
9
0 / 2 / 0
5,435
544
5,895
7,675
4,759
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
fdf86
Pele
12
4 / 2 / 0
6,439
644
3,309
7,142
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
7
0 / 4 / 0
4,593
459
448
4,931
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 2 / 2
5,991
599
2,812
8,389
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
3 / 0 / 1
5,679
568
5,909
6,366
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
11
1 / 1 / 0
5,892
589
7,342
8,851
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 2
5,131
513
3,693
5,666
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
yuujyu
Merlin
11
2 / 1 / 2
6,455
646
3,893
3,451
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
9
9
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
2
2
1.5
W
Loki
3
0
1
3.5
L
Gilgamesh
Aristoteles_335
Gilgamesh
0
0
1
0.5
W
Bellona
1
1
0
1
W
1
0
2
2
L
Ah Muzen Cab
Runawaylaughs
Ah Muzen Cab
0
1
0
0
L
Hades
beast0986
Hades
0
2
0
0
L
Pele
fdf86
Pele
4
2
0
2
L
Scylla
0
4
0
0
W
Merlin
yuujyu
Merlin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,889
Damage
23,649
35,700
Taken
32,723
17,345
Mitigated
13,533
12,373
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,812
1,124
0
1,577
8,389
2,801
0
345
8,044
36,212
4,502
W
Loki
5,909
835
0
1,734
6,366
1,819
0
2,092
4,274
0
38,028
L
Gilgamesh
Aristoteles_335
Gilgamesh
6,075
1,733
0
3,302
9,548
7,976
0
0
8,748
0
39,578
W
Bellona
7,342
2,617
0
1,634
8,851
6,454
0
101
7,980
0
37,744
W
3,693
1,089
0
2,059
5,666
1,549
0
3,029
2,637
0
21,751
L
Ah Muzen Cab
Runawaylaughs
Ah Muzen Cab
2,162
668
0
1,010
6,404
1,739
0
928
5,476
0
28,112
L
Hades
beast0986
Hades
5,895
399
127
3,549
7,675
4,759
0
564
7,111
28,349
589
L
Pele
fdf86
Pele
3,309
804
0
4,002
7,142
1,816
0
2,176
4,966
0
49,177
L
Scylla
448
90
0
383
4,931
1,055
0
2,867
2,064
15,436
0
W
Merlin
yuujyu
Merlin
3,893
143
0
870
3,451
910
52
616
2,835
37,638
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,287
Gold Earned
29,148
304
Minions Killed
343
0
Camps Cleared
0
1,053,429
Distance Traveled
1,048,806
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,991
599
83
8
0
225,059
0
W
Loki
5,679
568
62
6
0
222,746
2
L
Gilgamesh
6,023
602
72
7
0
194,867
4
W
Bellona
5,892
589
73
7
0
203,897
0
W
Ullr
5,131
513
61
6
0
214,962
0
L
Ah Muzen Cab
4,797
480
62
6
0
229,527
0
L
Hades
5,435
544
38
4
0
200,087
0
L
Pele
6,439
644
97
10
0
246,470
1
L
Scylla
4,593
459
35
4
0
182,478
0
W
Merlin
6,455
646
64
6
0
182,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role