Player Matchup

Zeus
Zeus
 
Zeus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Dwarven-King69
Heimdallr
Level 145
God Stats
9W - 10L
1,652 SR
Queue Stats
589W - 600L
1,549 Elo+
Solo
Yu Huang
Yu Huang
YmirisHere13
Yu Huang
Level 231
God Stats
8W - 8L
1,291 SR
Queue Stats
626W - 632L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
lofimonkey
Ne Zha
Level 128
God Stats
3W - 4L
1,408 SR
Queue Stats
472W - 430L
1,469 Elo+
Solo
Team Averages
Level 187
1,470 SR
1,505 Elo+

VS

Team Averages
Level 68
1,478 SR
1,560 Elo+
Apollo
Apollo
DonQυijote
Apollo
Level 99
God Stats
1W - 1L
1,847 SR
Queue Stats
59W - 47L
1,651 Elo+
Solo
Charybdis
Charybdis
LoudNoize
Charybdis
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 93L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
Novery
Sun Wukong
Level 63
God Stats
0W - 1L
1,307 SR
Queue Stats
23W - 34L
1,495 Elo+
Party 1
Yemoja
Yemoja
Willigis
Yemoja
Level 128
God Stats
5W - 5L
1,425 SR
Queue Stats
450W - 425L
1,603 Elo+
Solo
He Bo
He Bo
sanebasan
He Bo
Level 26
God Stats
2W - 3L
1,312 SR
Queue Stats
99W - 114L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 3 / 5
9,005
819
11,830
6,976
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
 
Yemoja
14
1 / 1 / 11
8,911
810
3,042
12,182
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Dwarven-King69
Heimdallr
14
1 / 2 / 14
8,264
751
16,595
10,982
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
YmirisHere13
Yu Huang
15
3 / 1 / 10
8,846
804
10,309
6,836
4,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
lofimonkey
Ne Zha
16
5 / 2 / 7
8,909
810
13,567
9,929
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 3 / 2
7,930
721
7,647
11,473
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
LoudNoize
Charybdis
12
1 / 3 / 5
7,175
652
4,027
8,741
2,906
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Novery
Sun Wukong
14
1 / 3 / 3
7,256
660
4,802
15,110
15,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
Willigis
Yemoja
14
0 / 2 / 6
7,790
708
1,023
12,151
8,480
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
sanebasan
He Bo
13
1 / 4 / 4
6,948
632
10,691
10,801
3,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
15
Kills
7
9
Deaths
15
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
5
2.5
W
Yemoja
 
Yemoja
1
1
11
6.5
L
Apollo
4
3
2
1.67
W
Heimdallr
Dwarven-King69
Heimdallr
1
2
14
4
L
Charybdis
LoudNoize
Charybdis
1
3
5
1.17
L
Sun Wukong
Novery
Sun Wukong
1
3
3
0.83
L
Yemoja
Willigis
Yemoja
0
2
6
1.5
W
Yu Huang
YmirisHere13
Yu Huang
3
1
10
8
W
Ne Zha
lofimonkey
Ne Zha
5
2
7
4.25
L
He Bo
sanebasan
He Bo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,343
Damage
28,190
46,905
Taken
58,276
26,766
Mitigated
34,630
23,319
Healing
26,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,830
300
586
990
6,976
2,897
444
803
6,125
25,398
0
W
Yemoja
 
Yemoja
3,042
446
9,826
5,905
12,182
9,559
183
2,784
9,080
5,565
650
L
Apollo
7,647
2,916
1,053
1,404
11,473
4,164
0
3,918
7,555
0
23,251
W
Heimdallr
Dwarven-King69
Heimdallr
16,595
1,610
992
2,103
10,982
4,498
914
3,791
6,893
0
30,452
L
Charybdis
LoudNoize
Charybdis
4,027
1,690
254
1,269
8,741
2,906
0
3,683
5,058
0
14,648
L
Sun Wukong
Novery
Sun Wukong
4,802
372
640
1,245
15,110
15,421
0
8,006
7,104
0
16,309
L
Yemoja
Willigis
Yemoja
1,023
649
14,616
4,455
12,151
8,480
0
4,271
7,880
3,089
199
W
Yu Huang
YmirisHere13
Yu Huang
10,309
524
512
861
6,836
4,458
814
912
5,896
22,164
0
W
Ne Zha
lofimonkey
Ne Zha
13,567
299
740
804
9,929
5,354
0
2,418
7,269
0
28,052
L
He Bo
sanebasan
He Bo
10,691
199
1,011
654
10,801
3,659
0
5,100
5,701
14,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
37,099
129
Minions Killed
89
0
Camps Cleared
0
1,026,580
Distance Traveled
942,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,005
819
34
3
0
189,702
0
W
Yemoja
8,911
810
10
1
0
183,821
0
L
Apollo
7,930
721
41
4
0
196,225
0
W
Heimdallr
8,264
751
33
3
0
207,651
0
L
Charybdis
7,175
652
20
2
0
185,399
0
L
Sun Wukong
7,256
660
11
1
0
203,034
0
L
Yemoja
7,790
708
10
1
0
143,649
0
W
Yu Huang
8,846
804
21
2
0
211,235
0
W
Ne Zha
8,909
810
31
3
0
234,171
0
L
He Bo
6,948
632
7
1
0
214,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role