Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FrGZ_gamer57
Awilix
Level 89
God Stats
0W - 1L
1,100 SR
Queue Stats
6W - 4L
1,632 Elo+
Solo
Charybdis
Charybdis
KrishTal999
Charybdis
Level 107
God Stats
23W - 21L
1,480 SR
Queue Stats
95W - 88L
1,468 Elo+
Solo
Janus
Janus
chbozkurt
Janus
Level 67
God Stats
5W - 4L
1,446 SR
Queue Stats
50W - 52L
1,425 Elo+
Solo
Kali
Kali
klikomkill
Kali
Level 46
God Stats
10W - 14L
1,480 SR
Queue Stats
105W - 123L
1,304 Elo+
Solo
Team Averages
Level 79
1,401 SR
1,466 Elo+

VS

Team Averages
Level 88
1,462 SR
1,425 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kraft-321RU
Ymir
Level 59
God Stats
21W - 26L
1,394 SR
Queue Stats
119W - 134L
1,418 Elo+
Party 1
Charybdis
Charybdis
LeqitimusS-
Charybdis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 80L
1,299 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LlHODEl
Morgan Le Fay
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
466W - 442L
1,412 Elo+
Party 1
Bellona
Bellona
RvB-5346
Bellona
Level 68
God Stats
11W - 12L
1,414 SR
Queue Stats
107W - 109L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 3 / 3
6,789
453
9,391
14,845
6,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
5
0 / 1 / 1
4,990
333
1,743
3,629
987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
KrishTal999
Charybdis
12
5 / 5 / 2
7,572
505
8,028
11,248
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
chbozkurt
Janus
12
2 / 6 / 0
7,074
472
5,769
10,394
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 8 / 0
7,596
506
8,381
16,875
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 2 / 1
8,164
544
2,914
9,802
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 3 / 6
7,576
505
4,303
11,155
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
LeqitimusS-
Charybdis
13
2 / 4 / 7
7,912
527
6,096
10,309
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
LlHODEl
Morgan Le Fay
13
3 / 1 / 8
8,263
551
13,317
10,103
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RvB-5346
Bellona
15
11 / 1 / 5
10,192
679
11,444
15,458
10,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
11
Kills
23
23
Deaths
11
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
3
1.17
W
Fenrir
 
Fenrir
5
2
1
2.75
L
Awilix
0
1
1
0.5
W
2
3
6
1.67
L
Charybdis
KrishTal999
Charybdis
5
5
2
1.2
W
Charybdis
LeqitimusS-
Charybdis
2
4
7
1.38
W
Morgan Le Fay
LlHODEl
Morgan Le Fay
3
1
8
7
W
Bellona
RvB-5346
Bellona
11
1
5
13.5
L
Janus
chbozkurt
Janus
2
6
0
0.33
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,312
Damage
38,074
56,991
Taken
56,827
20,052
Mitigated
29,747
16,060
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,391
1,357
0
3,367
14,845
6,612
0
5,943
8,902
46,487
1,728
W
Fenrir
 
Fenrir
2,914
459
0
2,031
9,802
4,174
0
1,335
8,387
0
55,330
L
Awilix
1,743
615
0
402
3,629
987
0
1,336
2,293
0
11,736
W
4,303
255
0
1,952
11,155
8,152
0
4,531
6,546
18,428
0
L
Charybdis
KrishTal999
Charybdis
8,028
3,651
134
3,009
11,248
3,194
1,077
3,661
7,587
0
46,046
W
Charybdis
LeqitimusS-
Charybdis
6,096
2,559
0
2,831
10,309
3,156
672
2,146
8,163
0
49,240
W
Morgan Le Fay
LlHODEl
Morgan Le Fay
13,317
848
0
2,589
10,103
3,518
330
3,836
6,074
60,257
0
W
Bellona
RvB-5346
Bellona
11,444
5,377
0
6,348
15,458
10,747
833
2,575
12,793
0
55,360
L
Janus
chbozkurt
Janus
5,769
224
0
2,520
10,394
3,069
0
4,713
5,681
45,298
0
L
8,381
2,834
0
6,628
16,875
6,190
0
1,967
14,908
0
56,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,021
Gold Earned
42,107
334
Minions Killed
342
0
Camps Cleared
0
1,211,507
Distance Traveled
1,471,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,789
453
65
4
0
290,471
0
W
Fenrir
8,164
544
84
6
0
338,927
0
L
Awilix
4,990
333
21
1
0
151,424
0
W
Ymir
7,576
505
14
1
0
286,234
0
L
Charybdis
7,572
505
79
5
0
240,829
0
W
Charybdis
7,912
527
75
5
0
265,690
0
W
Morgan Le Fay
8,263
551
85
6
0
307,493
0
W
Bellona
10,192
679
84
6
0
273,456
0
L
Janus
7,074
472
87
6
0
247,874
0
L
Kali
7,596
506
82
5
0
280,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role