Player Matchup

Ix Chel
Ix Chel
Masters
OtherTheAnother
Ix Chel
Masters
Level 194
God Stats
16W - 10L
1,831 SR
Queue Stats
270W - 197L
2,966 MMR
Solo
Tyr
Tyr
Masters
Zavreses
Tyr
Masters
Level 220
God Stats
19W - 17L
1,853 SR
Queue Stats
319W - 233L
3,157 MMR
Party 2
Artio
Artio
Masters
Zoxhy
Artio
Masters
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 78L
3,145 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
apreel
Tsukuyomi
Masters
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 125L
2,948 MMR
Solo
Hachiman
Hachiman
Grandmaster
herøxz
Hachiman
Grandmaster
Level 121
God Stats
26W - 32L
1,620 SR
Queue Stats
406W - 350L
3,212 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 165
1,661 SR
3,086 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 167
1,700 SR
2,855 MMR
Serqet
Serqet
Masters
 
Serqet
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Grandmaster
ChasubleRouge
Baron Samedi
Grandmaster
Level 107
God Stats
3W - 0L
1,884 SR
Queue Stats
146W - 84L
3,450 MMR
Solo
Cerberus
Cerberus
Masters
Nika
Cerberus
Masters
Level 317
God Stats
16W - 15L
1,684 SR
Queue Stats
737W - 683L
3,073 MMR
Solo
Chernobog
Chernobog
Masters
OooohhhJacobooo
Chernobog
Masters
Level 120
God Stats
9W - 5L
1,698 SR
Queue Stats
64W - 68L
2,838 MMR
Party 1
Hercules
Hercules
Grandmaster
Seagyll
Hercules
Grandmaster
Level 147
God Stats
25W - 13L
1,736 SR
Queue Stats
444W - 385L
3,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 0
7,896
607
7,082
10,969
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
6 / 4 / 4
7,981
614
8,692
12,648
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Zoxhy
Artio
13
2 / 1 / 9
8,363
643
5,991
14,405
10,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
apreel
Tsukuyomi
13
2 / 7 / 2
7,502
577
9,935
12,788
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
herøxz
Hachiman
12
2 / 6 / 3
7,096
546
7,147
11,559
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
VulcanAresHeimdallrNemesis

VS

Bans
MedusaBacchusMulanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
7 / 3 / 5
8,269
636
7,536
14,192
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ChasubleRouge
Baron Samedi
15
6 / 1 / 3
8,972
690
8,903
8,192
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Nika
Cerberus
15
4 / 2 / 11
9,139
703
9,894
12,008
10,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chernobog
OooohhhJacobooo
Chernobog
14
0 / 5 / 10
7,916
609
8,176
13,351
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Seagyll
Hercules
12
7 / 5 / 4
7,528
579
9,889
15,660
9,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
16
Kills
24
24
Deaths
16
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
3
5
3.17
W
Baron Samedi
ChasubleRouge
Baron Samedi
6
1
3
7.5
W
Cerberus
Nika
Cerberus
4
2
11
4.75
W
Chernobog
OooohhhJacobooo
Chernobog
0
5
10
1
L
4
6
0
0.67
W
Hercules
Seagyll
Hercules
7
5
4
1.8
L
6
4
4
2
L
Artio
Zoxhy
Artio
2
1
9
6.5
L
Tsukuyomi
apreel
Tsukuyomi
2
7
2
0.43
L
Hachiman
herøxz
Hachiman
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,847
Damage
44,398
62,369
Taken
63,403
25,572
Mitigated
32,485
19,790
Healing
24,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,536
1,349
0
5,789
14,192
4,621
0
3,027
11,007
0
51,999
W
Baron Samedi
ChasubleRouge
Baron Samedi
8,903
934
835
3,584
8,192
3,406
0
3,790
4,205
74,488
0
W
Cerberus
Nika
Cerberus
9,894
388
0
5,306
12,008
10,030
0
529
11,451
57,696
2,335
W
Chernobog
OooohhhJacobooo
Chernobog
8,176
5,548
0
5,088
13,351
4,681
0
1,585
11,733
0
73,607
L
7,082
599
477
2,633
10,969
3,668
0
4,218
5,855
61,763
717
W
Hercules
Seagyll
Hercules
9,889
4,421
0
3,929
15,660
9,747
0
3,632
11,992
0
23,278
L
8,692
1,040
0
2,357
12,648
5,341
0
3,583
8,619
0
55,252
L
Artio
Zoxhy
Artio
5,991
615
2,727
5,862
14,405
10,172
0
2,382
11,726
30,877
0
L
Tsukuyomi
apreel
Tsukuyomi
9,935
2,938
0
2,822
12,788
3,084
0
6,172
6,134
0
55,458
L
Hachiman
herøxz
Hachiman
7,147
4,406
0
2,912
11,559
3,307
0
842
10,399
0
49,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
41,824
436
Minions Killed
526
0
Camps Cleared
0
1,420,557
Distance Traveled
1,443,478
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,269
636
86
7
0
341,971
0
W
Baron Samedi
8,972
690
144
11
0
295,048
4
W
Cerberus
9,139
703
137
11
0
277,904
0
W
Chernobog
7,916
609
136
10
0
245,860
0
L
Ix Chel
7,896
607
116
9
0
258,841
0
W
Hercules
7,528
579
23
2
0
282,695
4
L
Tyr
7,981
614
102
8
0
328,982
4
L
Artio
8,363
643
37
3
0
304,753
0
L
Tsukuyomi
7,502
577
91
7
0
279,777
0
L
Hachiman
7,096
546
90
7
0
248,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role